TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 artillery, 3 cruisers, 2 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 1 techTokens;
Combat Move - Japanese
2 armour and 2 infantry moved from Kwangsi to 36 Sea Zone
2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 armour and 2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 46 Sea Zone
10 armour and 11 mech_infantrys moved from Iraq to Egypt
2 bombers moved from West India to Egypt
1 submarine moved from 39 Sea Zone to 72 Sea Zone
Japanese take 79 Sea Zone from UK_Pacific
Japanese take 72 Sea Zone from British
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 31 Sea Zone
8 fighters moved from 25 Sea Zone to Wake Island
2 artilleries and 3 infantry moved from 31 Sea Zone to Wake Island
3 fighters moved from Japan to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 cruisers moved from 25 Sea Zone to 31 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
Americans scrambles to create a battle in territory 31 Sea Zone
Battle in Egypt
Japanese attack with 10 armour, 2 bombers and 11 mech_infantrys
British defend with 8 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 6 mech_infantrys
Japanese roll dice for 10 armour, 2 bombers and 11 mech_infantrys in Egypt, round 2 : 8/25 hits
British roll dice for 8 armour, 1 artillery, 2 fighters, 18 infantry and 6 mech_infantrys in Egypt, round 2 : 11/35 hits
8 infantry owned by the British and 11 mech_infantrys owned by the Japanese lost in Egypt
Japanese roll dice for 10 armour and 2 bombers in Egypt, round 3 : 7/14 hits
British roll dice for 8 armour, 1 artillery, 2 fighters, 10 infantry and 6 mech_infantrys in Egypt, round 3 : 9/27 hits
7 infantry owned by the British and 9 armour owned by the Japanese lost in Egypt
1 armour owned by the Japanese retreated to Trans-Jordan
British win with 8 armour, 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -53
Casualties for Japanese: 9 armour and 11 mech_infantrys
Casualties for British: 15 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 3 destroyers and 3 fighters
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 3 destroyers and 3 fighters in 26 Sea Zone, round 2 : 2/8 hits
2 submarines owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 3 destroyers and 3 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 2 submarines
Battle in 31 Sea Zone
Japanese attack with 6 cruisers, 1 submarine and 3 transports
Americans defend with 2 fighters and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Japanese roll dice for 6 cruisers and 3 transports in 31 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits
2 fighters owned by the Americans , 1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 31 Sea Zone
Japanese win with 5 cruisers and 3 transports remaining. Battle score for attacker is 22
Casualties for Japanese: 1 cruiser
Casualties for Americans: 2 fighters and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 3 submarines
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 7 : 0/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 8 : 0/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 8 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 3 submarines
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -5
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Java, round 2 : 2/4 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Wake Island
Japanese attack with 2 artilleries, 8 fighters and 3 infantry
Americans defend with 1 airfield, 1 armour, 1 infantry and 2 tactical_bombers
Japanese roll dice for 2 artilleries, 8 fighters and 3 infantry in Wake Island, round 2 : 7/13 hits
Americans roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 2/4 hits
2 infantry owned by the Japanese , 1 armour owned by the Americans , 2 tactical_bombers owned by the Americans and 1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 2 artilleries, 8 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 2 tactical_bombers
Non Combat Move - Japanese
2 bombers moved from Egypt to Trans-Jordan
2 infantry moved from Kazakhstan to Turkmenistan
1 bomber moved from 26 Sea Zone to Japan
3 fighters moved from 26 Sea Zone to Midway
4 carriers and 7 destroyers moved from 25 Sea Zone to 31 Sea Zone
8 fighters moved from Wake Island to 31 Sea Zone
Place Units - Japanese
2 transports placed in 79 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Japan
2 cruisers, 2 destroyers and 1 submarine placed in 6 Sea Zone
Japanese undo move 6.
3 cruisers and 2 destroyers placed in 6 Sea Zone
1 submarine placed in 79 Sea Zone
Turn Complete - Japanese
Japanese collect 79 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Ceylon : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 2 artilleries and 1 infantry
Midway : 1 flag, 1 airfield, 3 fighters and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 armour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 2 transports
41 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer and 2 submarines
31 Sea Zone : 4 carriers, 5 cruisers, 7 destroyers, 8 fighters, 1 submarine and 3 transports
37 Sea Zone : 1 flag, 1 submarine and 1 transport
36 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 3 destroyers
8 Sea Zone : 1 destroyer
6 Sea Zone : 3 cruisers and 2 destroyers
62 Sea Zone : 1 flag
West India : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Trans-Jordan : 1 armour and 2 bombers
Southern Italy : 1 fighter
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 2 infantry
80 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 submarine
79 Sea Zone : 1 flag, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 60 / 88
Russians : 0 / 0
Japanese : 79 / 95
Americans : 52 / 76
Chinese : 0 / 2
British : 29 / 35
UK_Pacific : 0 / 0
Italians : 28 / 34
ANZAC : 10 / 7
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0