@Avner please use 2nd file – edit to ncm usa cruiser/destroyer/marine from eastern usa to sz91/morocco
14L G40 variance vs soulblighter (allies + soviet bomber)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 22 PUs;Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Belarus
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians , 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Changing ownership of Novgorod from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from Novgorod to Vologda
2 aaGuns, 2 artilleries and 12 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Rostov to Tambov
1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to RussiaPlace Units - Russians
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 49 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor
Vologda : 2 aaGuns, 2 artilleries, 1 bomber, 1 fighter and 12 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 27 / 49
Japanese : 50 / 51
Americans : 53 / 73
Chinese : 6 / 6
British : 31 / 38
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 15
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
In the end only Novgorod deviated fromt the actual results.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 6 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Bessarabia to Volgograd
2 fighters and 2 tactical_bombers moved from Kwangsi to Suiyuyan
1 tactical_bomber moved from Kwangsi to SuiyuyanCombat - Japanese
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters, 6 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 transports moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
3 tactical_bombers moved from Suiyuyan to Chahar
2 fighters moved from Suiyuyan to Chahar
3 artilleries and 3 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
1 fighter and 2 tactical_bombers moved from Japan to Philippines
2 fighters moved from 37 Sea Zone to Philippines
1 carrier and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to Kwangsi
1 mech_infantry moved from Soviet Far East to Sakha
4 infantry moved from Jehol to Chahar
2 bombers moved from Volgograd to Western UkrainePlace Units - Japanese
5 artilleries and 4 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Japanese undo move 3.
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
You jinxed me. I was unable to sink that damn cruiser in my game against MrRoboto and I send 2 submarines to!
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LOL karma
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to Morocco
1 mech_infantry moved from Central United States to Eastern United States
1 bomber moved from United Kingdom to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Combat Move - British
16 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to EthiopiaCombat - British
Battle in Burma
British attack with 16 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia
1 fighter moved from India to Eastern Persia
3 aaGuns moved from India to Burma
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
British undo move 2.
1 fighter and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Yugoslavia to Northern Italy
Italians take Northern Italy from French
1 infantry moved from Bulgaria to Greece
Italians take Greece from Neutral_AlliesCombat - Italians
Non Combat Move - Italians
1 aaGun moved from France to Northern Italy
1 armour moved from Eastern Poland to Bulgaria
1 bomber moved from Southern Italy to Western UkrainePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
5 tactical_bombers moved from Bessarabia to Belarus
9 armour, 5 artilleries, 12 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 tactical_bombers moved from Belarus to Western Ukraine
3 bombers moved from Eastern Poland to Southern Italy
2 fighters moved from Bessarabia to Western Germany
3 aaGuns moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
5 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Poland to Western Ukraine
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 infantry moved from Finland to Norway
1 infantry moved from Southern France to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 factory_minor placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians repair 16 damage on 16 factory_majors; Remaining resources: 33 PUs;
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 bomber moved from Vologda to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
2 aaGuns, 2 artilleries, 1 fighter and 12 infantry moved from Vologda to Russia
3 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Tambov to RostovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 bombers moved from Kwangsi to Russia
2 bombers moved from Western Ukraine to Russia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese -
intercept?
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no intercept.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
3 bombers moved from Kwangsi to Russia
2 bombers moved from Western Ukraine to Russia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6
Cleaning up after air battlesNon Combat Move - Japanese
3 bombers moved from Russia to Bryansk
2 fighters and 3 tactical_bombers moved from Chahar to Szechwan
1 armour moved from Yunnan to Shensi
3 artilleries and 5 infantry moved from Kweichow to Shensi
1 artillery and 5 infantry moved from Suiyuyan to Shensi
4 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Yunnan to French Indo China
5 fighters and 4 tactical_bombers moved from Philippines to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
3 artilleries and 7 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 artilleries placed in French Indo China
1 airfield placed in Szechwan
2 bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Philippines
Battle in BorneoNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Morocco to EgyptPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
17 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 6 PUs total





