14L G40 Miamiumike (Allies + 9) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Caroline Islands to Queensland
                2 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                4 mech_infantrys moved from Germany to Denmark
                1 mech_infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 fighters moved from Belarus to Smolensk
                1 bomber moved from Belarus to Rostov
                1 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 fighter moved from Belarus to Smolensk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                3 fighters moved from Smolensk to Belarus
                1 bomber moved from Rostov to Germany
                5 mech_infantrys moved from Ukraine to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                2 mech_infantrys moved from Novgorod to Belarus
                2 fighters moved from Holland Belgium to Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                5 mech_infantrys moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Denmark

    Place Units - Germans
                3 artilleries placed in Western Germany
                3 infantry placed in Novgorod
                1 infantry and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 mech_infantry moved from Kansu to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour moved from Russia to Rostov
                1 artillery moved from Timguska to Yenisey
                16 artilleries, 48 infantry and 3 mech_infantrys moved from Bryansk to Smolensk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Tsinghai to Novosibirsk

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 16 artilleries, 49 infantry and 3 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 16 artilleries, 49 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Bryansk to Smolensk
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                5 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 carriers, 4 destroyers, 4 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 4 carriers, 4 destroyers, 4 fighters, 4 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Philippines to 43 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                      Japanese take 20 Sea Zone from Americans
                15 artilleries and 13 mech_infantrys moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                5 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Buryatia to Yakut S.S.R.
                5 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Hopei
                3 mech_infantrys moved from Yunnan to Hopei
                3 artilleries moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                4 mech_infantrys moved from Malaya to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 5 mech_infantrys
                    British defend with 1 armour
                    Japanese win, taking Shensi from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Caroline Islands
                Battle in Hopei
                    Japanese attack with 4 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Caroline Islands from Americans, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                1 infantry placed in Japan
                3 mech_infantrys placed in Manchuria
                1 infantry placed in India
                1 carrier and 2 destroyers placed in 20 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                Japanese collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Norway to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Morocco to Egypt
                1 bomber moved from United Kingdom to Smolensk

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Battle in Malta

    Non Combat Move - Americans
                1 infantry moved from British Columbia to Western United States
                1 mech_infantry moved from British Columbia to Western United States
                1 mech_infantry moved from Alaska to Western United States
                1 fighter moved from 55 Sea Zone to Queensland
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                3 infantry moved from Alaska to British Columbia
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 56 Sea Zone
                1 destroyer moved from 26 Sea Zone to 48 Sea Zone
                1 destroyer moved from 48 Sea Zone to 49 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 infantry moved from Norway to Finland

    Place Units - Americans
                3 submarines placed in 1 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 infantry placed in Norway
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 1 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to British Columbia: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Bessarabia from Germans
                2 artilleries and 3 infantry moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                1 armour moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Bryansk to Archangel
                2 bombers moved from Morocco to 113 Sea Zone
                2 fighters moved from Norway to 113 Sea Zone
                1 bomber moved from Russia to 113 Sea Zone
                4 fighters moved from United Kingdom to 113 Sea Zone
                1 carrier and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 tactical_bomber moved from Timguska to Persia
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 infantry moved from Tunisia to Libya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 bomber, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Bryansk to Bessarabia
                      Russians take Bessarabia from Germans
                2 artilleries and 3 infantry moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
                1 armour moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Archangel
                1 armour moved from Bryansk to Archangel
                2 bombers moved from Morocco to 113 Sea Zone
                2 fighters moved from Norway to 113 Sea Zone
                1 bomber moved from Russia to 113 Sea Zone
                4 fighters moved from United Kingdom to 113 Sea Zone
                1 carrier and 1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 tactical_bomber moved from Timguska to Persia
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 infantry moved from Tunisia to Libya

    Combat - British
                Battle in 113 Sea Zone
                    British attack with 3 bombers and 6 fighters
                    Germans defend with 1 battleship
                    British win with 3 bombers and 6 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Archangel
                    British attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Archangel from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Archangel to Smolensk
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to United Kingdom
                3 bombers moved from 113 Sea Zone to Norway
                1 armour moved from Alberta Saskatchewan Manitoba to Quebec
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                4 fighters moved from 113 Sea Zone to 110 Sea Zone
                2 fighters moved from 113 Sea Zone to Norway
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to Norway
                2 armour moved from Bryansk to Smolensk
                6 mech_infantrys moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                6 infantry moved from Trans-Jordan to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Ukraine
                2 artilleries and 1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Caucasus to Tambov
                2 mech_infantrys moved from Caucasus to Tambov

    Place Units - British
                2 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                1 bomber placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific


  • I assumed no scramble to defend the BB, given what I came in with. If you want to do that, I can reroll…

    Happy New Year’s Eve!

    MM


  • Updated NCM for UK

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 transport
                    Italians win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Western Germany
                3 mech_infantrys moved from Southern Italy to Western Germany
                2 mech_infantrys moved from Northern Italy to Western Germany
                3 mech_infantrys moved from Western Germany to Denmark
                1 mech_infantry moved from Western Germany to Denmark
                9 infantry moved from Northern Italy to France
                8 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Northern Italy to France
                1 infantry moved from Southern France to France

    Place Units - Italians
                1 fighter placed in Southern Italy
                Italians undo move 1.
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,4
                Italians collect 9 PUs (4 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 34 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from 54 Sea Zone to Queensland
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Germany to Western Ukraine
                2 fighters moved from Western Germany to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Bryansk
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 fighters moved from Belarus to Archangel
                1 fighter moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 fighters and 3 infantry
                    British defend with 2 armour
                    Germans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for British: 2 armour
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 2 mech_infantrys; Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Bessarabia
                    Germans attack with 2 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Belarus
                1 fighter moved from Bryansk to Belarus
                1 bomber moved from Bryansk to Belarus
                2 fighters moved from Western Ukraine to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Belarus to Novgorod
                2 fighters moved from Bessarabia to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Belarus to Novgorod
                2 mech_infantrys moved from Holland Belgium to Denmark
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Germany to Poland
                4 armour moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                7 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,1
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Evenkiyskiy to Timguska
                1 artillery and 1 infantry moved from Yenisey to Olgiy
                      Russians take Olgiy from Japanese
                1 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Bryansk to Russia
                6 aaGuns, 16 artilleries, 46 infantry and 3 mech_infantrys moved from Smolensk to Russia
                1 armour moved from Volgograd to Novosibirsk
                1 armour moved from Rostov to Russia
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                7 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 49 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Hopei to Chahar
                3 mech_infantrys moved from Shensi to Chahar
                3 artilleries moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                4 mech_infantrys moved from Yunnan to Sikang
                3 mech_infantrys moved from Manchuria to Ulaanbaatar
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                15 artilleries and 18 mech_infantrys moved from Eastern Persia to West India
                1 mech_infantry moved from Malaya to French Indo China
                1 mech_infantry moved from Malaya to French Indo China

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 6 mech_infantrys
                    Russians defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 4 fighters
                    ANZAC defend with 1 carrier
                    Japanese win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 carrier
                Battle in 49 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 49 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 carrier moved from 20 Sea Zone to 33 Sea Zone
                3 destroyers moved from 20 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                2 fighters moved from 17 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 submarines placed in 20 Sea Zone
                3 infantry placed in India
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                Japanese collect 59 PUs (1 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 49 Sea Zone
                4 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 mech_infantrys moved from Hopei to Chahar
                3 mech_infantrys moved from Shensi to Chahar
                3 artilleries moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                4 mech_infantrys moved from Yunnan to Sikang
                3 mech_infantrys moved from Manchuria to Ulaanbaatar
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                15 artilleries and 18 mech_infantrys moved from Eastern Persia to West India
                1 mech_infantry moved from Malaya to French Indo China
                1 mech_infantry moved from Malaya to French Indo China

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 6 mech_infantrys
                    Russians defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 4 fighters
                    ANZAC defend with 1 carrier
                    Japanese win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 carrier
                Battle in 49 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 49 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 carrier moved from 20 Sea Zone to 33 Sea Zone
                3 destroyers moved from 20 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                2 fighters moved from 17 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 submarines placed in 20 Sea Zone
                3 infantry placed in India
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                Japanese collect 59 PUs (1 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Germany: 1 bomber
                EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                3 submarines moved from 1 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 armour moved from Tunisia to Tobruk
                2 fighters moved from Smolensk to Russia
                3 infantry and 1 mech_infantry moved from Norway to Finland
                1 bomber moved from Smolensk to Iraq
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 56 Sea Zone to 37 Sea Zone
                1 bomber moved from Hawaiian Islands to New South Wales
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from Egypt to 39 Sea Zone
                1 bomber moved from 39 Sea Zone to Ceylon
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in Alaska
                1 fighter placed in Norway
                1 submarine placed in 112 Sea Zone
                1 cruiser and 3 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

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