i am away for the weekend, so maybe sunday night
13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)
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no it’s fine, just add the extra inf nothing changes for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to 46 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from 46 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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One sec please!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Southern Italy to Romania
1 submarine moved from 91 Sea Zone to 102 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 102 Sea Zone
1 fighter moved from 91 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 destroyer moved from 91 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in 102 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 89 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Romania
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Romania to Northern Italy
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Norway to Karelia
8 infantry moved from Finland to Karelia
2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 10 mech_infantrys moved from Germany to Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Romania to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Yugoslavia
3 aaGuns, 6 armour, 3 artilleries, 21 infantry and 2 mech_infantrys moved from Slovakia Hungary to Poland
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Western Germany
1 armour and 1 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Germans
1 bomber, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
1 bomber, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Volgograd to Caucasus
4 aaGuns, 2 armour, 10 artilleries, 1 fighter, 24 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Novosibirsk to Tsinghai
4 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Belarus to Russia
2 aaGuns and 10 infantry moved from Manchuria to KoreaPlace Units - Russians
1 bomber placed in Russia
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry and 2 mech_infantrys placed in Russia
Russians undo move 4.
Russians undo move 3.
1 infantry and 2 mech_infantrys placed in Volgograd
2 infantry and 3 mech_infantrys placed in Russia
Russians undo move 2.
Russians undo move 3.
2 artilleries and 1 mech_infantry placed in Ukraine
1 artillery, 2 infantry and 2 mech_infantrys placed in Russia
Russians undo move 4.
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 bomber placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
2 infantry and 4 mech_infantrys placed in Russia
Russians undo move 2.
1 infantry placed in Russia
1 mech_infantry placed in Volgograd
Russians undo move 2.
Russians undo move 2.
2 artilleries and 1 mech_infantry placed in Ukraine
1 artillery, 2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
russian bomber! now we are cookin with grease!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Siam to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Siam to Shan State
4 tactical_bombers moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Persia to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter and 4 tactical_bombers
British defend with 1 infantry
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Java to Malaya
2 fighters moved from Caroline Islands to Philippines
3 fighters moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from Kwangsi to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 aaGun, 3 artilleries and 9 infantry moved from Kweichow to Shensi
1 fighter moved from Tsinghai to Shensi
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Malaya
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer and 4 submarines moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to MalayaPlace Units - Japanese
3 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
1 bomber and 3 fighters placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Malaya: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2
Japanese collect 51 PUs (2 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
1/7 @2: That is what I am used to ;)
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hope is dwindling fast. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 4 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 28 Sea Zone to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
2 aaGuns moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 15 to 16
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 bomber moved from India to Persia
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 105 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomber
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Persia to India
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 fighters moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
2 fighters moved from 105 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Eastern United States
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from India to YunnanPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,2,3,4,3,1,5,3,4,3,6,6,5,3,4,5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode -
we are gonna play this one the fun way.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 3 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
1 fighter and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Iraq from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in ScotlandNon Combat Move - Italians
2 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Poland to Eastern Poland
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Iraq to Egypt
1 aaGun moved from Bulgaria to Yugoslavia
3 aaGuns moved from Poland to GermanyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 mech_infantry
EDIT: Changing ownership of Iraq from Italians to Russians
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national oced in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
if you want to scramble in 109 let me know before you do anzac. might be worth a shot.
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having more problems posting. try this map if the other one doesn’t work.
you won iraq outright - edited to the marti dice where i whiffed 3 straight. :-)
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No suicide scramble in 109.





