0% for April

13L G40 PGMatt (axis) vs Seth (allies +8) game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 carrier, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 battleship moved from 116 Sea Zone to 106 Sea Zone
                      British take 106 Sea Zone from Germans
                1 transport moved from 44 Sea Zone to 46 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    British attack with 1 battleship and 1 cruiser
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 carrier and 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from India to Burma
                2 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Eire to United Kingdom
                1 bomber moved from Quebec to United Kingdom
                1 fighter moved from Quebec to 106 Sea Zone
                4 infantry moved from Brazil to Suriname

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,2,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 4 infantry and 3 mech_infantrys


  • @PGMatt:

    @seththenewb:

    Japan’s always a pain for me and is one of the hardest countries for me to play. Anywho, need OOL for sz42.

    My sub got a hit and you only managed to kill my dd in the 1st round. I stayed and got a 2nd hit with the sub. bb already took a hit and now you have face a hard choice. I’m assuming maybe the cruiser, but I don’t know what you’ll do.

    I’ll tip the CV in this case.  If I whiff the counter attack, go CA, CV, BB

    I kept the best D for you on UK’s attack. I figured you could pick what you kept after the fact. Also, your 1 of your air in sz42 could’ve landed on the carrier in the next SZ over. Please edit accordingly before Aussie’s turn if you want one of them on that deck.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 96 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 6 :  1/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 2 aaGuns, 2 armour and 3 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        95 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 34 / 35
        Japanese : 56 / 63
        Americans : 50 / 69
        Chinese : 5 / 5
        British : 35 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 26
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 96 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Tobruk, round 6 :  1/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 2 aaGuns, 2 armour and 3 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        95 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 34 / 35
        Japanese : 56 / 63
        Americans : 50 / 69
        Chinese : 5 / 5
        British : 35 / 35
        UK_Pacific : 9 / 6
        Italians : 16 / 26
        ANZAC : 10 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @seththenewb:

    @PGMatt:

    @seththenewb:

    Japan’s always a pain for me and is one of the hardest countries for me to play. Anywho, need OOL for sz42.

    My sub got a hit and you only managed to kill my dd in the 1st round. I stayed and got a 2nd hit with the sub. bb already took a hit and now you have face a hard choice. I’m assuming maybe the cruiser, but I don’t know what you’ll do.

    I’ll tip the CV in this case.  If I whiff the counter attack, go CA, CV, BB

    I flipped the tac bomber to reload the carrier, the OOL was fine, thanks.

    I kept the best D for you on UK’s attack. I figured you could pick what you kept after the fact. Also, your 1 of your air in sz42 could’ve landed on the carrier in the next SZ over. Please edit accordingly before Aussie’s turn if you want one of them on that deck.

  • 16

    Test summary from TripleA, engine version: 1.7.0.3, time: 21:10:21


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to New Guinea
                1 fighter moved from Queensland to 42 Sea Zone


  • need kami orders for the Phi

  • 16

    @seththenewb:

    need kami orders for the Phi

    well crap!  What was I thinking.

    Go three on each boat and I’ll hope for the good distribution :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to New Guinea
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2,4,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,5,6
                Battle in 35 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 3 transports
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in New Guinea
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Dutch New Guinea
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 aaGuns and 3 infantry moved from Queensland to Northern Territory
                1 transport moved from 54 Sea Zone to 53 Sea Zone
                1 transport moved from 53 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - French
                Battle in 43 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 transport
                    French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • @PGMatt:

    @seththenewb:

    need kami orders for the Phi

    well crap!  What was I thinking.

    Go three on each boat and I’ll hope for the good distribution :)

    Well you got one hit which makes me happy. Odds were pretty decent you’d get both if you rolled 6 dice, but I figured I might get lucky or at least force you to spend all your kamis this early. Japan is in a pretty big hole right now and nothing against you, but I’d like to keep them in that hole!  :-D

  • 16

    @seththenewb:

    Well you got one hit which makes me happy. Odds were pretty decent you’d get both if you rolled 6 dice, but I figured I might get lucky or at least force you to spend all your kamis this early. Japan is in a pretty big hole right now and nothing against you, but I’d like to keep them in that hole!  :-D

    Yeah, Japan is already contained as far as I’m concerned.  65 income by round four and lost the center of the board is not the place I expected to be in, that’s forsure.  Nicely done.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Baltic States to Belarus
                4 tactical_bombers moved from Slovakia Hungary to Belarus
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 bombers moved from Southern Italy to Tobruk

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 4 tactical_bombers in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tobruk
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tobruk, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Germans win, taking Tobruk from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Tobruk to Southern Italy
                3 fighters moved from Southern Italy to Bessarabia
                3 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun, 2 artilleries and 8 infantry moved from Romania to Bessarabia
                1 aaGun moved from Baltic States to Novgorod
                8 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Baltic States to Eastern Poland
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from France to Northern Italy
                3 bombers moved from France to Southern Italy
                1 aaGun and 1 artillery moved from France to Western Germany
                4 tactical_bombers moved from Belarus to Bessarabia

    Place Units - Germans
                1 artillery and 1 infantry placed in France
                1 bomber placed in Western Germany
                9 infantry placed in Germany
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
        Poland : 1 mech_infantry
        Germany : 1 factory_major and 9 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 5 bombers
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 aaGun, 9 armour, 3 artilleries, 12 infantry and 14 mech_infantrys
        Bessarabia : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 3 fighters, 8 infantry, 3 mech_infantrys and 4 tactical_bombers
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        125 Sea Zone : 1 flag, 1 submarine
        96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        89 Sea Zone : 1 submarine
        101 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine

  • 16

    I missed a no dice combat move (bm fra -> z96 -> Italy).

    I’d like to resolve that move if you will allow it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Bryansk to Russia
                4 armour and 3 mech_infantrys moved from Ukraine to Russia
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Russia
                6 infantry moved from Timguska to Novosibirsk
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • @PGMatt:

    I missed a no dice combat move (bm fra -> z96 -> Italy).

    I’d like to resolve that move if you will allow it.

    Do you mean sz98? I’m assuming so. You can edit out the transport on Japan’s turn.

  • 16

    @seththenewb:

    @PGMatt:

    I missed a no dice combat move (bm fra -> z96 -> Italy).

    I’d like to resolve that move if you will allow it.

    Do you mean sz98? I’m assuming so. You can edit out the transport on Japan’s turn.

    OK, thanks for that.

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                3 bombers moved from Kwangsi to 33 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone

  • 16

    I’ll need order of loss for z33 please.

    Seth.tsvg

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