14L G40 Me1945 (Axis) vs. Wheatbeer (Allies +16)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 17 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 17 Sea Zone to 32 Sea Zone

    Combat - Americans
                Battle in Manchuria
                Battle in Marshall Islands
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 32 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Midway to 54 Sea Zone
                1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Midway to Western United States
                1 fighter moved from Midway to Hawaiian Islands
                1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                4 mech_infantrys moved from Central United States to British Columbia

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 36 / 44
        Japanese : 56 / 62
        Americans : 53 / 78
        Chinese : 6 / 6
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 18 / 30
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 36 / 44
        Japanese : 55 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 18 / 30
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from Cyprus to Trans-Jordan
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 :  3/3 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Trans-Jordan to Egypt
                3 fighters moved from Cyprus to Persia
                3 mech_infantrys moved from India to Eastern Persia
                3 aaGuns, 2 artilleries and 14 infantry moved from India to Burma
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 transport moved from 68 Sea Zone to 86 Sea Zone

    Place Units - British
                1 artillery placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 36 / 44
        Japanese : 54 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 17 / 30
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Eastern Poland
                1 aaGun and 2 infantry moved from Romania to Bessarabia
                1 fighter moved from Greece to Iraq
                1 artillery moved from Greece to Albania
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 tactical_bomber placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Syria : 1 flag
        Albania : 1 artillery
        Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Belarus : 1 flag
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 bomber
        Bessarabia : 1 flag, 1 aaGun and 2 infantry
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 35 / 44
        Japanese : 54 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 35 / 44
        Japanese : 50 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                      French take Morocco from Germans

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 35 / 44
        Japanese : 50 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I’ll be traveling this week (23-27) for Christmas and may or may not be able to post.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                4 infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 armour moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 mech_infantry moved from Smolensk to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Greece to Ukraine
                1 tactical_bomber moved from Greece to Western Ukraine
                4 mech_infantrys moved from Belarus to Novgorod
                1 armour moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from Belarus to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Novgorod, round 2 :  4/11 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 4 :  3/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                4 aaGuns, 5 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 tactical_bomber moved from Greece to Iraq
                1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from 110 Sea Zone to Norway
                1 tactical_bomber moved from 110 Sea Zone to Norway
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to Southern Italy
                1 infantry moved from Greece to Albania
                1 tactical_bomber moved from Greece to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Western Germany
                1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                1 tactical_bomber placed in 110 Sea Zone
                2 fighters placed in Western Germany
                1 destroyer and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Albania : 1 infantry
        Southern Italy : 2 bombers
        Baltic States : 1 flag, 2 armour and 2 mech_infantrys
        Bryansk : 4 aaGuns, 6 armour, 4 artilleries, 1 fighter, 18 infantry, 8 mech_infantrys and 2 tactical_bombers
        Rostov : 1 flag, 1 mech_infantry
        Archangel : 1 flag
        Eastern Poland : 1 mech_infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Iraq : 1 fighter and 1 tactical_bomber
        Yugoslavia : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 25 / 44
        Japanese : 50 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    I’ll be busy as well.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 infantry moved from Vyborg to Finland
                1 aaGun and 3 infantry moved from Karelia to Finland
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 infantry moved from Persia to Northwest Persia
                1 aaGun moved from Tambov to Rostov
                1 aaGun, 6 artilleries and 14 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Persia to Northwest Persia

    Place Units - Russians
                1 armour, 7 infantry and 2 mech_infantrys placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 50 / 62
        Americans : 53 / 78
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 fighter moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Shensi to Tsinghai
                1 bomber moved from Shensi to Eastern Persia
                2 fighters moved from Iraq to Eastern Persia
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese

  • '21 '20 '18 '17 '16 '15 '14 '13

    Need sz42 submerge decision. DD dies first from the air hits?

  • '17

    US/ANZAC subs surface for round 1

    OOL:
    ANZAC sub (if possible), US sub (if possible), dd, cruiser

    Allied subs will submerge if they are still alive after my dd/cruiser both sink.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 fighter moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Shensi to Tsinghai
                1 bomber moved from Shensi to Eastern Persia
                2 fighters moved from Iraq to Eastern Persia
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Manchuria, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 artilleries
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 bomber and 2 fighters
                    British defend with 3 mech_infantrys
                        Japanese roll dice for 1 bomber and 2 fighters in Eastern Persia, round 2 :  1/3 hits
                        Russians roll dice for 3 mech_infantrys in Eastern Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 1 bomber and 1 fighter in Eastern Persia, round 3 :  2/2 hits
                        Russians roll dice for 2 mech_infantrys in Eastern Persia, round 3 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Eastern Persia
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 3 mech_infantrys
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Shensi to Szechwan
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Yunnan to Szechwan
                1 fighter moved from Eastern Persia to Iraq
                1 bomber moved from Eastern Persia to Iraq
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Yunnan to Szechwan
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to French Indo China
                2 fighters moved from Japan to 35 Sea Zone
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 23 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to Kiangsu
                1 tactical_bomber moved from Manchuria to Kiangsu
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Japan
                2 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 fighter and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 3 transports
        39 Sea Zone : 1 flag
        23 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        80 Sea Zone : 1 submarine
        Iraq : 1 bomber and 1 fighter

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 58 / 59
        Americans : 51 / 78
        Chinese : 1 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Queensland to Java
                2 fighters moved from 54 Sea Zone to Java
                4 fighters moved from 32 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 3 cruisers, 2 destroyers and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 carrier and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 battleship moved from 32 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                4 fighters and 1 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 58 / 59
        Americans : 51 / 71
        Chinese : 1 / 7
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    retreated to Tsinghai
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 57 / 59
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 31 / 31
        UK_Pacific : 6 / 3
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                3 fighters moved from Persia to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 5 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  4/9 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                2 fighters moved from Trans-Jordan to Egypt
                3 fighters moved from Trans-Jordan to Northwest Persia
                2 infantry moved from India to Burma
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 airfield and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 55 / 59
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 16 / 28
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                1 artillery, 1 fighter and 4 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Eastern Poland to Trans-Jordan
                1 tactical_bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Tambov, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/8 hits
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  0/8 hits
                        2 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  4/8 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 3 :  0/6 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the British lost in Trans-Jordan
                    1 artillery owned by the Italians and 4 infantry owned by the Italians retreated to Iraq
                    British win with 1 armour and 1 artillery remaining. Battle score for attacker is 20
                    Casualties for British: 4 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 aaGun and 2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Albania to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania
                2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Iraq
                1 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs

    Territory Summary for Italians :

    Syria : 1 flag
        Romania : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 aaGun and 2 infantry
        Greece : 1 flag, 1 airfield
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
        Yugoslavia : 1 artillery

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 55 / 59
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 16 / 17
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    That’s a painful strafe!

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun and 1 infantry moved from South Australia to 61 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Queensland to Java
                1 artillery moved from Queensland to South Australia
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 30
        Japanese : 55 / 59
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 33 / 36
        UK_Pacific : 7 / 7
        Italians : 16 / 17
        ANZAC : 14 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 51
  • 53
  • 82
  • 85
  • 155
  • 96
  • 136
  • 69
Axis & Allies Boardgaming Custom Painted Miniatures

17

Online

17.8k

Users

40.5k

Topics

1.8m

Posts