Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
14L Soulblighter (Axis) vs MrRoboto (Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Hainan to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Egypt to Southern ItalyCombat - British
Battle in Formosa
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.Non Combat Move - British
1 aaGun, 4 artilleries and 10 infantry moved from Egypt to Alexandria
1 armour and 4 mech_infantrys moved from Trans-Jordan to Alexandria
1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
4 fighters moved from Egypt to 98 Sea Zone
1 artillery and 5 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
5 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Philippines to Caroline IslandsPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,1
British collect 29 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 36 Sea Zone
1 fighter placed in French Indo China
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in French Indo China change ownership: 1 fighter
Some Units in 36 Sea Zone change ownership: 1 destroyer and 1 transport
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 8 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 3 artilleries and 5 infantry moved from Southern France to 93 Sea Zone
2 aaGuns, 3 artilleries, 5 infantry and 5 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
2 aaGuns moved from 92 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
3 armour, 1 artillery and 4 infantry moved from Tobruk to Libya
2 aaGuns and 5 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 13 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 harbour, 7 infantry and 1 tactical_bomber
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 10 infantry
Libya : 3 armour, 5 artilleries and 10 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
94 Sea Zone : 1 destroyer
92 Sea Zone : 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 47 / 58
Russians : 37 / 48
Japanese : 17 / 43
Americans : 59 / 82
Chinese : 23 / 29
British : 32 / 31
UK_Pacific : 28 / 33
Italians : 13 / 26
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 55 Sea Zone to 54 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 7 : 1/1 hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 14 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to FrancePlace Units - Germans
3 submarines placed in 110 Sea Zone
3 bombers placed in Western Germany
1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Finland: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Karelia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 9 armour, 4 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns, 9 armour, 8 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Gibraltar : 2 fighters and 2 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Germany : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Romania : 1 artillery and 1 infantry
Germany : 1 factory_major
Norway : 1 factory_minor
Belarus : 1 flag, 2 aaGuns, 9 armour, 1 artillery, 8 infantry and 4 mech_infantrys
Karelia : 1 flag, 1 artillery and 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 21 artilleries, 53 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
92 Sea Zone : 1 carrier
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 52 / 58
Russians : 32 / 48
Japanese : 17 / 43
Americans : 59 / 82
Chinese : 23 / 29
British : 32 / 31
UK_Pacific : 28 / 33
Italians : 13 / 26
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3,450
Median : 4,000
Variance : 2,051
Standard Deviation : 1,432
Total rolls : 40Null / Other
1 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3,182
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 11Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,778
Median : 4,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Russians Combat
1 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3,182
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 14 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to FrancePlace Units - Germans
3 submarines placed in 110 Sea Zone
3 bombers placed in Western Germany
1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Finland: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Karelia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 9 armour, 4 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 2 aaGuns, 9 armour, 8 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 2 aaGuns, 9 armour, 8 infantry and 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 2 aaGuns, 9 armour, 8 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Romania
2 infantry moved from Bryansk to Belarus
1 fighter moved from Vologda to Belarus
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
4 aaGuns, 6 armour, 22 artilleries, 41 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 artilleries and 9 infantry moved from Russia to Smolensk
21 infantry moved from Central Mongolia to Tsagaan Olom
1 fighter and 1 tactical_bomber moved from Romania to UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 artilleries, 1 bomber and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 19 PUs;Combat Move - Japanese
1 infantry moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to BrazilCombat - Japanese
Battle in BrazilNon Combat Move - Japanese
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 2 transports moved from 63 Sea Zone to 85 Sea Zone
8 fighters, 3 infantry and 6 tactical_bombers moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 submarine moved from 17 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 airfield and 3 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,2,3,3,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6
Japanese collect 12 PUs (8 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 24 infantry
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 10 infantry and 6 tactical_bombers
South Australia : 1 flag
Western Australia : 1 flag, 1 infantry
Johnston Island : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
22 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
85 Sea Zone : 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines, 4 tactical_bombers and 3 transports
Brazil : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 48
Japanese : 20 / 36
Americans : 57 / 82
Chinese : 23 / 29
British : 32 / 31
UK_Pacific : 28 / 33
Italians : 13 / 26
ANZAC : 4 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 5 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 transports; Remaining resources: 5 PUs;Combat Move - British
1 destroyer and 4 fighters moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandCombat - British
Battle in Queensland
Battle in Western Australia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Queensland from Japanese, taking Western Australia from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 destroyer
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
4 fighters moved from 94 Sea Zone to 98 Sea Zone
1 aaGun, 1 armour, 4 artilleries, 10 infantry and 4 mech_infantrys moved from Alexandria to Tobruk
4 fighters moved from Alexandria to Tobruk
1 artillery and 5 infantry moved from Egypt to Alexandria
1 artillery and 5 infantry moved from Trans-Jordan to Egypt
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
4 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 artilleries, 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter, 4 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 54 Sea Zone to 63 Sea Zone
4 artilleries and 4 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from French Indo China to Dutch New GuineaPlace Units - British
3 submarines placed in 98 Sea Zone
2 submarines placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,3
British collect 29 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
4 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 36 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs
Some Units in 39 Sea Zone change ownership: 4 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to French GuianaCombat - Italians
Battle in British Guiana
Battle in Suriname
Battle in French GuianaNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Northern ItalyPlace Units - Italians
1 bomber, 1 infantry and 1 tactical_bomber placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
British Guiana : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag
French Guiana : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 bombers, 1 factory_major, 11 infantry and 1 tactical_bomber
Libya : 3 armour, 5 artilleries and 10 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
92 Sea Zone : 1 fighter and 1 tactical_bomber
Suriname : 1 flag, 2 artilleries and 2 infantry
110 Sea Zone : 1 fighter
88 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 48
Japanese : 15 / 36
Americans : 59 / 83
Chinese : 23 / 58
British : 32 / 30
UK_Pacific : 31 / 41
Italians : 13 / 18
ANZAC : 4 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Combat - French
French creates battle in territory 54 Sea ZoneNon Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Belarus
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from France to United Kingdom -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Belarus
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from France to United Kingdom
1 infantry moved from Novgorod to Belarus -
Intercept also we need to roll AA on the forum as I am attacking two targets. How do we use forum dice again?
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No intercept.
the command is
: aaa x@y:
x means how many y you want to roll. in this case 3@4 would mean 3 bombers roll at 4.
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My two tactical bombers are going for the Airfield, my three bombers are going for the Major IC.
AA vs 2 tactical bombers:
Rolls: 2@1; Total Hits: 02@1: (3, 4)AA vs 3 bombers:
Rolls: 3@1; Total Hits: 03@1: (6, 4, 3) -
So now for the damage.
2 tactical bombers vs 1 airfield:
Rolls: 2@6; Total Hits: 22@6: (5, 6)3 bombers vs 1 major ic:
Rolls: 3@6; Total Hits: 33@6: (3, 4, 5) -
And then its +2 to each die for each strategic bomber correct?
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correct.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Archangel to Belarus
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from France to United Kingdom
1 infantry moved from Novgorod to BelarusCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/5 hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Romania, round 3 : 1/5 hits
Russians roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 20 artilleries, 59 infantry and 12 mech_infantrys in Western Ukraine, round 2 : 30/101 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 20 artilleries, 58 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 18
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 88 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 88 Sea Zone
2 fighters moved from Gibraltar to 88 Sea Zone
2 tactical_bombers moved from Gibraltar to France
4 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from United Kingdom to France
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 artillery and 2 infantry moved from Karelia to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Yugoslavia
5 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Algeria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 3 tactical_bombers
Western Germany : 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Romania : 1 armour, 1 artillery and 2 mech_infantrys
Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
Norway : 1 factory_minor
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 20 artilleries, 58 infantry and 12 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 flag
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Finland : 1 flag
88 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 54 / 62
Russians : 30 / 48
Japanese : 14 / 36
Americans : 59 / 83
Chinese : 23 / 58
British : 32 / 30
UK_Pacific : 31 / 41
Italians : 13 / 18
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 37 times
2 was rolled 19 times
3 was rolled 22 times
4 was rolled 36 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3,305
Median : 3,000
Variance : 2,562
Standard Deviation : 1,601
Total rolls : 154Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11Germans Combat
1 was rolled 29 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 30 times
5 was rolled 13 times
6 was rolled 19 times
Average roll : 3,317
Median : 4,000
Variance : 2,156
Standard Deviation : 1,468
Total rolls : 123Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,889
Median : 4,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9





