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Xdap rd6 Atlanta Axis(allies) vs allweneedishank

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        26 Sea Zone : 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 72 / 97
        Russians : 5 / 0
        Japanese : 60 / 76
        Americans : 55 / 78
        Chinese : 8 / 9
        British : 47 / 52
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 fighter
        80 Sea Zone : 1 destroyer
        Spain : 1 infantry

    Production/PUs Summary :

    Germans : 72 / 97
        Russians : 5 / 0
        Japanese : 60 / 76
        Americans : 55 / 78
        Chinese : 8 / 9
        British : 47 / 52
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 94 PUs;
                Germans buy 6 armour, 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
                      Germans take Buryatia from Russians
                2 mech_infantrys moved from Kazakhstan to Northwest Persia
                2 mech_infantrys moved from Caucasus to Iraq
                2 bombers moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Northwest Persia
                    Germans win, taking Northwest Persia from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Iraq
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Amur
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Amur, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Germans win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Turkey to Iraq
                1 fighter and 1 tactical_bomber moved from Iraq to Turkey
                2 bombers moved from Northwest Persia to Turkey
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Volgograd to Turkey
                1 mech_infantry moved from Kazakhstan to Turkey
                2 mech_infantrys moved from Caucasus to Turkey
                10 mech_infantrys moved from Yugoslavia to Greece
                2 mech_infantrys moved from Belarus to Rostov
                2 fighters and 2 tactical_bombers moved from Western Germany to Greece
                1 mech_infantry moved from Western Germany to France
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 bombers and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,1,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 72 PUs (6 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 6 infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Norway : 11 infantry
        Southern Italy : 2 aaGuns, 2 bombers, 1 fighter and 3 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 2 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Afghanistan : 1 flag
        113 Sea Zone : 1 destroyer and 1 submarine
        Turkey : 1 flag, 13 armour, 1 artillery, 2 bombers, 1 fighter, 25 mech_infantrys and 1 tactical_bomber
        Switzerland : 1 flag
        Greece : 1 flag, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
        Iraq : 1 flag, 1 aaGun and 1 mech_infantry
        Northwest Persia : 1 flag, 1 aaGun and 2 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 3 / 0
        Japanese : 60 / 76
        Americans : 55 / 78
        Chinese : 8 / 9
        British : 43 / 52
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Chahar to Hopei
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Hopei : 2 infantry
        Chahar : 1 aaGun and 5 infantry
        Tobruk : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 3 / 0
        Japanese : 58 / 76
        Americans : 55 / 78
        Chinese : 10 / 9
        British : 43 / 52
        UK_Pacific : 2 / 0
        Italians : 17 / 14
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
                1 fighter moved from Kiangsu to Jehol
                2 bombers and 1 fighter moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsi to Anhwe
                1 battleship moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 56 Sea Zone
                4 artilleries and 4 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in Shantung
                Battle in Anhwe
                    Japanese attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in Anhwe, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Shantung from Chinese with 3 bombers and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 battleship in Jehol, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Western Australia
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 55 Sea Zone to 35 Sea Zone
                2 submarines moved from 44 Sea Zone to 35 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                3 bombers moved from Anhwe to Philippines
                1 fighter moved from Anhwe to Kweichow
                2 armour and 4 mech_infantrys moved from Burma to Kweichow
                1 aaGun and 1 mech_infantry moved from Burma to India
                2 fighters moved from Burma to India
                3 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                2 artilleries placed in Japan
                4 destroyers and 3 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag, 2 armour, 1 fighter and 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag, 5 infantry
        Burma : 1 flag, 2 armour, 2 artilleries and 5 mech_infantrys
        India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 4 artilleries and 4 infantry
        Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 3 destroyers and 4 submarines
        19 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 submarines
        56 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        West India : 1 flag, 1 infantry
        Turkmenistan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 78 / 101
        Russians : 3 / 0
        Japanese : 64 / 74
        Americans : 55 / 78
        Chinese : 7 / 9
        British : 43 / 52
        UK_Pacific : 0 / 0
        Italians : 17 / 14
        ANZAC : 9 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • TripleA

    round 7 of the tournament ends tomorrow.
    i assume you do not want to surrender yet, so i will send a p.m. to garg to see if he suggests both of us starting provisional games with team boldutch

  • 15

    we concede.

  • 12

    GG.  Good luck with the rest of the tournament.

  • 12

    nice game gentlemen.

    allweneed - go ahead and start our thread and since you are the challenger we will give you the bid - unless you wish to defer to us.

  • TripleA

    thanks for the game guys.
    you were fun sportsmanlike opponents that played an excellent game.
    i hope to play both of you in the future.

    when the tournament started i thought we would be playing you or norse elite in the final.

    @allweneedislove:

    @Ghostglider:

    We thought the same :roll:
    When is the next global tournament  :-D

    i thought, probably like most entrants, that we would win the tournament.

    i also believed that we would be playing norse elite or atlanta axis in the final.

  • Liaison TripleA 11 10

    WTF happend?

    You guys had the axis IN THE BAG!

  • 12

    Pacific fleet gaffe story of the game.

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