No scrambles, let’s have some fun!
13L G40 wheatbeer (Axis) vs UnknownSoldier (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Archangel to Bessarabia
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits
Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Archangel to Smolensk
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Archangel to Smolensk
3 artilleries and 4 infantry moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Ukraine
2 artilleries moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Belarus : 2 infantry
Bryansk : 1 aaGun, 4 artilleries, 7 infantry and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 aaGun, 4 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 2 armour, 4 artilleries, 11 infantry and 4 mech_infantrys
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 69
Russians : 32 / 32
Japanese : 52 / 59
Americans : 50 / 70
Chinese : 5 / 5
British : 29 / 35
UK_Pacific : 6 / 3
Italians : 11 / 23
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
1 bomber moved from French Indo China to Java
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to India
7 tactical_bombers moved from French Indo China to India
1 bomber moved from French Indo China to India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 13 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/9 hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry and 7 tactical_bombers in India, round 2 : 9/19 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 13 infantry in India, round 2 : 2/15 hits
7 infantry owned by the British , 2 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 7 tactical_bombers in India, round 3 : 11/17 hits
UK_Pacific roll dice for 2 artilleries and 6 infantry in India, round 3 : 4/8 hits
6 infantry owned by the British , 1 infantry owned by the Japanese , 2 artilleries owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 3 aaGuns, 2 artilleries and 13 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 submarines
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 4/7 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Celebes from Dutch with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
4 fighters moved from French Indo China to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Jehol to Hunan
1 infantry moved from Kweichow to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Hopei to Anhwe
7 tactical_bombers moved from India to Shan State
2 fighters moved from India to Shan State
1 bomber moved from Java to Shan State
1 bomber moved from India to Shan State
2 fighters moved from India to 39 Sea Zone
1 fighter moved from Shan State to 37 Sea ZonePlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 54 / 69
Russians : 32 / 32
Japanese : 64 / 77
Americans : 50 / 70
Chinese : 4 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
30 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
35 Sea Zone : 1 transport
10 Sea Zone : 2 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
108 Sea Zone : 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports
93 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 49 / 69
Russians : 32 / 32
Japanese : 62 / 77
Americans : 57 / 82
Chinese : 4 / 5
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
17 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Tsinghai : 18 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 49 / 69
Russians : 32 / 32
Japanese : 61 / 77
Americans : 57 / 82
Chinese : 5 / 7
British : 29 / 35
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Eastern Persia to 72 Sea Zone
1 tactical_bomber moved from Belgian Congo to 72 Sea Zone
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to 72 Sea ZoneCombat - British
Battle in 72 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 1 fighter
British roll dice for 3 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 carrier and 1 fighter in 72 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Germans and 1 fighter owned by the Germans lost in 72 Sea Zone
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 carrier and 1 fighter
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
2 infantry moved from Italian Somaliland to Kenya
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Belgian Congo
2 fighters and 1 tactical_bomber moved from 72 Sea Zone to Kenya
1 artillery and 3 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
54 Sea Zone : 1 battleship
Belgian Congo : 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield and 2 fighters
Kenya : 2 fighters, 2 infantry and 1 tactical_bomber
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 artillery and 3 infantry
Normandy Bordeaux : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
French Guiana : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 48 / 69
Russians : 32 / 32
Japanese : 61 / 77
Americans : 57 / 82
Chinese : 5 / 7
British : 30 / 30
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Persia
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 3/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Persia to Iraq
1 armour moved from Egypt to IraqPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 factory_minor placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 48 / 69
Russians : 32 / 32
Japanese : 61 / 77
Americans : 57 / 82
Chinese : 5 / 7
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
South Australia : 1 aaGun, 1 artillery and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 2 submarines and 1 transportProduction/PUs Summary :
Germans : 48 / 69
Russians : 32 / 32
Japanese : 61 / 77
Americans : 57 / 82
Chinese : 5 / 7
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 48 / 69
Russians : 32 / 32
Japanese : 61 / 77
Americans : 57 / 82
Chinese : 5 / 7
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
4 bombers moved from Poland to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
4 armour, 3 artilleries, 12 infantry and 5 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 tactical_bomber moved from Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Vyborg to FinlandCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Belarus
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 4 armour, 3 artilleries, 13 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 3 artilleries, 13 infantry and 5 mech_infantrys in Archangel, round 2 : 5/25 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour, 3 artilleries, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 0/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 5 : 2/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 4 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/11 hits
Americans roll dice for 1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits
3 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the Americans , 2 mech_infantrys owned by the Germans , 1 aaGun owned by the British and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits
Americans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 mech_infantrys moved from Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 armour moved from Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Novgorod to Archangel
1 tactical_bomber moved from Northwest Persia to Iraq
2 mech_infantrys moved from Karelia to Archangel
1 armour moved from Karelia to Archangel
1 infantry moved from Karelia to Novgorod
1 aaGun and 2 infantry moved from Germany to Poland
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
4 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun and 2 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Finland
1 artillery placed in Western Germany
2 artilleries placed in France
9 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,6
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 55 / 68
Russians : 30 / 32
Japanese : 61 / 77
Americans : 52 / 82
Chinese : 5 / 7
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
4 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Bessarabia
Russians attack with 4 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Bessarabia, round 2 : 5/10 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 4 artilleries and 5 infantry moved from Bryansk to Smolensk
2 fighters moved from Belarus to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
1 mech_infantry moved from Smolensk to Nenetsia
1 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Samara
1 aaGun and 12 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to KansuPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Kansu : 2 aaGuns and 12 infantry
Belarus : 2 infantry
Nenetsia : 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 4 artilleries, 4 infantry and 1 mech_infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 3 aaGuns, 2 armour, 9 artilleries, 2 fighters, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
Samara : 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 68
Russians : 32 / 32
Japanese : 61 / 77
Americans : 52 / 82
Chinese : 5 / 7
British : 27 / 30
UK_Pacific : 2 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery and 3 infantry moved from Anhwe to Chahar
2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Ceylon
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
2 bombers moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
6 tactical_bombers moved from Shan State to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 armour and 2 mech_infantrys moved from Hunan to AnhwePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
2 mech_infantrys placed in Manchuria
1 factory_minor placed in French Indo China
2 transports placed in 6 Sea Zone
1 destroyer placed in 39 Sea Zone
1 tactical_bomber placed in Japan
1 artillery placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 53 / 68
Russians : 31 / 32
Japanese : 65 / 75
Americans : 52 / 82
Chinese : 4 / 7
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 infantry, 2 mech_infantrys and 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 artilleries placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
30 Sea Zone : 1 destroyer and 2 submarines
35 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 1 harbour
United Kingdom : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
108 Sea Zone : 3 artilleries, 3 infantry and 3 transports
102 Sea Zone : 3 transports
91 Sea Zone : 2 submarines
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 31 / 32
Japanese : 65 / 75
Americans : 54 / 79
Chinese : 4 / 7
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just posting in case you lost track. Apologies in advance if you were just thinking about strategy before proceeding with China/UK.
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I did lose track because I had a honey-do list to take care of :roll:
Sorry about that. I will get it done as soon as I get home.
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No worries :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
17 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 19 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 31 / 32
Japanese : 64 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am sending 3 fighters and 2 tacs to sink the German transport in 81. I am assuming you would not want to scramble the 2 Italian fighters against them.
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That’s a good assumption in this case, heheh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
1 tactical_bomber moved from Kenya to 81 Sea Zone
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Kenya to 81 Sea Zone
1 fighter moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in 81 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 81 Sea Zone
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/10 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British and 1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 3 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from 81 Sea Zone to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Scotland to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
54 Sea Zone : 1 battleship
Belgian Congo : 1 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
French Guiana : 2 infantry
Holland Belgium : 1 flag, 2 artilleries and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Brazil : 1 flag
110 Sea Zone : 1 cruiser, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 48 / 68
Russians : 31 / 32
Japanese : 64 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 14 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just noticed that Italy would be likely to clear Vologda if it attacked with its strategic bomber and give Germany good odds to blitz through to Moscow.
Do you want to alter your Soviet NCM to beef up Vologda or Moscow?





