No scrambles, let’s have some fun!
13L G40 MrRoboto (Axis) vs JuanSpain (Allies+9)
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No problem.
Use Kamikzes in Iwojima?
Cheers
Juan
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yeah.
2 each on the cruisers and one of the destroyers.
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Hi, Italian turn.
Forgot to post. Dice on Marti. Please find attached.
Cheers
Juan
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Why did you attack Kweichow?
You realize Yunnan gives 6 Bonus IPC for you?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 3 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Syria
Battle in Tanganyika Territory
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Syria from French, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Greece to Romania
2 aaGuns moved from Yugoslavia to Romania
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Libya to TunisiaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Italians collect 17 PUs; end with 20 PUs total -
Yeah, I just wanted to make one attack as the chinese only have one plane, the others were risky and preferred attacking with UK planes support and then have a good defense, you can only attack the biggest part of the chinese army with planes and I also wanted to build an army in the north, did not have units for the 2 attacks and defense in south and north.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern TerritoryNon Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 cruiser and 4 transports
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser and 4 transportsNon Combat Move - Germans
4 submarines moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
2 armour, 2 artilleries and 1 mech_infantry moved from Southern France to Northern Italy
2 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 aaGuns, 3 armour, 2 artilleries and 8 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 submarine placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Sorry, but I don’t understand your logic at all.
Yunnan was defended exactly the same as Kweichow. But yunnan gives 1 IPC + 6 bonus IPC, Kweichow doesn’t.
You could have even easily attacked both. 3 attacking inf against 1 defending inf or art is a 90% win chance.
Now you’ve spread your chinese units, making them easy targets oO
Yes, you’ve defended the north hard now. For what? You are defending a 1 IPC territory there. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
12 infantry moved from Amur to Korea
3 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
3 artilleries moved from Novgorod to Karelia
3 infantry moved from Karelia to Novgorod
1 armour moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
3 artilleries moved from Russia to Smolensk
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 armour moved from Novosibirsk to Archangel
3 infantry moved from Novgorod to ArchangelCombat - Russians
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 3 infantry
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Sakha to AmurPlace Units - Russians
3 artilleries placed in Novgorod
2 infantry placed in Ukraine
5 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,4,1,3,1
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
You will understand
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 factory_minors, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Celebes
Battle in Java
Battle in Sumatra
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Celebes from Dutch, taking Java from Dutch, taking Sumatra from Dutch, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 4 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in Szechwan, round 2 : 6/11 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 5/8 hits
3 tactical_bombers owned by the Japanese , 6 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/6 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits
1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Japanese: 3 fighters and 4 tactical_bombers
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Anhwe to Shantung
1 infantry moved from Jehol to Shantung
1 artillery and 2 infantry moved from Kiangsu to Shantung
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kwangsi to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 40 / 37
Japanese : 53 / 59
Americans : 53 / 73
Chinese : 7 / 6
British : 26 / 24
UK_Pacific : 6 / 7
Italians : 17 / 20
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
You hit really well in Szechwan, shooting down 3 planes more than average.
Still, even with that luck -> China is down, basically. You won’t get the 3 IPC from Manchuria, due to Convoy. Which leaves China at 1-2 infantry per turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Solomon Islands to 44 Sea Zone
1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 mech_infantry moved from 22 Sea Zone to Marianas
1 armour, 3 artilleries and 4 infantry moved from Morocco to Algeria
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 84 Sea Zone to 68 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 carrier moved from 10 Sea Zone to 15 Sea Zone
1 mech_infantry moved from Western United States to British ColumbiaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 3 artilleries and 4 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans win, taking Algeria from Italians with 1 armour and 3 artilleries remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 4 infantry
Battle in MarianasNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
2 fighters moved from Wake Island to Korea
1 tactical_bomber moved from Wake Island to Korea
1 fighter moved from Midway to 15 Sea Zone
3 bombers moved from Western United States to 15 Sea Zone
3 bombers moved from 15 Sea Zone to KoreaPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,1,6,2,5,2,4,4,5,4,2,5,3,4,3,6
Chinese collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from India to 42 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
3 armour moved from India to Eastern Persia
4 infantry moved from India to Burma
5 artilleries moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - British
1 battleship placed in 98 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,1,2,5,2,6,6
British collect 21 PUs (8 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
You sure? try to eliminate them.
The way to play China is make it the longest.
Cheers
Juan
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Hi, I realized I forgot one of my Non Combat moves with UK, 1 Infantry from Eastern Persia to Persia. It is obvious was part of my strategy when moving the tanks but I forgot.
Please use the edit mode to aply or let me know how can I do it.
Alternatevely I can repeat the turn, there were no attacks with dice.
I accepted yours so I think it is fair to ask.
Thanks
Cheers
Juan





