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13LG40 NT alexgreat (allies+12 vs seththenewb (axis)

  • 17 16 15 12

    Pretty sure I moaned about that already, in one of my current games I had a very doable SL before me, came in with all guns blazing in G2 to prepare…and lost 4/5 to AA guns. Instead of, likely, London, I had a pretty dented Luftwaffe and nothing to show for it after two German rounds. No question this is extremely unlikely and many times nothing happens when doing things like that, but it totally changed the game, at least how I perceived it to be and to evolve.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 15 PUs;
                Russians buy 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 armour moved from Russia to Novosibirsk
                      Russians take Vologda from Germans
                1 armour moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Novosibirsk
                7 artilleries and 48 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 :  0/5 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 3 :  1/5 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Tambov, round 3 :  0/1 hits
                        1 aaGun owned by the Germans lost in Tambov
                        Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 4 :  0/5 hits
                        Italians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 5 :  1/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 7 artilleries and 48 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 artilleries and 48 infantry in Samara, round 2 :  14/55 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 7 artilleries and 48 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                12 mech_infantrys moved from Russia to Kazakhstan
                1 fighter moved from Novosibirsk to Kazakhstan
                1 fighter moved from Novosibirsk to Kazakhstan
                1 tactical_bomber moved from Novosibirsk to Kazakhstan

    Place Units - Russians
                1 harbour placed in Nenetsia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
                3 artilleries and 5 infantry moved from Shan State to Burma
                2 mech_infantrys moved from Kweichow to Burma
                3 mech_infantrys moved from Hunan to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 5 armour, 3 artilleries, 7 infantry and 6 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 5 armour, 3 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Korea to Jehol
                1 mech_infantry moved from Amur to Jehol
                1 infantry moved from Timguska to Kansu
                4 fighters moved from Shan State to French Indo China
                1 fighter moved from French Indo China to 35 Sea Zone
                1 tactical_bomber moved from Philippines to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 tactical_bomber moved from Norway to Finland
                1 bomber moved from United Kingdom to Finland
                1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 1 infantry, 2 mech_infantrys, 9 submarines and 4 transports moved from 33 Sea Zone to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                2 destroyers and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Java
                Battle in Finland
                    Americans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Finland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win, taking Java from Japanese with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 21 Sea Zone: 6 fighters, 1 submarine and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Finland to Norway
                1 tactical_bomber moved from Finland to Norway
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 54 Sea Zone: 6 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 destroyers and 5 submarines placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Norway

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Russia to Norway
                1 fighter moved from Russia to Norway
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                1 armour moved from Eastern Persia to India
                1 fighter moved from Persia to India
                1 armour moved from Persia to West India
                1 armour moved from Persia to West India
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Persia

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter and 4 mech_infantrys placed in United Kingdom
                1 submarine placed in 81 Sea Zone
                British undo move 3.
                1 submarine placed in 98 Sea Zone
                British undo move 2.
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 20 PUs;

    Combat Move - Italians
                3 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                5 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 5 fighters and 3 infantry
                    British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun, 1 armour and 1 infantry

    Non Combat Move - Italians
                5 fighters moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Northern Italy to France
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Western Germany
                2 armour moved from Volgograd to Rostov
                1 armour moved from Bessarabia to Rostov

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                Italians undo move 1.
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,3,5,3,1,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Italians collect 7 PUs (14 lost to blockades); end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys moved from South Australia to Western Australia
                1 armour moved from Queensland to Western Australia

    Non Combat Move - ANZAC
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from South Australia to Western Australia
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from Queensland to South Australia
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 airfield placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to West India

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    Just noticed I did not explain my US edit as planned…its not so easy to see. There were three DDs in three different szs, but only one I could reach and fly air safely back to fleet meeting point. I attacked the wrong sz, could not come back. Participating units were exactly the same, I edited in the result from the wrong sz. Its entirely up to you to deny me this change, bu I guess you saw it already and did not mention it. Sry.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                1 infantry moved from Vyborg to Finland
                3 fighters and 4 tactical_bombers moved from Novgorod to Finland
                1 infantry moved from Smolensk to Russia
                      Germans take Russia from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                24 armour, 15 artilleries, 25 infantry and 19 mech_infantrys moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Western Ukraine to Tambov
                3 mech_infantrys moved from Ukraine to Tambov
                3 mech_infantrys moved from Volgograd to Tambov
                3 bombers moved from Bryansk to Finland
                1 bomber moved from Western Germany to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 4 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 4 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 25 armour, 15 artilleries, 25 infantry and 26 mech_infantrys
                    Russians defend with 2 artilleries and 2 infantry
                    Germans win, taking Tambov from Russians with 25 armour, 15 artilleries, 22 infantry and 26 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Smolensk to Russia
                1 bomber moved from Finland to Western Germany
                3 bombers moved from Finland to Novgorod
                3 tactical_bombers moved from Finland to 113 Sea Zone
                3 fighters and 1 tactical_bomber moved from Finland to Denmark
                3 tactical_bombers moved from 113 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 1 infantry and 5 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 aaGun and 2 infantry moved from Western Germany to Denmark
                1 artillery and 2 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 fighter moved from Belarus to Western Germany
                1 aaGun moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Denmark

    Place Units - Germans
                1 armour, 1 bomber, 1 fighter and 3 infantry placed in Western Germany
                2 submarines and 3 transports placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 bombers
                EDIT: Adding units owned by Germans to Novgorod: 3 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Germans collect 55 PUs (1 lost to blockades); end with 74 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs


  • @alexgreat:

    Just noticed I did not explain my US edit as planned…its not so easy to see. There were three DDs in three different szs, but only one I could reach and fly air safely back to fleet meeting point. I attacked the wrong sz, could not come back. Participating units were exactly the same, I edited in the result from the wrong sz. Its entirely up to you to deny me this change, bu I guess you saw it already and did not mention it. Sry.

    Yeah, not an issue.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 mech_infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 armour moved from Timguska to Kansu
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 7 artilleries and 46 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Novosibirsk to Kazakhstan
                1 tactical_bomber moved from Kazakhstan to India

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                2 bombers moved from French Indo China to India
                2 fighters moved from French Indo China to India
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 17 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java


  • intercept India?

  • 17 16 15 12

    No, Seth.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                2 bombers moved from French Indo China to India
                2 fighters moved from French Indo China to India
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 17 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    Japanese win with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                2 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                2 mech_infantrys moved from Jehol to Hopei
                2 bombers and 2 fighters moved from India to Burma
                2 tactical_bombers moved from French Indo China to Burma
                2 bombers moved from Burma to French Indo China

    Place Units - Japanese
                3 destroyers and 4 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Norway to Novgorod
                1 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 tactical_bomber moved from Norway to Finland
                1 tactical_bomber moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Finland
                    Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Novgorod
                    Americans attack with 1 bomber
                    Germans defend with 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber in Novgorod, round 2 :  1/1 hits
                        Germans roll dice for 3 bombers in Novgorod, round 2 :  0/3 hits
                        1 bomber owned by the Germans lost in Novgorod
                        Americans roll dice for 1 bomber in Novgorod, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers in Novgorod, round 3 :  0/2 hits
                        Americans roll dice for 1 bomber in Novgorod, round 4 :  0/1 hits
                        Germans roll dice for 2 bombers in Novgorod, round 4 :  0/2 hits
                        Americans roll dice for 1 bomber in Novgorod, round 5 :  0/1 hits
                        Germans roll dice for 2 bombers in Novgorod, round 5 :  0/2 hits
                        Americans roll dice for 1 bomber in Novgorod, round 6 :  1/1 hits
                        Germans roll dice for 2 bombers in Novgorod, round 6 :  0/2 hits
                        1 bomber owned by the Germans lost in Novgorod
                        Americans roll dice for 1 bomber in Novgorod, round 7 :  1/1 hits
                        Germans roll dice for 1 bomber in Novgorod, round 7 :  0/1 hits
                        1 bomber owned by the Germans lost in Novgorod
                    Americans win with 1 bomber remaining. Battle score for attacker is 36
                    Casualties for Germans: 3 bombers
                Battle in Java
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from Novgorod to Norway
                2 fighters and 2 tactical_bombers moved from Finland to Norway
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier placed in 112 Sea Zone
                1 airfield, 2 fighters and 1 harbour placed in Norway
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 fighter, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 5 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians

    Combat - British

    Non Combat Move - British
                1 armour moved from West India to India
                1 armour moved from West India to India
                3 mech_infantrys moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                1 infantry placed in Egypt
                2 submarines placed in 98 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 destroyer; British defend with 2 submarines
                    2 submarines owned by the British Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 fighters moved from Western Germany to Southern Italy
                3 infantry moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                5 infantry moved from Southern Italy to Northern Italy
                4 aaGuns and 1 artillery moved from Southern Italy to Northern Italy
                1 artillery and 5 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Western Germany to 97 Sea Zone
                1 artillery and 2 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 carrier and 2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,5,6,3,4,5,6,6,1,6,5
                Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

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