@peirce Finishing turn later?
14L G40 Miamiumike (Allies + 9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 24
Combat Move - French
Non Combat Move - French
Turn Complete - French
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I made an adjustment on the US DD in the pacific - I had moved most of them, then lost them with the ANZAC…hope not a problem, 2 went to AUS, 1 joined the other fleet.
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
2 fighters moved from Western Germany to Romania
1 mech_infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Northern Italy to Romania
10 mech_infantrys moved from Archangel to Belarus
10 artilleries moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
7 mech_infantrys moved from Novgorod to Belarus
14 artilleries and 5 mech_infantrys moved from Eastern Poland to Belarus
7 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
37 mech_infantrys moved from Trans-Jordan to Iraq
8 armour moved from Trans-Jordan to Iraq
5 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
7 mech_infantrys moved from Trans-Jordan to IraqCombat - Germans
Battle in Belarus
Germans attack with 27 artilleries and 22 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 27 artilleries and 21 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 15 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Romania from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 9 armour and 44 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Iraq from British with 9 armour and 44 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Romania to Germany
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Archangel
4 mech_infantrys moved from Germany to France
5 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in France
2 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,5,1,3,5,4,6,6,5
Germans collect 39 PUs (5 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Smolensk to Archangel
4 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
2 artilleries moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Russia
3 armour and 3 mech_infantrys moved from Smolensk to Western Ukraine
1 fighter and 9 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Volgograd to Tambov
2 artilleries and 2 infantry moved from Samara to Tambov
1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Northwest Persia to Caucasus
2 aaGuns, 6 artilleries and 27 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Russia
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 fighter and 10 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 artillery moved from Amur to Korea
1 infantry moved from Timguska to Urals
5 mech_infantrys moved from Kansu to Urals
1 mech_infantry moved from Anhwe to Kiangsu
2 mech_infantrys moved from Kwangtung to Kiangsu
2 fighters moved from Yunnan to Kiangsu
4 mech_infantrys moved from Shensi to Szechwan
3 mech_infantrys moved from Shensi to Szechwan
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Kwangtung
3 fighters moved from French Indo China to Kwangtung
13 mech_infantrys moved from Shan State to Yunnan
3 fighters moved from Burma to French Indo ChinaCombat - Japanese
Battle in Urals
Japanese attack with 1 infantry and 5 mech_infantrys
British defend with 2 mech_infantrys
Japanese win, taking Urals from Russians with 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kiangsu
Japanese attack with 2 fighters and 3 mech_infantrys
ANZAC defend with 2 infantry
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 7 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsu to AnhwePlace Units - Japanese
1 fighter and 9 infantry placed in Japan
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,3,4,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,6,3,4,6,1,3,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,3,2,3,5,3,4,1,1,3,2,5,2,1,5,3,3,1,2,6,5,1,2,3,6,5,4,1,1,4,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,5,3,5,5,2,3,1,6,6,4,3,1,3
Japanese collect 26 PUs (26 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 4 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 19 Sea Zone to Anhwe
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
Chinese take Jehol from Japanese
2 bombers moved from Russia to Central Mongolia
2 bombers moved from Central Mongolia to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Russians take Amur from Japanese
Russians take Sakha from Japanese
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour, 8 artilleries, 2 bombers, 3 fighters and 8 infantry moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to France
1 bomber moved from Russia to NorwayCombat - Americans
Battle in Soviet Far East
Battle in Anhwe
Americans attack with 1 armour, 4 fighters and 1 mech_infantry
Japanese defend with 2 fighters
Americans win, taking Soviet Far East from Japanese with 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Okinawa
Battle in France
Americans attack with 1 armour, 8 artilleries, 4 bombers, 3 fighters and 8 infantry
Germans defend with 1 airfield, 7 artilleries, 1 factory_minor, 5 infantry and 4 mech_infantrys; Italians defend with 1 aaGun, 3 infantry and 6 mech_infantrys
retreated to France
Germans win, taking Okinawa from Japanese with 2 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 5 artilleries, 5 infantry and 4 mech_infantrys
Casualties for Italians: 1 aaGun, 3 infantry and 6 mech_infantrys
Casualties for Americans: 1 armour, 8 artilleries, 1 fighter and 8 infantryNon Combat Move - Americans
4 bombers and 2 fighters moved from France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour and 3 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Normandy Bordeaux
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
4 infantry moved from Western United States to British Columbia
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Anhwe to 19 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
2 transports placed in 1 Sea Zone
1 artillery placed in Alaska
Americans undo move 3.
1 infantry placed in Alaska
3 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - British
British buy 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Russia to Urals
5 bombers moved from Russia to Urals
1 fighter moved from Smolensk to Urals
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Caucasus to Ukraine
2 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to France
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Tobruk to LibyaCombat - British
Battle in Southern France
British attack with 2 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Urals
British attack with 5 bombers, 1 fighter and 1 mech_infantry
Japanese defend with 5 mech_infantrys
retreated to Urals
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 1 bomber and 1 mech_infantry
Battle in France
British attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 airfield, 2 artilleries and 1 factory_minor
British win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from British, taking Tunisia from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 artillery and 2 infantry moved from Finland to Norway
1 aaGun moved from Finland to Norway
4 fighters moved from Russia to Persia
6 armour and 24 mech_infantrys moved from West India to Persia
8 artilleries moved from West India to Eastern Persia
4 aaGuns moved from West India to Eastern Persia
1 mech_infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Turkmenistan to Persia
1 mech_infantry moved from Caucasus to Novosibirsk
4 bombers and 1 fighter moved from Urals to Russia
1 artillery moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from France to 110 Sea ZonePlace Units - British
1 fighter placed in 110 Sea Zone
3 infantry placed in Persia
2 artilleries, 5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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Hi Man!!
Victory is yours,
Will post my defeat now. Very good game from your side, I made a mistake when allowing you to capture Germany the second time (the first I did not look carefully enough), took the risk that you would not notice to place the Harbour the second time and that was wrong and definitive. You played very well from that.
It is very meritable from you, having won this game, looking at how it looked like before you captured Germany.
Thanks for this game!!!
If you wish a second game, I propose the same start conditions.
Cheers
Juan
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Thanks - good game to you as well.
I truly think I was in a lot of trouble (as I usually am when playing the Allies), until I got that attack on Germany. Turns out, one time still may not have been enough, but I think once I got the capital the second time, it really gave the Allies too much money (and cost Germany 2 full turns of production). From there, I probably was STILL too passive, but, I figured with the lead I was just trying to run out the clock.
I will say this - there was a point a few turns ago that I think you could have won the game. Japan could have swung in position to take Hawaii or Australia - you had like 3 transports and I think 8 planes that I am not sure I could have blocked off OR protected those 2 spots. That would have given you a Pacific victory - and I was fearing you saw it :)
I would be happy to play again - would you like to switch sides? (or did we already agree to that?) If so, with the 9 bid, where would you like to place your stuff? I will start another thread. Looking forward to another good game with a good and gracious player :)
MM
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Jaja, yes, I saw it, that was in fact my strategy after Europe defeat, but from New South Wales or Hawaii, you could retake before the next Japan turn, you placed a lot of USA ships so I had to abandon that strategy and try to push UK with Germany and UK Pacific with Japan at the same time as an alternative strategy, and Russia afterwards from both sides, that would have worked I think, but Germany had not sufficient forces to eliminate UK in meaddle east and that was crucial. May be not retiring in Calcutta when Japan was controlling it caused that. It was interesting anyway.
Yes, we can switch sides if you wish, my placement: sub in Egypt med and Anzac infantry in Guadalcanal.
Email: juan100975@hotmail.com
Good luck and lets keep having fun!!
Cheers
Juan