@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 MrRoboto(allies+6) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 5/5 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
8 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Belarus to Bryansk
2 aaGuns and 12 infantry moved from Novgorod to Archangel
1 fighter moved from Karelia to Novgorod
1 fighter moved from Vyborg to Novgorod
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 30 / 40
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 32
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China -
going to make a change, don’t do intercept order
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I will purchase 2mech @ 8ipc, inf @ 3ipc 1dd @ 8ipc, 1NB @ 15ipc, 1ss @ 6ipc = 40ipc. Changes will reflect in edit at the end of my turn as I don’t feel like redoing my combat moves at this time.
Intercept India?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Yunnan to Burma
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 5 infantry and 4 tactical_bombers
British defend with 2 aaGuns and 7 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for British: 2 aaGuns and 7 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking French Indo China from French, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Kwangsi
1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 4 tactical_bombers moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 bomber moved from India to Kwangsi
4 infantry moved from Manchuria to JeholPlace Units - Japanese
1 armour and 1 mech_infantry placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 armour
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Adding units owned by Japanese to Hainan: 1 harbour
EDIT: Turning off Edit Mode -
Could’ve been better with the SBR, but everything else went about average or in my favor.
I think I got the edits done correctly, but I’m always cool with a 2nd eye to double check.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 destroyer, 5 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 31 Sea Zone to 16 Sea Zone
2 fighters moved from 31 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 43 / 44
Americans : 54 / 80
Chinese : 5 / 8
British : 29 / 32
UK_Pacific : 9 / 17
Italians : 14 / 19
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 2 transports; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery, 2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
British roll dice for 2 fighters and 1 tactical_bomber in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Alexandria to Egypt
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Italian Somaliland to Ethiopia
1 battleship moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from 93 Sea Zone to MaltaPlace Units - British
1 destroyer and 2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
British collect 26 PUs (3 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 40 / 44
Americans : 54 / 80
Chinese : 8 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 19
ANZAC : 14 / 17
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Eastern Poland
2 aaGuns moved from Southern France to Northern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 40 / 44
Americans : 54 / 80
Chinese : 8 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 2 transports
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to MaltaTurn Complete - French
Production/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 40 / 44
Americans : 54 / 80
Chinese : 8 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
3 armour and 1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
2 bombers moved from Western Germany to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship, 1 destroyer and 2 transports; Americans defend with 1 submarine
British win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Vyborg
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 8 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 8 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Vyborg to Eastern Poland
2 bombers moved from Karelia to Eastern Poland
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 114 Sea Zone to Germany
4 armour and 1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Norway to Finland
3 artilleries and 7 infantry moved from Germany to Poland
2 aaGuns and 2 artilleries moved from Normandy Bordeaux to FrancePlace Units - Germans
3 artilleries, 6 infantry and 1 mech_infantry placed in Germany
1 armour and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 4 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 5 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 6 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 7 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns and 12 infantry moved from Archangel to Smolensk
2 artilleries and 3 infantry moved from Russia to Smolensk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,3,4,2,4,1,3,5
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 41 / 41
Japanese : 34 / 44
Americans : 54 / 80
Chinese : 11 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 armour moved from Shan State to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
3 fighters and 7 tactical_bombers moved from Yunnan to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone -
I also will be adding my bomber in Kwangsi to sz39.
Do you wish to scramble?
-
no scramble. be happy with calcutta
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 armour moved from Shan State to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
3 fighters and 7 tactical_bombers moved from Yunnan to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 4 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from 39 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
3 fighters and 5 tactical_bombers moved from India to Yunnan
2 fighters moved from India to Burma
1 fighter moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 37 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 0/7 hits
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/4 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Gibraltar, round 3 : 2/3 hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits
1 mech_infantry owned by the Americans , 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits
1 bomber owned by the Americans lost in Gibraltar
Italians win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from 33 Sea Zone to Manchuria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Brazil to Suriname
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 41 / 41
Japanese : 37 / 51
Americans : 54 / 79
Chinese : 11 / 10
British : 29 / 36
UK_Pacific : 6 / 0
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





