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14L NT Arathorn (Axis) vs Wheatbeer (Allies +19)

  • 19 13

    Did you like it from the pow of Germany or Russia?
    ;)

  • 17

    From the POV of Germany. Sending mobile east rather than to Paris as is conventional should make a big difference.

    Even though the UK retains more strength and has some flexibility in the opening Buy, they have no choice but to be the hero in Europe and fast.


  • He used the same German opening in both our games. Let’s see how we both respond and where he goes from here.

  • 17

    Heheh, well hopefully one of us wins, or at least loses in an educational way  :lol:


  • Well, in that case. I hope I’m the one that wins and you’re the one that loses in an educational way.  :-P

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsi to Hunan
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to 36 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 37 PUs total

  • 19 13

    @seththenewb:

    Well, in that case. I hope I’m the one that wins and you’re the one that loses in an educational way.  :-P

    Let’s hope both of you get schooled ;)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 carrier moved from 10 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 submarine moved from 35 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 38
        Japanese : 32 / 37
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Chahar
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 38
        Japanese : 31 / 37
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 30
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone

  • 17

    need scramble orders SZ97

  • 19 13

    No scramble :)


  • Already widely divergent games.  :-D

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  4/6 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians , 1 fighter owned by the British , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 96 Sea Zone to Malta
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to India
                2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer placed in 121 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5,5,1
                British collect 27 PUs (3 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 37 / 66
        Russians : 37 / 38
        Japanese : 31 / 37
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 34
        UK_Pacific : 17 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 19 13

    I’m going to use my LL reroll in 97.

    A:

    Sub
    DiceRolls: 1@2; Total Hits: 01@2: (5)surprise attack
    The rest = 2 hits if sub misses - but if sub hits, one of your units will die.

    That determines if you roll @3 or @4 in defense.

  • 19 13

    Defense

    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • 17

    Why are you rolling @4 for defense?

  • 19 13

    Because you have a sub and cruiser. Since I have a dd, they roll together.

  • 17

    I am very confused here.

    There is no dd in SZ97 on either side.

    Also, I sent in way more firepower than 2 low luck hits.

    Are you looking at a different game?


  • @wheatbeer:

    I am very confused here.

    There is no dd in SZ97 on either side.

    Also, I sent in way more firepower than 2 low luck hits.

    Are you looking at a different game?

    I think he’s attacking your Brits.

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