14L JuanSpain (Allies + 9) vs MagicQ(Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from New South Wales to 42 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 62 Sea Zone to 46 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                5 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from 96 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Gibraltar
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 transport
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
                EDIT: Turning off Edit Mode
                2 carriers moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                3 infantry moved from French Guiana to 88 Sea Zone
                1 armour moved from French Guiana to 88 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 42 Sea Zone to Northern Territory
                10 submarines moved from 10 Sea Zone to 12 Sea Zone
                10 submarines moved from 12 Sea Zone to 26 Sea Zone
                10 submarines moved from 26 Sea Zone to 30 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 fighter and 19 infantry moved from Shensi to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 4 PUs;
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 artilleries moved from West India to India
                4 infantry moved from West India to India
                2 fighters moved from Iraq to India
                1 tactical_bomber moved from Iraq to India
                1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from Malta to Gibraltar
                1 battleship moved from 96 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - British
                2 artilleries and 1 infantry placed in United Kingdom
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from 97 Sea Zone to Syria
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from 97 Sea Zone to Syria
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Russians

    Combat - Italians
                Battle in Syria
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 armour
                    Italians win, taking Syria from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Syria to Egypt
                1 fighter moved from Syria to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 aaGun moved from Slovakia Hungary to Greater Southern Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Egypt
                2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 46 Sea Zone
                3 submarines moved from 46 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 bombers and 2 tactical_bombers moved from Bryansk to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                3 artilleries moved from Bryansk to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 1 infantry moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 bombers and 2 tactical_bombers moved from Bryansk to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                3 artilleries moved from Bryansk to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 1 infantry moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Caucasus
                    Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    Russians defend with 2 infantry and 1 mech_infantry
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 armour, 3 artilleries and 3 mech_infantrys
                    Russians defend with 3 infantry and 1 mech_infantry
                    Germans win, taking Rostov from Russians with 1 armour and 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from Caucasus to Bryansk
                3 artilleries and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                4 mech_infantrys moved from Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                9 mech_infantrys moved from Western Germany to Poland
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 artilleries placed in Ukraine
                10 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 60 PUs; end with 62 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Amur to Sakha
                1 aaGun moved from Amur to Sakha
                1 aaGun moved from Amur to Buryatia
                4 infantry moved from Yakut S.S.R. to Buryatia
                12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Northwest Persia to Persia
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Samara to Russia
                2 fighters moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 5 artilleries, 7 fighters, 15 infantry, 3 mech_infantrys and 7 tactical_bombers moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                3 fighters moved from French Indo China to India
                1 bomber moved from Malaya to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 bomber moved from Malaya to India
                1 fighter moved from 37 Sea Zone to India
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 5 artilleries, 7 fighters, 15 infantry, 3 mech_infantrys and 7 tactical_bombers moved from Burma to India
                1 mech_infantry moved from Yunnan to India
                3 fighters moved from French Indo China to India
                1 bomber moved from Malaya to Java
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 bomber moved from Malaya to India
                1 fighter moved from 37 Sea Zone to India
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Aleutian Islands
                Battle in Java
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Aleutian Islands from Americans, taking Java from ANZAC with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 1 bomber, 11 fighters, 15 infantry, 4 mech_infantrys and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 8 artilleries, 2 fighters, 1 harbour, 25 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 5 artilleries, 4 fighters, 15 infantry and 4 mech_infantrys
                    Casualties for British: 3 aaGuns, 8 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber moved from Java to Malaya
                1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 tactical_bomber moved from India to 37 Sea Zone
                1 bomber moved from India to French Indo China
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 25 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 bomber moved from Japan to French Indo China
                2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                5 fighters and 5 tactical_bombers moved from India to Kwangsi
                2 mech_infantrys moved from French Indo China to Burma
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 aaGun and 2 infantry moved from Korea to Manchuria
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 12 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 12 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 23 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Denmark
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking Denmark from Germans with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway

    Non Combat Move - Americans
                1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone
                1 fighter moved from 93 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 carrier moved from 104 Sea Zone to 110 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers moved from 91 Sea Zone to 104 Sea Zone
                2 destroyers moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                2 aaGuns, 3 artilleries, 3 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from 91 Sea Zone to Gibraltar
                10 submarines moved from 30 Sea Zone to 26 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from 22 Sea Zone to 26 Sea Zone
                1 bomber moved from 42 Sea Zone to 46 Sea Zone
                1 bomber moved from 46 Sea Zone to Solomon Islands
                1 carrier moved from 101 Sea Zone to 11 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                21 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi
                1 infantry moved from Sikang to Shensi

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone

    Non Combat Move - British
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 104 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                3 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 cruiser moved from 72 Sea Zone to 76 Sea Zone
                2 destroyers moved from 72 Sea Zone to 76 Sea Zone
                1 battleship moved from 72 Sea Zone to 76 Sea Zone
                3 transports moved from 72 Sea Zone to 71 Sea Zone
                2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 transports placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 112 Sea Zone
                1 bomber moved from Southern Italy to 112 Sea Zone
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Iraq to Northwest Persia
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 mech_infantry moved from Egypt to Kenya
                      Italians take Kenya from UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 112 Sea Zone
                1 bomber moved from Southern Italy to 112 Sea Zone
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Iraq to Northwest Persia
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 mech_infantry moved from Egypt to Kenya
                      Italians take Kenya from UK_Pacific

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports

    Non Combat Move - Italians
                1 aaGun moved from Greater Southern Germany to Western Germany
                1 fighter moved from Egypt to Southern Italy
                1 infantry moved from Trans-Jordan to Egypt
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Bryansk to Volgograd
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Syria to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                3 infantry moved from Northern Italy to Western Germany
                1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany

    Place Units - Italians
                4 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,3
                Italians collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 33 Sea Zone to 26 Sea Zone
                4 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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