My dice have been awesome!
13L G40 Gamerman01(allies+10) vs seththenewb(axis) take 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 2 infantry
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode -
I must have made a calculation error on Sealion on my UK turn.
Because it surely didn’t affect your Italy turn, I have edited 2 infantry to Scotland.
If you have a problem with this, please let me know -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
1 cruiser moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 bombers moved from Western Germany to 119 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
scramble?
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Yes, scramble them
Take off UK fighter, then France fighter, battleship last
For Z97, I will check back soon for casualty choice. Unless you get very few hits or very many hits, you will probably need my decision…
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Yes, scramble them
Take off UK fighter, then France fighter, battleship last
For Z97, I will check back soon for casualty choice. Unless you get very few hits or very many hits, you will probably need my decision…
Not needed. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
1 cruiser moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
2 bombers moved from Western Germany to 119 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 119 Sea Zone
Battle in 97 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in 119 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 battleship, 1 fighter and 1 transport
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 fighter and 1 transportNon Combat Move - Germans
2 bombers moved from 119 Sea Zone to Western Germany
1 fighter moved from 119 Sea Zone to 111 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
3 armour moved from Yugoslavia to Eastern Poland
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
4 artilleries and 6 infantry placed in Germany
1 armour, 1 bomber and 1 fighter placed in Western Germany
Germans undo move 3.
Germans undo move 2.
1 armour, 4 artilleries and 5 infantry placed in Germany
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
It’s worked well for me to edit the units off before rolling it at all in Triple A. That way there are no MARTI dice for it, which helps prevent protests from your opponent. You can delete them in the combat phase, right off the embattled space.
Not a bad idea, I’ll keep that in mind next time. Usually try to avoid edits during the combat phase and the few times I have was when I added something that didn’t quite work.
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Yeah, aggressive combat move and then chicken in the combat phase!
Keeping all your precious air, eh?
Well, Sealion pressure is down quite a bit.
I gotta be happy about Yugo and South France and Z93 convoyI wanted to preserve my air because I love having German air. I half suspected you’d try stacking sz97 and wanted enough air to kill it dead and I could always use MORE German air. I still got to kill UK air later, so I’m happy. :-D
Especially with those rolls. Makes up for I want to say it was my game against Hank where he stacked sz97 like you did and every SINGLE defender hit.
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@seththenewb:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersYeah, that was a sad sad battle.
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need decision in our game seth
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need decision in our game seth
I would appreciate it if you’d stick out of this thread!
I keed I keed, I’m not Kyle . . . sorry about that, was kind of a dick move on his part. You’re always welcome to post in game threads I’m in.
Oh and intercept choice was given. :-P
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I guess I’m going to have to beat you with skill :-P
All those attacks you’ve made and only 3 aircraft down - that is sick -
I guess I’m going to have to beat you with skill :-P
All those attacks you’ve made and only 3 aircraft down - that is sickYou mean you’re going to try and beat me with skill. I intend to at least put up a fight. And who knows I might actually get the win, especially if I continue to get rolling like this.
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I love your confidence, Seth. I can’t blame you for being hopeful at this point.
The little things will kill you, though :mrgreen: -
Hmmmm
That post sounded a lot like a certain friend of mine… -
The little things will kill you, though :mrgreen:
You’re not going to get in my head! I’m immune to your attempts to pysch me out. :wink:
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:-D Playing to my strengths
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To the top!
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Hmmm, if I remember right I overlooked the 3 armor from Yugo to EPl when doing R1, but it’s still the attack to make…. Significantly higher than 50/50…
We’ll see what the dice say now