L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 harbour, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Yunnan to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 3 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in 37 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                3 carriers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                4 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Siam to Shan State
                1 armour and 1 mech_infantry moved from Siam to Yunnan
                6 mech_infantrys moved from Hunan to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 2 artilleries and 13 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag, 6 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 artilleries and 5 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 3 destroyers and 4 transports
        35 Sea Zone : 3 carriers, 4 destroyers, 2 fighters, 4 submarines and 4 tactical_bombers
        6 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 75 / 102
        Russians : 3 / 0
        Japanese : 52 / 59
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 13 / 8
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Western United States to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble in 26?

  • '16

    @captain:

    scramble in 26?

    Hmm, I fear I miscounted how much power you could bring.  I wont scramble, and go max D for OOL

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Western United States to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 3 destroyers, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Hawaiian Islands
                    Americans attack with 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
                        Americans roll dice for 1 battleship in Hawaiian Islands, round 2 :  1/1 hits
                        Americans roll dice for 3 artilleries, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 :  9/13 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 :  6/11 hits
                        2 artilleries owned by the Americans , 6 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 tactical_bomber owned by the Americans , 3 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                        Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 :  6/7 hits
                        Japanese roll dice for 1 fighter in Hawaiian Islands, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 3 bombers and 2 fighters remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
                    Casualties for Americans: 2 artilleries, 3 infantry and 2 tactical_bombers

    Non Combat Move - Americans
                3 bombers moved from Hawaiian Islands to Johnston Island
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 13 Sea Zone to 25 Sea Zone
                1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 submarine moved from 27 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 armour moved from Tobruk to Egypt
                1 artillery moved from Morocco to 92 Sea Zone
                3 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Eastern United States to Morocco
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 cruiser and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter and 1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Johnston Island : 3 bombers
        Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 3 transports
        25 Sea Zone : 1 submarine
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Trans-Jordan : 3 artilleries and 9 infantry
        Gibraltar : 1 aaGun and 1 infantry
        Egypt : 2 armour and 2 bombers
        Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 75 / 102
        Russians : 3 / 0
        Japanese : 51 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 13 / 8
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Burma to Shan State
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Burma to Shan State
                1 bomber and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry; Germans defend with 5 armour and 4 mech_infantrys
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  4/14 hits
                        Germans roll dice for 5 armour and 5 mech_infantrys in Shan State, round 2 :  2/10 hits
                        2 infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Shan State
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 :  3/12 hits
                        Germans roll dice for 5 armour and 1 mech_infantry in Shan State, round 3 :  2/6 hits
                        2 infantry owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 4 :  4/10 hits
                        Germans roll dice for 3 armour in Shan State, round 4 :  2/3 hits
                        3 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Shan State
                    British win, taking Shan State from Germans with 1 armour, 4 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Germans: 5 armour and 4 mech_infantrys
                    Casualties for British: 4 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                1 infantry moved from Iraq to Persia
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 mech_infantry moved from Egypt to 81 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 1 armour and 4 artilleries
        Burma : 1 aaGun and 1 infantry
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries
        Gibraltar : 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 2 fighters, 12 infantry and 4 mech_infantrys
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 74 / 102
        Russians : 3 / 0
        Japanese : 51 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy
                2 submarines placed in 97 Sea Zone
                Italians undo move 2.
                2 submarines placed in 110 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Greece : 1 flag, 5 infantry
        97 Sea Zone : 1 flag, 2 destroyers and 2 submarines
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 74 / 102
        Russians : 3 / 0
        Japanese : 51 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 fighter placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 2 infantry
        Malaya : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 74 / 102
        Russians : 3 / 0
        Japanese : 50 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 74 / 102
        Russians : 3 / 0
        Japanese : 50 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 mech_infantrys, 4 submarines and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                5 bombers moved from Southern France to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                2 infantry and 4 tactical_bombers moved from Northwest Persia to Iraq
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British

  • '16

    I sent my bombers against the UK, but it didn’t ask me what I wanted to bomb.  I want all against your factory.

    5 bombers, 3 fighters vs 2 fighters.  do you want to intercept?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no intercept

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 mech_infantrys, 4 submarines and 6 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                5 bombers moved from Southern France to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                2 infantry and 4 tactical_bombers moved from Northwest Persia to Iraq
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Germans take Eastern Persia from British

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6,8,4,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Iraq
                    Germans attack with 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry and 4 tactical_bombers in Iraq, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers and 3 fighters moved from United Kingdom to Holland Belgium
                1 infantry moved from Germany to Western Germany
                4 artilleries moved from France to Western Germany
                3 mech_infantrys moved from Vyborg to Belarus
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 artillery and 5 infantry moved from Kazakhstan to Turkmenistan
                1 infantry moved from Timguska to Novosibirsk
                3 mech_infantrys moved from Volgograd to Northwest Persia
                2 aaGuns, 1 artillery and 8 infantry moved from Volgograd to Caucasus
                3 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                4 tactical_bombers moved from Iraq to Northwest Persia

    Place Units - Germans
                4 submarines and 6 transports placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Southern France : 10 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 10 infantry
        Western Germany : 1 airfield, 9 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Poland : 1 aaGun
        Germany : 1 factory_major
        Holland Belgium : 2 aaGuns, 1 airfield, 4 bombers, 3 fighters and 10 infantry
        Northern Italy : 1 fighter and 7 infantry
        Southern Italy : 13 infantry
        Belarus : 1 flag, 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 6 mech_infantrys
        Turkmenistan : 1 flag, 1 artillery and 5 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 aaGuns, 1 artillery, 11 infantry and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers, 4 submarines and 11 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 artillery and 9 infantry
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 10 armour, 10 artilleries, 9 infantry, 13 mech_infantrys and 4 tactical_bombers
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 1 / 0
        Japanese : 50 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians
                1 mech_infantry moved from Persia to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia

    Combat - Russians
                Battle in Eastern Persia
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Persia
                    Russians win, taking Eastern Persia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Eastern Persia to Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 1 / 0
        Japanese : 50 / 59
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 14
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                6 mech_infantrys moved from Hunan to Shan State
                1 armour, 2 artilleries and 13 mech_infantrys moved from Yunnan to Shan State
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Borneo
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                6 mech_infantrys moved from Hunan to Shan State
                1 armour, 2 artilleries and 13 mech_infantrys moved from Yunnan to Shan State
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Borneo
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 19 mech_infantrys
                    British defend with 1 armour and 4 artilleries
                        Japanese roll dice for 1 armour, 2 artilleries and 19 mech_infantrys in Shan State, round 2 :  5/22 hits
                        UK_Pacific roll dice for 1 armour and 4 artilleries in Shan State, round 2 :  3/5 hits
                        1 armour owned by the British , 4 artilleries owned by the British and 3 mech_infantrys owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 16 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 armour and 4 artilleries
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 3 destroyers and 2 transports in 37 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 3 destroyers and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Borneo, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 submarines moved from 35 Sea Zone to 41 Sea Zone
                1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 37 Sea Zone
                2 carriers and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                5 infantry placed in Japan
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 6 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 2 artilleries and 16 mech_infantrys
        Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        41 Sea Zone : 2 submarines
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 5 destroyers, 1 fighter, 3 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 6 submarines
        Novosibirsk : 1 infantry

    Production/PUs Summary :

    Germans : 76 / 103
        Russians : 1 / 0
        Japanese : 58 / 58
        Americans : 55 / 75
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Persia to Iraq
                3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
                2 armour moved from Egypt to Iraq
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Americans attack with 2 armour, 3 artilleries, 1 fighter and 9 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 armour, 3 artilleries, 1 fighter and 9 infantry in Iraq, round 2 :  3/15 hits
                        Germans roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iraq
                    Americans win, taking Iraq from Germans with 2 armour, 3 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                2 bombers moved from Egypt to Morocco
                1 cruiser and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 fighter moved from Iraq to Persia
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                3 bombers moved from Johnston Island to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 bombers, 1 harbour and 4 infantry
        Celebes : 1 flag, 1 infantry
        35 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 3 submarines and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun and 1 infantry
        New Brunswick Nova Scotia : 2 infantry
        Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        106 Sea Zone : 1 cruiser and 1 transport
        Iraq : 1 flag, 2 armour, 3 artilleries and 8 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Persia : 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 74 / 103
        Russians : 1 / 0
        Japanese : 58 / 58
        Americans : 57 / 77
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 6 / 14
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 14 damage on 14 factory_majors; Remaining resources: 23 PUs;
                British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun moved from Burma to India
                1 infantry moved from India to Burma
                3 mech_infantrys moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in Egypt
                3 infantry placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 5 mech_infantrys
        Gibraltar : 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Brazil : 1 flag
        Persia : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 2 fighters, 13 infantry and 4 mech_infantrys
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 74 / 103
        Russians : 1 / 0
        Japanese : 57 / 58
        Americans : 57 / 77
        Chinese : 1 / 7
        British : 34 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 15
        ANZAC : 15 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I don’t think the allies have much of a chance in this game now…I think you’ll be closing out this league year with another win…unless I get really lucky with the dice!

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Northern Italy to 92 Sea Zone
                3 fighters moved from Southern Italy to 92 Sea Zone

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