14L G40 Degrasse (Allies+9) vs. Mallery29(Axis)X2 No Tech, More Whole Grains!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Poland
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Greece to Albania
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 33 / 33
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 32 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        83 Sea Zone : 1 destroyer
        91 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 37
        Japanese : 33 / 33
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 32 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Baltic States
                3 aaGuns, 1 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
                10 artilleries moved from Germany to Poland
                2 armour moved from Romania to Baltic States
                5 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 12 infantry moved from Romania to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                3 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                8 infantry and 2 mech_infantrys placed in Germany
                1 fighter and 2 infantry placed in Western Germany
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                6 infantry moved from Yenisey to Timguska
                9 infantry moved from Novgorod to Archangel

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                6 infantry moved from Yenisey to Timguska
                9 infantry moved from Novgorod to Archangel

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
                4 artilleries and 11 infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                5 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Belarus to Smolensk
                10 infantry moved from Belarus to Smolensk
                1 aaGun moved from Bryansk to Smolensk

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                2 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 7 infantry
        Timguska : 6 infantry
        Buryatia : 5 infantry
        Bryansk : 3 aaGuns, 1 armour, 7 artilleries, 18 infantry and 3 mech_infantrys
        Archangel : 9 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 2 fighters, 2 infantry and 1 tactical_bomber
        Smolensk : 1 aaGun, 1 artillery and 10 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour and 2 mech_infantrys
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 45
        Japanese : 33 / 33
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 32 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Neutral_Axis Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 bombers moved from Caroline Islands to Kwangtung
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to Philippines
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from French Indo China to Szechwan
                2 artilleries moved from Yunnan to Szechwan
                7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 harbour and 2 infantry
                    retreated to Kwangtung
                    UK_Pacific win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 7 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry
                    retreated to Szechwan
                    Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 fighters
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Kweichow
                2 bombers moved from Kwangtung to French Indo China
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Jehol to Anhwe
                3 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                5 fighters and 5 tactical_bombers moved from Szechwan to French Indo China

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                3 carriers, 2 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                3 carriers, 2 destroyers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters and 2 transports
        26 Sea Zone : 1 carrier, 2 fighters and 1 transport
        25 Sea Zone : 1 submarine
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        Morocco : 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 destroyer, 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 45
        Japanese : 46 / 46
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 32 / 37
        UK_Pacific : 13 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 4.000
            Variance : 3.867
            Standard Deviation : 1.966
            Total rolls : 16

    Japanese Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 1 infantry
        Kansu : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 45
        Japanese : 44 / 46
        Americans : 50 / 70
        Chinese : 6 / 13
        British : 32 / 37
        UK_Pacific : 13 / 21
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 11 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.333
            Median : 4.000
            Variance : 4.150
            Standard Deviation : 2.037
            Total rolls : 21

    Japanese Combat
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      British take 109 Sea Zone from Germans
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 bomber moved from Tanganyika Territory to Ethiopia
                1 artillery moved from British Somaliland to Ethiopia
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Ethiopia

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 infantry and 4 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      British take 109 Sea Zone from Germans
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 bomber moved from Tanganyika Territory to Ethiopia
                1 artillery moved from British Somaliland to Ethiopia
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 battleship in Ethiopia, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Ethiopia to 81 Sea Zone
                1 bomber moved from 81 Sea Zone to Egypt
                1 fighter moved from Ethiopia to 81 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 87 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                3 transports placed in 109 Sea Zone
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 infantry
        Shan State : 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Malaya : 1 harbour and 5 infantry
        Kwangtung : 1 harbour
        West India : 1 aaGun
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        76 Sea Zone : 1 battleship and 1 transport
        86 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 3 transports
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 3 transports
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 37 / 45
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 33 / 40
        UK_Pacific : 13 / 18
        Italians : 15 / 21
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 13 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 4.286
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 28

    Japanese Combat
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Romania to Belarus
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Northern Italy to France
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to France
                1 bomber moved from Poland to Romania
                1 bomber moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 4 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 5 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 5 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 6 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 6 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 7 :  0/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 7 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                        ANZAC roll dice for 1 infantry in Trans-Jordan, round 8 :  0/1 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 8 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 36 / 45
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 32 / 40
        UK_Pacific : 13 / 18
        Italians : 17 / 22
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.150
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.538
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Morocco to 91 Sea Zone

    Combat - French
                Battle in Trans-Jordan
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        91 Sea Zone : 2 cruisers, 2 destroyers and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 36 / 45
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 32 / 40
        UK_Pacific : 13 / 18
        Italians : 17 / 22
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.083
            Median : 4.000
            Variance : 1.304
            Standard Deviation : 1.142
            Total rolls : 24

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.538
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    French Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Norway to Finland
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns, 8 armour, 3 artilleries, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Baltic States to Belarus
                1 armour, 2 artilleries and 12 infantry moved from Eastern Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                10 infantry moved from Germany to Poland
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Belarus
                1 artillery and 2 infantry moved from France to Northern Italy

    Place Units - Germans
                1 fighter and 3 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Caucasus
                2 infantry moved from Caucasus to Rostov
                2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Volgograd to Tambov
                3 infantry moved from Archangel to Novgorod

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Caucasus
                2 infantry moved from Caucasus to Rostov
                2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Volgograd to Tambov
                3 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 :  3/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Novgorod
                    Russians attack with 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Novgorod, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Novgorod, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Novgorod, round 5 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 5 :  0/1 hits
                        Russians roll dice for 3 infantry in Novgorod, round 6 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                5 infantry moved from Archangel to Smolensk
                1 artillery and 9 infantry moved from Russia to Smolensk
                2 aaGuns, 1 armour, 7 artilleries, 12 infantry and 3 mech_infantrys moved from Bryansk to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 7 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 7 infantry
        Buryatia : 5 infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Bryansk : 1 aaGun and 4 infantry
        Rostov : 2 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 armour
        Smolensk : 3 aaGuns, 1 armour, 9 artilleries, 36 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 35 / 43
        Japanese : 43 / 46
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 33 / 40
        UK_Pacific : 13 / 18
        Italians : 16 / 22
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.690
            Standard Deviation : 0.830
            Total rolls : 30

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.739
            Median : 4.000
            Variance : 0.591
            Standard Deviation : 0.769
            Total rolls : 23

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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