0% for April

Another war Suprise Attack Axis vs Whackamatt +7 Allies


  • Been on an anniversary trip with my wife, sorry for the slow play.
    I forgot to step the inf. up in Russia, sorry for the edit. I also did no scramble in the Philippines because of the BB and loaded CV
    Tanks
    S.A.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 2 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
                1 armour, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                2 fighters moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                2 fighters moved from 3 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                3 transports moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to British Columbia
                2 fighters moved from Iceland to 125 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Siberia
                    Americans attack with 1 armour, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Amur to Sakha
                2 fighters moved from 5 Sea Zone to 3 Sea Zone
                2 fighters moved from 7 Sea Zone to 3 Sea Zone
                2 aaGuns moved from Western United States to British Columbia
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                2 fighters moved from 125 Sea Zone to Norway
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                6 infantry placed in Western United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 8 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                2 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                3 fighters and 2 tactical_bombers moved from Iraq to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 artillery moved from India to Burma
                1 artillery moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                    British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 armour, 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 fighters moved from Scotland to Norway
                1 aaGun moved from Burma to Shan State

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 aaGun, 1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                UK_Pacific collect 24 PUs (1 lost to blockades); end with 24 PUs total
                Some Units in India change ownership: 1 aaGun, 1 armour, 1 artillery and 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to 94 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to 94 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour and 1 artillery
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 85 Sea Zone
                    Italians attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 85 Sea Zone
                        Italians roll dice for 1 submarine in 85 Sea Zone, round 2 :  1/1 hits
                    Italians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 cruiser in Syria, round 2 :  1/1 hits
                        Russians roll dice for 1 armour in Syria, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Syria
                    Italians win, taking Syria from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Malaya to Szechwan
                2 submarines moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Szechwan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to Shensi
                1 fighter moved from Malaya to Shensi
                1 infantry moved from Brazil to Suriname
                      ANZAC take Suriname from Dutch
                3 infantry moved from Brazil to Suriname

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,1
                ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

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  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                      Germans take Finland from Russians
                1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Germany to Romania
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                3 fighters moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Western Germany to Romania
                3 infantry moved from Poland to Eastern Poland
                1 armour moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Eire to Scotland
                1 armour moved from Belarus to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                      Germans take Finland from Russians
                1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Germany to Romania
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                3 fighters moved from Western Germany to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Western Germany to Romania
                3 infantry moved from Poland to Eastern Poland
                1 armour moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Eire to Scotland
                1 armour moved from Belarus to Eastern Poland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 1 artillery in Scotland, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 :  0/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Eastern Poland, round 3 :  1/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Eastern Poland, round 4 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 5 :  2/5 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 5 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Romania, round 2 :  3/6 hits
                        Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Romania, round 2 :  0/6 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Romania, round 3 :  3/6 hits
                        Russians roll dice for 1 armour and 2 artilleries in Romania, round 3 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
                    British defend with 2 fighters; Russians defend with 2 aaGuns, 4 armour, 1 artillery and 4 infantry; Americans defend with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
                        AA fire in Norway :  1/5 hits
                        1 fighter owned by the Germans lost in Norway
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  2/2 hits
                        Germans roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Norway, round 2 :  5/12 hits
                        Russians roll dice for 2 aaGuns, 4 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Norway, round 2 :  8/19 hits
                        4 infantry owned by the Russians , 5 infantry owned by the Germans , 1 armour owned by the Germans , 2 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Norway
                    Russians win with 1 aaGun, 4 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour, 2 artilleries, 1 fighter and 5 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Americans: 2 infantry
                    1 tactical_bomber owned by the Germans and 3 fighters owned by the Germans retreated
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 3 transports
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 3 transports in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 125 Sea Zone
                        2 transports owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 destroyer and 3 transports

    Non Combat Move - Germans
                3 fighters and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 armour moved from Belarus to Karelia
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                1 artillery moved from Belarus to Novgorod
                1 bomber moved from Romania to Western Germany
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 fighter and 3 infantry placed in Western Germany
                1 artillery placed in Western Germany
                2 infantry placed in Novgorod
                1 armour and 3 infantry placed in Germany
                1 armour placed in Novgorod
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 18 times
                3 was rolled 15 times
                4 was rolled 19 times
                5 was rolled 14 times
                6 was rolled 16 times
            Average roll : 3.434
            Median : 3.000
            Variance : 0.194
            Standard Deviation : 0.440
            Total rolls : 99

    Germans Combat
                1 was rolled 9 times
                2 was rolled 15 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.145
            Median : 3.000
            Variance : 1.093
            Standard Deviation : 1.045
            Total rolls : 55

    Russians Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 10 times
            Average roll : 3.738
            Median : 4.000
            Variance : 0.683
            Standard Deviation : 0.826
            Total rolls : 42

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 artillery and 1 infantry moved from Bessarabia to Romania
                2 armour moved from Ukraine to Romania
                1 infantry moved from Bessarabia to Romania
                1 fighter moved from Bessarabia to 99 Sea Zone
                1 tactical_bomber moved from Iraq to 99 Sea Zone
                1 bomber and 1 fighter moved from Iraq to 98 Sea Zone
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                1 armour and 1 artillery moved from Norway to Finland

    Combat - Russians
                Battle in 99 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 1 transport remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in 98 Sea Zone
                    Russians attack with 1 bomber and 1 fighter
                    Italians defend with 2 destroyers and 1 transport
                    Russians win with 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 2 destroyers and 1 transport
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Romania
                    Russians attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Romania from Germans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Vologda from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 armour and 1 artillery
                    Germans defend with 1 armour
                    Russians win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 bomber moved from 98 Sea Zone to Iraq
                1 aaGun moved from Bessarabia to Western Ukraine
                3 artilleries and 8 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 factory_minor placed in Iraq
                3 armour placed in Volgograd
                3 infantry placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                2 bombers moved from Japan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Kweichow to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Jehol to Amur
                1 mech_infantry moved from Jehol to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 20 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 6 Sea Zone to 9 Sea Zone
                1 fighter moved from Japan to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 9 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                2 bombers moved from Japan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 armour moved from Kweichow to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Jehol to Amur
                1 mech_infantry moved from Jehol to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 20 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                1 carrier moved from 6 Sea Zone to 9 Sea Zone
                1 fighter moved from Japan to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 9 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                    ANZAC defend with 2 fighters; Chinese defend with 10 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Shensi, round 2 :  4/5 hits
                        Chinese roll dice for 2 fighters and 10 infantry in Shensi, round 2 :  5/12 hits
                        1 armour owned by the Japanese , 2 bombers owned by the Japanese , 4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
                    Chinese win with 2 fighters and 6 infantry remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 armour, 2 bombers and 2 mech_infantrys
                    Casualties for Chinese: 4 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 5 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 5 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 5 Sea Zone
                        1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in Yunnan
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/3 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from French with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for French: 1 destroyer
                Battle in Dutch New Guinea
                Battle in Celebes
                Battle in 1 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 1 Sea Zone
                    Japanese win, taking Dutch New Guinea from UK_Pacific, taking Celebes from UK_Pacific with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 1 Sea Zone to 9 Sea Zone
                1 fighter moved from 7 Sea Zone to 9 Sea Zone
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to Japan
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.676
            Standard Deviation : 0.822
            Total rolls : 35

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.556
            Median : 3.500
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.643
            Median : 4.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                2 fighters moved from 3 Sea Zone to 7 Sea Zone
                1 armour moved from Siberia to Buryatia
                      Russians take Buryatia from Japanese
                1 fighter and 1 tactical_bomber moved from Sakha to Yenisey
                4 infantry moved from Siberia to Amur
                1 mech_infantry moved from Siberia to Sakha
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 3 Sea Zone to 9 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Iceland
                1 fighter moved from Iceland to Norway
                1 fighter moved from Iceland to Norway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from British Columbia to Western United States
                2 mech_infantrys moved from British Columbia to Central United States

    Combat - Americans
                Battle in 9 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 fighters
                    Japanese defend with 1 carrier, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Americans win with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for Japanese: 1 carrier, 2 fighters and 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                Battle in Amur
                    Americans attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Gibraltar from Italians, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yenisey
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Yenisey to Dzavhan
                1 bomber moved from 41 Sea Zone to India
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 fighter moved from 7 Sea Zone to Siberia
                1 fighter moved from 7 Sea Zone to Soviet Far East

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - British
                1 armour and 2 infantry moved from United Kingdom to Scotland
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 fighters and 2 tactical_bombers moved from Belgian Congo to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from India to Yunnan
                3 artilleries and 3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 armour and 2 mech_infantrys moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Scotland
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                    British win, taking Scotland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Egypt
                    British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Egypt from Italians with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 aaGun moved from Shan State to Malaya
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 25 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,1,5
                UK_Pacific collect 18 PUs (3 lost to blockades); end with 23 PUs total
                Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry

  • 20 18 17 15

    bump


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone

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