i am away for the weekend, so maybe sunday night
14L G40 MrRoboto (Allies) vs JuanSpain (Axis)
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Intercept?
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No, thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to Iraq
3 fighters moved from Persia to IraqCombat - British
Air Battle in Iraq
British attacks with 4 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Cleaning up after air battlesNon Combat Move - British
1 bomber and 3 fighters moved from Iraq to Persia
4 infantry and 3 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Brazil to French Guiana
2 infantry moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from Burma to Shan State
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Malaya to Shan StatePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Persia
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Adding units owned by British to Shan State: 3 aaGuns and 11 infantry
EDIT: Removing units owned by British from Burma: 3 aaGuns and 11 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 34 PUs;
Italians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Iraq
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 infantry and 2 mech_infantrys placed in Northern Italy
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,1,3,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Bessarabia
1 bomber moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Bessarabia
5 infantry moved from Archangel to Vologda
1 bomber moved from Eastern Poland to Vologda
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
2 infantry moved from Belarus to Smolensk
2 artilleries moved from Belarus to Smolensk
5 armour, 27 artilleries, 12 infantry and 15 mech_infantrys moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 5 armour, 27 artilleries, 12 infantry and 22 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 5 armour, 27 artilleries, 12 infantry and 22 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 9 artilleries
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 7 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries
Casualties for Russians: 3 infantryNon Combat Move - Germans
5 aaGuns moved from Belarus to Bryansk
1 bomber moved from Vologda to Novgorod
1 aaGun moved from Archangel to Smolensk
1 bomber moved from Bessarabia to Iraq
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
3 artilleries moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Belarus
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Karelia to Novgorod
3 infantry moved from Karelia to Novgorod
5 artilleries moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 mech_infantry placed in Southern France
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
3 artilleries and 5 mech_infantrys placed in Germany
Germans undo move 4.
1 artillery placed in Southern France
2 artilleries and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Changing PUs for Germans from 75 to 76
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Samara to Novosibirsk
1 artillery, 1 fighter and 3 infantry moved from Russia to Vologda
1 fighter moved from Ukraine to Vologda
2 artilleries and 4 infantry moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 2 artilleries and 2 infantry
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
2 fighters moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Korea to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 bomber moved from Japan to 36 Sea Zone
1 bomber moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 19 Sea Zone to 35 Sea Zone
2 cruisers moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
2 fighters moved from 19 Sea Zone to Anhwe
2 tactical_bombers moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
7 carriers moved from 19 Sea Zone to 35 Sea Zone
4 fighters moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
5 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Anhwe
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 airfield and 5 infantry
Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 5 infantry
Battle in Philippines
Japanese attack with 5 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 5 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
5 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter moved from Anhwe to 35 Sea Zone
3 fighters moved from Anhwe to Kiangsu
3 tactical_bombers moved from Anhwe to Kiangsu
2 infantry moved from Manchuria to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 22 PUs (8 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Shan State to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Persia to Northwest Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Kwangsi to Kwangtung
5 submarines moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,2
British collect 22 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Rostov
1 bomber moved from Iraq to Rostov
5 artilleries moved from Egypt to Anglo Egyptian Sudan
9 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 5 artilleries, 3 fighters and 9 infantry
French defend with 1 infantry; British defend with 2 artilleries, 7 infantry and 3 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 5 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for French: 1 infantry
Casualties for British: 2 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Italians: 7 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Rostov to Greece
1 bomber moved from Greece to Bulgaria
2 infantry moved from Northern Italy to 95 Sea Zone
2 mech_infantrys moved from Northern Italy to 95 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 mech_infantrys moved from 92 Sea Zone to Gibraltar
4 mech_infantrys moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
10 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Belarus to Bryansk
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - Italians
2 artilleries placed in Egypt
1 infantry placed in Egypt
8 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,6,2,1,6,6,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 infantry and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 submarines moved from 109 Sea Zone to 119 Sea Zone
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Iraq to Bessarabia
2 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
5 artilleries moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 5 artilleries and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is -18
Casualties for Germans: 5 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 bomber moved from Bessarabia to Bryansk
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Western Germany to 104 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from Egypt to 92 Sea Zone
2 tactical_bombers moved from Iraq to Greece
1 fighter moved from Egypt to Greece
1 tactical_bomber moved from Egypt to Greece
6 artilleries moved from Western Ukraine to Bryansk
4 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Rostov
5 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries and 7 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Southern France
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 64 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Novosibirsk to Evenkiyskiy
Russians take Urals from Germans
Russians take Evenkiyskiy from Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Timguska from Germans
Russians take Yenisey from Germans
1 artillery and 1 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Volgograd
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 artillery moved from Smolensk to Russia
1 fighter moved from Volgograd to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Amur to Korea
1 armour moved from Buryatia to Korea
1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 fighter moved from Kiangsu to Korea
1 fighter moved from Kiangsu to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from 35 Sea Zone to Kwangtung
3 tactical_bombers moved from 35 Sea Zone to Kwangtung
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to KwangtungCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 1 armour, 1 fighter and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Korea from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers and 2 cruisers
Americans defend with 1 submarine
1 submarine owned by the Americans SubmergedNon Combat Move - Japanese
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from Kwangtung to 35 Sea Zone
3 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Amur
1 fighter moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to AmurPlace Units - Japanese
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 20 Sea Zone
8 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
3 submarines moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 8 fighters and 3 submarines
Germans defend with 2 fighters and 1 transport; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Americans win with 6 fighters remaining. Battle score for attacker is 71
Casualties for Germans: 2 fighters and 1 transport
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Casualties for Americans: 2 fighters and 3 submarinesNon Combat Move - Americans
6 fighters moved from 92 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 3 fighters and 7 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
1 submarine placed in 36 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery, 3 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
3 artilleries and 8 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
2 artilleries and 6 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholPlace Units - Chinese
1 artillery and 2 infantry placed in Kiangsi
1 artillery and 2 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Adding units owned by Chinese to Anhwe: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 3 fighters moved from Persia to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery and 3 infantry moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Persia to 80 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 4 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 10 infantry
British win, taking Trans-Jordan from Italians with 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 10 infantry
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British win, taking Northwest Persia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 4 mech_infantrys moved from India to Eastern Persia
2 artilleries and 9 infantry moved from Persia to Northwest Persia
3 aaGuns, 2 artilleries and 15 infantry moved from Shan State to French Indo China
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3,6,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Bryansk to Tambov
1 armour moved from Rostov to Tambov
3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Bulgaria to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys
British defend with 4 artilleries and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 4 artilleries and 1 infantry
Casualties for Italians: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Tambov to BulgariaPlace Units - Italians
3 artilleries placed in Egypt
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 transports
EDIT: Adding units owned by Italians to Trans-Jordan: 4 infantry
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 transports
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Turning off Edit Mode -
Anz+Fre
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 22 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Bryansk to Yenisey
1 bomber moved from Novgorod to Urals
1 bomber moved from Urals to Yenisey
2 armour moved from Yakut S.S.R. to Yenisey
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery moved from Bryansk to SmolenskCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Yenisey
Germans attack with 2 armour and 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Yenisey from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Germans
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bryansk to Samara
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Belarus
2 bombers moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Bryansk to Tambov
5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
5 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Bryansk to Volgograd
5 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
3 fighters moved from Gibraltar to Southern Italy
1 infantry moved from Southern France to France
1 artillery moved from Southern France to France
2 artilleries moved from Poland to Germany
7 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Bryansk to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,5,1,4,2,5,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 59 PUs (5 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs





