i am away for the weekend, so maybe sunday night
13L G40 Amon-Sul (Allies+6) vs JapanDOWRound1Fan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 infantry
Northwest Persia : 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 113 PUs;
Germans buy 5 bombers, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from French Central Africa to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from ChineseCombat - Germans
Germans creates battle in territory 101 Sea ZoneNon Combat Move - Germans
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
5 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
5 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Rostov
1 infantry moved from Smolensk to Belarus
2 aaGuns, 20 armour, 7 artilleries, 21 infantry and 11 mech_infantrys moved from Russia to Smolensk
9 mech_infantrys moved from Belarus to Smolensk
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter moved from Western Germany to France
3 tactical_bombers moved from Bryansk to Russia
2 mech_infantrys moved from Novgorod to Smolensk
1 fighter moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
5 bombers and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
5 armour, 14 artilleries, 33 infantry and 4 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Yunnan to SikangCombat - Russians
Battle in Novgorod
Russians attack with 5 armour, 14 artilleries, 33 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 5 armour, 14 artilleries, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Russians win, taking Sikang from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Timguska to Kansu
4 aaGuns moved from Archangel to NovgorodTurn Complete - Russians
Territory Summary for Russians :
Kansu : 2 aaGuns and 10 infantry
Sikang : 1 armour
Timguska : 1 infantry
Novosibirsk : 1 infantry
Novgorod : 4 aaGuns, 1 airfield, 5 armour, 14 artilleries, 1 factory_minor, 1 harbour, 33 infantry and 4 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Anhwe to Kwangsi
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
2 bombers moved from Kwangsi to India
2 fighters moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in French Indo China
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking French Indo China from French, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
6 fighters moved from Shan State to Kwangsi
2 bombers moved from India to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters moved from Kweichow to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 armour moved from Anhwe to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Kiangsi to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 battleships moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
1 infantry moved from Kwangsi to Hunan
1 aaGun moved from Hopei to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Japanese
1 artillery, 3 bombers and 3 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier and 8 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from Johnston Island to 54 Sea Zone
1 bomber moved from 26 Sea Zone to Queensland
1 armour and 1 infantry moved from West Indies to 89 Sea Zone
1 armour, 5 destroyers, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 64 Sea Zone to 10 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
6 bombers moved from Western United States to GibraltarPlace Units - Americans
1 carrier and 8 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Johnston Island : 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 transport
54 Sea Zone : 3 carriers and 3 fighters
Central United States : 4 aaGuns, 1 factory_major and 1 infantry
Southeast Mexico : 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 6 bombers and 1 infantry
British Guiana : 1 artillery and 4 infantry
Algeria : 1 fighter and 1 tactical_bomber
101 Sea Zone : 1 carrier and 8 transports
Brazil : 1 flag
91 Sea Zone : 5 destroyers, 2 submarines and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 artilleries and 15 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries and 15 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 2 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Sikang
2 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 2 artilleries and 1 infantry
Hunan : 1 artillery
Kansu : 1 infantry
Szechwan : 2 artilleries and 16 infantry
Sikang : 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
4 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from India to Shan State
2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 bomber moved from Gold Coast to French Equatorial AfricaCombat - British
Battle in French Equatorial Africa
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking French Equatorial Africa from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 3 mech_infantrys
Japanese defend with 2 infantry
1 mech_infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantryNon Combat Move - British
3 aaGuns moved from Yunnan to Szechwan
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from French Equatorial Africa to Iraq
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 fighter moved from Malta to Gibraltar
2 bombers moved from Malta to Iraq
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,5,6,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 artilleriesTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Szechwan : 3 aaGuns
Burma : 1 mech_infantry
India : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 12 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry, 1 mech_infantry and 2 tactical_bombers
Morocco : 1 flag
French Equatorial Africa : 1 flag, 2 mech_infantrys
Algeria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 3 bombers and 3 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery and 2 infantry
Northwest Persia : 1 flag, 4 infantry and 2 mech_infantrys
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Tsinghai to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
1 aaGun moved from Caucasus to Kazakhstan
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,3
Italians collect 12 PUs (6 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 bomber moved from 37 Sea Zone to IndiaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs totalTerritory Summary for ANZAC :
India : 1 bomber
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 airfield
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 2 fighters
62 Sea Zone : 1 destroyer and 1 submarine
Northwest Persia : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 1 infantry
Northwest Persia : 1 fighter and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Archangel
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 117 Sea Zone to 101 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from France to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Vologda to Novosibirsk
3 tactical_bombers moved from Russia to Novosibirsk
1 armour moved from Smolensk to Urals
Germans take Urals from Russians -
Asking for scramble orders and OOL in sz91.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 117 Sea Zone to 101 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from France to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Vologda to Novosibirsk
3 tactical_bombers moved from Russia to Novosibirsk
1 armour moved from Smolensk to Urals
Germans take Urals from Russians
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians -
I did one little edit, I saw you haven’t downloaded the other map so consider the previous one as obsolete.
Would you like to scramble sz91?
regarding OOL: I guess I just roll in the forum and ask, with subs on both sides there might be decisions to be done. -
scramble everything
as for ool just as normal
keep my dd in as long as ur subs are alive
thats pretty much it
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After the second round of combat in sz91 you had one unit left. I chose to leave a fighter as a DD would have too little defense value and a boat could have been victim to a surprise strike as I then have left a sub, so I guess a fighter is the best choice here! In case you want a different choice, let me know, should be easy to amend then.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 117 Sea Zone to 101 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from France to 91 Sea Zone
2 bombers moved from Southern Italy to 91 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Vologda to Novosibirsk
3 tactical_bombers moved from Russia to Novosibirsk
1 armour moved from Smolensk to Urals
Germans take Urals from Russians
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from Smolensk to Archangel
Germans take Archangel from RussiansCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
British defend with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports; Americans defend with 5 destroyers, 1 fighter, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 7 bombers, 1 cruiser and 1 transport remaining. Battle score for attacker is 95
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Casualties for Americans: 5 destroyers, 1 fighter, 2 submarines and 1 transport
Battle in 101 Sea Zone
Germans attack with 1 submarine
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 carrier and 8 transports
Units damaged: 1 carrier owned by the Americans
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 88
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 carrier and 8 transports
Battle in Morocco
Battle in Iceland
Battle in Novosibirsk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Morocco from British, taking Iceland from British, taking Novosibirsk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 bombers moved from 91 Sea Zone to Southern France
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 infantry moved from Belarus to Baltic States
6 armour moved from Smolensk to Bryansk
6 mech_infantrys moved from Smolensk to Bryansk
2 aaGuns, 13 armour, 7 artilleries, 20 infantry and 16 mech_infantrys moved from Smolensk to Belarus
1 armour and 3 infantry moved from Volgograd to Caucasus
8 artilleries moved from Rostov to Caucasus
1 armour moved from Samara to Caucasus
3 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Russia to Volgograd
3 tactical_bombers moved from Novosibirsk to Russia
1 bomber moved from Rostov to Chahar
1 bomber moved from Rostov to RussiaPlace Units - Germans
1 submarine placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Southern France
3 bombers and 1 mech_infantry placed in Western Germany
Germans undo move 7.
1 mech_infantry placed in Southern France
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
the result of the sz 91 battle is retarded
sz 101 is my stupid mistake
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 armour moved from Sikang to Novosibirsk
Chinese take Tsinghai from Italians
2 infantry moved from Kansu to Novosibirsk
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from GermansCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Timguska
2 aaGuns and 6 infantry moved from Kansu to Tsinghai
4 aaGuns, 4 armour, 14 artilleries, 33 infantry and 4 mech_infantrys moved from Novgorod to KareliaTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 aaGuns and 6 infantry
Evenkiyskiy : 1 infantry
Timguska : 2 infantry
Karelia : 4 aaGuns, 4 armour, 14 artilleries, 33 infantry and 4 mech_infantrys
Novosibirsk : 1 armour and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour -
the result of the sz 91 battle is retarded
sz 101 is my stupid mistake
Yeah, dices have been good for me in that round.
I think 101 was even less likely to have that outcome. sz91 was +75 via calculator and thus 1-2 hits above average for me. 101 was 25%.
But hitting 91 well AND win 101 was really lucky!





