@Amon-Sul turn complete
13L G40 PGMatt (axis) vs Seth (allies +8) game 1
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@PGMatt:
@seththenewb:
need kami orders for the Phi
well crap! What was I thinking.
Go three on each boat and I’ll hope for the good distribution :)
Well you got one hit which makes me happy. Odds were pretty decent you’d get both if you rolled 6 dice, but I figured I might get lucky or at least force you to spend all your kamis this early. Japan is in a pretty big hole right now and nothing against you, but I’d like to keep them in that hole! :-D
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@seththenewb:
Well you got one hit which makes me happy. Odds were pretty decent you’d get both if you rolled 6 dice, but I figured I might get lucky or at least force you to spend all your kamis this early. Japan is in a pretty big hole right now and nothing against you, but I’d like to keep them in that hole! :-D
Yeah, Japan is already contained as far as I’m concerned. 65 income by round four and lost the center of the board is not the place I expected to be in, that’s forsure. Nicely done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Baltic States to Belarus
4 tactical_bombers moved from Slovakia Hungary to Belarus
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 bombers moved from Southern Italy to TobrukCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tobruk
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tobruk, round 2 : 1/4 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the British lost in Tobruk
Germans win, taking Tobruk from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Tobruk to Southern Italy
3 fighters moved from Southern Italy to Bessarabia
3 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 aaGun, 2 artilleries and 8 infantry moved from Romania to Bessarabia
1 aaGun moved from Baltic States to Novgorod
8 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
3 bombers moved from France to Southern Italy
1 aaGun and 1 artillery moved from France to Western Germany
4 tactical_bombers moved from Belarus to BessarabiaPlace Units - Germans
1 artillery and 1 infantry placed in France
1 bomber placed in Western Germany
9 infantry placed in Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Poland : 1 mech_infantry
Germany : 1 factory_major and 9 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 5 bombers
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 aaGun, 9 armour, 3 artilleries, 12 infantry and 14 mech_infantrys
Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
89 Sea Zone : 1 submarine
101 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine -
I missed a no dice combat move (bm fra -> z96 -> Italy).
I’d like to resolve that move if you will allow it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Bryansk to Russia
4 armour and 3 mech_infantrys moved from Ukraine to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Timguska to Novosibirsk
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 1 artillery, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
@PGMatt:
I missed a no dice combat move (bm fra -> z96 -> Italy).
I’d like to resolve that move if you will allow it.
Do you mean sz98? I’m assuming so. You can edit out the transport on Japan’s turn.
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@seththenewb:
@PGMatt:
I missed a no dice combat move (bm fra -> z96 -> Italy).
I’d like to resolve that move if you will allow it.
Do you mean sz98? I’m assuming so. You can edit out the transport on Japan’s turn.
OK, thanks for that.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from Java to 35 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Yunnan
1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone -
I’ll need order of loss for z33 please.
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best defense, air over ships except keep bb for last
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from Java to 35 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Shan State to Yunnan
1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 4 : 0/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 5 : 0/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 6 : 0/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 7 : 0/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 2 submarines in 43 Sea Zone, round 8 : 1/2 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 8 : 0/1 hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from French with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 3 bombers, 3 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 3 transports
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 bombers, 3 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 8/13 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 2 : 8/12 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 3 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 9/10 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 fighters and 3 transports in 33 Sea Zone, round 3 : 5/9 hits
4 fighters owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 3 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
3 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 3 transportsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 bombers moved from 33 Sea Zone to Marianas
1 carrier moved from 44 Sea Zone to 34 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 factory_minor placed in French Indo China
1 fighter placed in Japan
4 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,5
Japanese collect 54 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Marianas : 3 bombers
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 2 submarines
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
34 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 4 destroyers and 1 transportProduction/PUs Summary :
Germans : 49 / 60
Russians : 30 / 30
Japanese : 57 / 61
Americans : 50 / 69
Chinese : 4 / 5
British : 35 / 35
UK_Pacific : 9 / 6
Italians : 16 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,2
Americans collect 47 PUs (3 lost to blockades); end with 48 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter and 4 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 destroyer moved from 106 Sea Zone to 89 Sea Zone
British take 101 Sea Zone from Germans
1 fighter moved from 106 Sea Zone to 89 Sea ZoneCombat - British
Battle in 89 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 4 infantry
Casualties for British: 2 infantry and 2 mech_infantrysNon Combat Move - British
2 aaGuns, 3 artilleries, 12 infantry and 1 mech_infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 102 Sea Zone
1 battleship and 1 carrier moved from 106 Sea Zone to 102 Sea Zone
1 fighter moved from 89 Sea Zone to 102 Sea Zone
1 bomber moved from United Kingdom to NigeriaPlace Units - British
1 destroyer and 2 transports placed in 106 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Belarus
1 artillery and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns and 3 infantry moved from Romania to Bessarabia
4 infantry moved from Bulgaria to Romania
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from British Somaliland to Italian SomalilandPlace Units - Italians
1 tactical_bomber placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Romania : 4 infantry
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Italian Somaliland : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Belarus : 1 flag, 2 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 2 aaGuns and 3 infantry
96 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 29 / 30
Japanese : 53 / 61
Americans : 50 / 68
Chinese : 7 / 9
British : 35 / 36
UK_Pacific : 10 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I see a flat topping going to the bottom…
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I meant to move my UK transport to sz63 if that’s ok with you?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 34 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Northern Territory to 34 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Northern Territory to 34 Sea Zone -
Rolling sz43 here since it doesn’t do sub combat correctly.
attacker sub
Rolls: 1@2; Total Hits: 11@2: (1)dd
Rolls: 1@2; Total Hits: 11@2: (2) -
you only get 1 sub back on D since my sub hit
D
Rolls: 1@1; Total Hits: 11@1: (1)





