TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 armour moved from Jehol to Korea
1 bomber moved from Anhwe to Korea
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Hainan to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
5 fighters moved from 36 Sea Zone to 37 Sea Zone
7 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Hainan to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 submarines and 2 transports
5 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 7 fighters and 7 tactical_bombers
Americans defend with 2 carriers, 4 fighters and 1 transport
Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Casualties for Americans: 2 carriers, 4 fighters and 1 transport
Battle in Korea
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Korea from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to Manchuria
2 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
7 fighters moved from 37 Sea Zone to 20 Sea Zone
6 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
7 fighters moved from 20 Sea Zone to 19 Sea Zone
6 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,5,1,4,6,1,3,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,2,6,2,5,4,3,5
Japanese collect 9 PUs (19 lost to blockades); end with 10 PUs total