i am away for the weekend, so maybe sunday night
14L G40 Senor_Ralpa (Allies + 9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Western Australia
1 fighter moved from Dutch New Guinea to Queensland
1 cruiser and 3 destroyers moved from 45 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Bessarabia
3 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
4 infantry moved from Baltic States to Novgorod
9 armour moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Karelia
1 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 fighter moved from Southern Italy to Tunisia
2 tactical_bombers moved from Southern Italy to TunisiaCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 artilleries and 3 mech_infantrys
Russians defend with 2 artilleries
Germans win, taking Eastern Poland from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 9 armour and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 9 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Baltic States
7 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
4 infantry moved from Poland to Eastern Poland
3 artilleries moved from Germany to Poland
7 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Western Germany to 93 Sea Zone
3 fighters moved from Western Germany to 93 Sea Zone
3 fighters moved from 93 Sea Zone to Gibraltar
2 tactical_bombers moved from 93 Sea Zone to GibraltarPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 fighters moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
4 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Samara
10 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 factory_minor, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Sakha
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 bomber moved from Hopei to Kweichow
1 bomber moved from Hopei to Hunan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to Sakha
1 transport moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking Soviet Far East from Russians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sakha
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sakha to Amur
5 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 tactical_bombers moved from Chahar to Amur
1 bomber moved from Hunan to Philippines
1 bomber moved from Kweichow to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Hopei to 35 Sea ZonePlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 transport placed in 19 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries placed in Manchuria
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to 89 Sea Zone
1 bomber moved from Western United States to West Indies
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
1 bomber moved from Western Australia to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in West Indies
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking West Indies from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from 89 Sea Zone to Eastern United States
1 bomber moved from West Indies to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
2 aaGuns moved from Western United States to Central United States
2 bombers moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Johnston Island to Hawaiian Islands
1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 bombers, 3 fighters and 2 tactical_bombers moved from Queensland to Hawaiian Islands
1 bomber moved from 46 Sea Zone to Johnston IslandPlace Units - Americans
2 artilleries placed in Western United States
3 carriers and 3 transports placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Americans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to HunanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
5 mech_infantrys moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 cruisers moved from 81 Sea Zone to 97 Sea Zone
1 battleship moved from 81 Sea Zone to 97 Sea Zone
2 carriers moved from 81 Sea Zone to 97 Sea Zone
2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
2 mech_infantrys moved from Yunnan to Hopei
2 infantry moved from Yunnan to Hunan
3 artilleries moved from Yunnan to Hunan
3 mech_infantrys moved from India to Yunnan
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptCombat - British
Battle in Greece
Battle in Borneo
Battle in Kiangsi
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Greece from Germans, taking Borneo from Japanese, taking Kiangsi from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 2 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from Kiangsi to Hunan
1 fighter moved from Kiangsi to Hunan
2 fighters moved from Tobruk to 97 Sea Zone
1 tactical_bomber moved from Tobruk to 97 Sea Zone
1 bomber moved from Tobruk to Egypt
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from French West Africa to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea ZonePlace Units - British
1 transport placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 42 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Tunisia to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
5 transports moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 95 Sea ZonePlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,3,6,3,1,2,6,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from Queensland to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Western Australia to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
12 artilleries, 4 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Archangel
1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
9 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Finland
12 artilleries, 9 infantry and 6 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to PolandCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 24 artilleries, 14 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 armour, 24 artilleries, 13 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 89 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from Tunisia to Western Germany
1 fighter moved from Tunisia to Western Germany
2 tactical_bombers moved from Tunisia to Western Germany
1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 fighter moved from 91 Sea Zone to Western Germany
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Archangel to Germany
2 artilleries moved from Northern Italy to Yugoslavia
2 tactical_bombers moved from Gibraltar to 95 Sea Zone
4 aaGuns moved from Baltic States to BelarusPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,5,2,3,4,4,4,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Tambov
2 mech_infantrys moved from Smolensk to Russia
4 aaGuns moved from Smolensk to Russia
2 armour moved from Smolensk to Russia
22 infantry moved from Bryansk to Russia
15 infantry moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Western Ukraine to Russia
2 artilleries moved from Smolensk to Vologda
3 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 infantry moved from Bryansk to Russia
2 aaGuns moved from Buryatia to Yakut S.S.R.
14 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 106 Sea Zone to 109 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Amur to Siberia
1 bomber moved from Philippines to 54 Sea Zone
2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 3 submarines and 1 tactical_bomber
ANZAC defend with 1 cruiser and 4 destroyers
Japanese win, taking 54 Sea Zone from Neutral with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 4 destroyers
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking Aleutian Islands from Americans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 tactical_bomber could not land in 54 Sea Zone and was removed
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
5 carriers moved from 35 Sea Zone to 21 Sea Zone
7 fighters moved from 35 Sea Zone to 21 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 battleships moved from 35 Sea Zone to 21 Sea Zone
2 cruisers moved from 35 Sea Zone to 21 Sea Zone
3 destroyers moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
1 fighter moved from Siberia to Japan
1 fighter moved from Amur to Japan
2 tactical_bombers moved from Amur to Manchuria
2 tactical_bombers moved from Manchuria to Shantung
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 bombers moved from 54 Sea Zone to Paulau IslandPlace Units - Japanese
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 bombers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 89 Sea Zone
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 destroyer moved from 11 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
2 destroyers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
7 bombers moved from Hawaiian Islands to Johnston Island
1 bomber moved from 89 Sea Zone to Johnston Island
1 bomber moved from Eastern United States to Johnston Island
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from 8 Sea Zone to Western United States
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
3 carriers moved from 10 Sea Zone to 89 Sea Zone
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 89 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from 89 Sea Zone to Central America
2 aaGuns moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 harbour placed in Southeast Mexico
4 bombers placed in Western United States
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hopei
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 cruisers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 bomber moved from Egypt to India
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 70 Sea Zone to 72 Sea Zone
2 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 carriers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Anhwe to Shantung
3 mech_infantrys moved from Hopei to Shantung
1 mech_infantry moved from Kiangsi to Shantung
3 mech_infantrys moved from Yunnan to Hunan
1 bomber moved from Hunan to Shantung
1 fighter moved from Hunan to Shantung
3 mech_infantrys moved from India to YunnanCombat - British
Battle in Shantung
British attack with 1 bomber, 1 fighter and 5 mech_infantrys
Japanese defend with 1 factory_minor, 3 infantry and 2 tactical_bombers
British win, taking Shantung from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 3 infantry and 2 tactical_bombers
Casualties for British: 3 mech_infantrys
Battle in Normandy Bordeaux
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
1 fighter moved from Shantung to Hunan
1 bomber moved from Shantung to HunanPlace Units - British
1 cruiser placed in 110 Sea Zone
1 cruiser, 1 destroyer and 1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
Error al postear, adjunto archivo.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from Dutch New Guinea to Queensland
1 artillery moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 fighter placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3,2,6
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French





