13L G40 MrRoboto(allies+6) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 armour moved from Greece to Romania
1 armour moved from Yugoslavia to Eastern Poland
2 aaGuns moved from Southern France to Northern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 40 / 44
Americans : 54 / 80
Chinese : 8 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 2 transports
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Morocco to MaltaTurn Complete - French
Production/PUs Summary :
Germans : 43 / 50
Russians : 38 / 43
Japanese : 40 / 44
Americans : 54 / 80
Chinese : 8 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
3 armour and 1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Karelia
2 bombers moved from Western Germany to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Southern Italy to 114 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 battleship, 1 destroyer and 2 transports; Americans defend with 1 submarine
British win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Vyborg
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 8 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 8 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Vyborg to Eastern Poland
2 bombers moved from Karelia to Eastern Poland
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 114 Sea Zone to Germany
4 armour and 1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Norway to Finland
3 artilleries and 7 infantry moved from Germany to Poland
2 aaGuns and 2 artilleries moved from Normandy Bordeaux to FrancePlace Units - Germans
3 artilleries, 6 infantry and 1 mech_infantry placed in Germany
1 armour and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 4 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 5 : 0/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 6 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 7 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns and 12 infantry moved from Archangel to Smolensk
2 artilleries and 3 infantry moved from Russia to Smolensk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,3,4,2,4,1,3,5
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 41 / 41
Japanese : 34 / 44
Americans : 54 / 80
Chinese : 11 / 10
British : 29 / 36
UK_Pacific : 9 / 9
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 armour moved from Shan State to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
3 fighters and 7 tactical_bombers moved from Yunnan to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone -
I also will be adding my bomber in Kwangsi to sz39.
Do you wish to scramble?
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no scramble. be happy with calcutta
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
1 armour moved from Shan State to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
3 fighters and 7 tactical_bombers moved from Yunnan to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 4 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from 39 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
3 fighters and 5 tactical_bombers moved from India to Yunnan
2 fighters moved from India to Burma
1 fighter moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Shantung to Jehol
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 37 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 0/7 hits
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/4 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Gibraltar, round 3 : 2/3 hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits
1 mech_infantry owned by the Americans , 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 4 : 0/2 hits
Italians roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 bomber in Gibraltar, round 5 : 0/1 hits
Italians roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits
1 bomber owned by the Americans lost in Gibraltar
Italians win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -16
Casualties for Germans: 1 tactical_bomber
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from 33 Sea Zone to Manchuria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 infantry moved from Brazil to Suriname
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 45 / 52
Russians : 41 / 41
Japanese : 37 / 51
Americans : 54 / 79
Chinese : 11 / 10
British : 29 / 36
UK_Pacific : 6 / 0
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in HopeiTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Chinese collect 14 PUs; end with 15 PUs totalProduction/PUs Summary :
Germans : 45 / 52
Russians : 41 / 41
Japanese : 34 / 51
Americans : 54 / 79
Chinese : 14 / 15
British : 29 / 36
UK_Pacific : 6 / 0
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 4 infantry and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 fighter; Italians defend with 1 harbour
British roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 2 transports
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 2 transportsNon Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 armour, 4 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 29 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 45 / 52
Russians : 41 / 41
Japanese : 34 / 51
Americans : 54 / 79
Chinese : 14 / 15
British : 29 / 30
UK_Pacific : 6 / 0
Italians : 14 / 24
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I saw, that you posted in other games, but not in this one. So I thought, I’d push this thread to the top again, in case you might have forgotten about our game :-)
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I will get to it late late tonight or sometime tomorrow. With as many games as I have going, I don’t always have time to do all my games at once. And the game I’m focusing on is in Rd17 and was started way back in April. I feel it’s coming down to the end, so I want to wrap it up already.
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yeah it’s ok. i don’t want to rush you. take your time :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from Greece to Bulgaria
1 armour moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Trans-Jordan
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 aaGuns moved from Northern Italy to Southern Italy
2 artilleries and 5 infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to TobrukPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Sorry for the extra delay. The site was down when I tried getting on Sunday.
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np. next time you could send me the save file to my email address
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 98 Sea Zone to Malta
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Bessarabia
1 bomber moved from Eastern Poland to Western Ukraine





