what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?
Whackamatt (Axis) vs. MrRoboto (Allies +9) -G40 14L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
7 armour moved from Western Germany to 112 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
2 armour and 3 infantry moved from Western Germany to 112 Sea Zone
9 armour, 2 destroyers, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 artilleries moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 fighter moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 12 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Germany to Slovakia HungaryCombat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 1 artillery, 2 bombers, 3 fighters, 10 infantry and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 8 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 1 bomber, 4 fighters, 13 infantry and 2 mech_infantrys
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from Holland Belgium to Western Germany
3 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 airfield placed in Holland Belgium
3 armour, 3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Poland
Russians take Poland from GermansCombat - Russians
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
2 aaGuns, 3 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 6 infantry moved from Baltic States to Eastern Poland
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Baltic States
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Chahar to Hopei
2 artilleries and 5 infantry moved from Kweichow to Hopei
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
3 fighters moved from Manchuria to Japan
4 fighters moved from Kwangsi to Kwangtung
4 infantry moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 6 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Manchuria to YunnanCombat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Hopei
Japanese attack with 2 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 5 fighters, 4 infantry and 6 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 5 fighters, 4 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
4 fighters moved from Kwangtung to 6 Sea Zone
2 tactical_bombers moved from Kwangtung to Yunnan
1 fighter and 4 tactical_bombers moved from Kwangtung to Manchuria
2 bombers moved from Kwangsi to YunnanPlace Units - Japanese
2 destroyers and 3 transports placed in 6 Sea Zone
2 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry and 1 tactical_bomberNon Combat Move - British
2 fighters moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
5 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to Shan State
1 infantry moved from India to BurmaPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Romania
1 armour moved from Bulgaria to Romania
1 fighter moved from Southern Italy to FranceCombat - Italians
Battle in Romania
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 artilleries moved from Northern Italy to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 97 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 1 destroyer, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 armour moved from United Kingdom to Scotland
1 tactical_bomber moved from Holland Belgium to Scotland
2 bombers moved from Western Germany to Karelia
2 infantry moved from Germany to Poland
1 tactical_bomber moved from Holland Belgium to Poland
1 fighter moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to 105 Sea Zone
3 armour, 3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 2 bombers
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to Slovakia Hungary
1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Karelia to Norway
1 carrier moved from 110 Sea Zone to 113 Sea Zone
3 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Western Germany to Germany
3 transports moved from 110 Sea Zone to 113 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Scotland to United KingdomPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 destroyer placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_AxisCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armourNon Combat Move - Russians
1 artillery, 9 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
2 artilleries moved from Baltic States to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Russia to Western Ukraine
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to KareliaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 fighter and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 submarines moved from 36 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to Tsinghai
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
4 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Philippines
Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 2 bombers
Chinese defend with 1 fighter and 2 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -21
Casualties for Japanese: 2 bombers
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from Hopei to Anhwe
1 aaGun and 8 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
1 destroyer moved from 35 Sea Zone to 34 Sea ZonePlace Units - Japanese
1 airfield placed in Manchuria
2 destroyers placed in 19 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Persia to India
5 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 aaGuns, 3 artilleries, 2 fighters, 9 infantry and 6 mech_infantrys moved from India to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4,3,6
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Yugoslavia to Romania
1 fighter moved from France to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 2 artilleries and 1 fighter
Russians defend with 1 artillery
Italians win, taking 97 Sea Zone from British, taking Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Romania to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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btw, we are able to play a best of 5, instead of only a best of 3.
So if you’re interested in starting another game against me, just let me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Baltic States
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
7 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Norway to Archangel
1 destroyer moved from 105 Sea Zone to 125 Sea Zone
1 armour moved from Scotland to 109 Sea Zone
1 armour and 1 transport moved from 109 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in French West Africa
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking French West Africa from French, taking Poland from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Battle in Vyborg
Battle in Novgorod
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win, taking Baltic States from Russians, taking Vyborg from Russians, taking Novgorod from Russians with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Norway
2 fighters moved from Poland to 115 Sea Zone
2 tactical_bombers moved from Poland to Slovakia Hungary
1 tactical_bomber moved from United Kingdom to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to 127 Sea Zone
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Romania
3 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Archangel
Russians attack with 7 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
4 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 tactical_bomber moved from Poland to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 fighter moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from 127 Sea Zone to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Belarus
3 aaGuns, 6 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Iraq to Egypt
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 fighter and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Malaya
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery and 3 infantry moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Shensi to Tsinghai
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to Manchuria
1 fighter moved from Yunnan to Manchuria
2 tactical_bombers moved from Yunnan to Kiangsu
1 tactical_bomber moved from Korea to Kiangsu
1 tactical_bomber moved from Korea to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Japan
1 aaGun and 8 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 destroyers placed in 19 Sea Zone
1 airfield placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery, 2 fighters and 3 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer
British win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
3 artilleries and 3 infantry moved from India to Burma
6 mech_infantrys moved from Burma to India
1 aaGun moved from Burma to India
2 fighters moved from Shan State to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
5 mech_infantrys moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
1 bomber and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 bomber and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 destroyer
Germans defend with 1 transport; Italians defend with 2 transports
French win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transportsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
2 fighters moved from 115 Sea Zone to Novgorod
1 bomber moved from Norway to Novgorod
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Gibraltar
3 tactical_bombers moved from Slovakia Hungary to Romania
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Romania
4 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
2 artilleries and 3 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans win, taking Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 4 armour, 2 artilleries, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Romania from Russians with 4 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Romania to Southern Italy
2 fighters moved from Novgorod to 115 Sea Zone
1 bomber moved from Novgorod to NorwayPlace Units - Germans
1 fighter placed in United Kingdom
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Germany
Germans undo move 4.
1 artillery and 3 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs





