13L G40 UnknownSoldier (Allies + 10) vs Alexgreat

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 bomber moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Smolensk to Russia
                1 bomber moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Bryansk : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 bomber, 1 factory_major, 1 fighter, 52 infantry and 2 tactical_bombers
        Tambov : 3 infantry
        Novosibirsk : 2 aaGuns and 18 infantry
        Smolensk : 2 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 19 / 19
        Japanese : 60 / 77
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 35 / 42
        UK_Pacific : 5 / 4
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    solid defense all around :)

    Japan later today

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                3 armour, 2 artilleries and 7 mech_infantrys moved from Burma to India
                1 armour moved from Yunnan to India
                1 mech_infantry moved from Yunnan to India
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from 39 Sea Zone to India
                1 bomber moved from Malaya to India
                1 bomber moved from Kwangsi to India
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 8 mech_infantrys
                    British defend with 1 armour, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 8 mech_infantrys in India, round 2 :  13/23 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 4PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 12 submarines and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 :  3/12 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 12 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 fighter moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 mech_infantry moved from Malaya to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to 37 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                3 armour placed in Manchuria
                1 fighter and 2 infantry placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

  • '17 '16 '15 '12

    I moved one sub in edit mode that moved in combat mode as well….needs your approval, but I did it because the sub moved with the main fleet and I think one hit was assured even without this one sub. I honestly intended to move the sub to India, forgot over watching TV. No probs if you move it back to fleet.

  • '13

    @alexgreat:

    I moved one sub in edit mode that moved in combat mode as well….needs your approval, but I did it because the sub moved with the main fleet and I think one hit was assured even without this one sub. I honestly intended to move the sub to India, forgot over watching TV. No probs if you move it back to fleet.

    Nah, just a game. Thanks for the explanation though!  :-)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Midway

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 fighters moved from Caroline Islands to Wake Island
                6 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from Queensland to Wake Island
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 destroyers and 3 submarines placed in 10 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 armour, 1 artillery and 2 infantry
        South Australia : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 bomber and 2 fighters
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery and 1 infantry
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 3 submarines
        17 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
        6 Sea Zone : 6 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Iceland : 1 artillery
        United Kingdom : 1 bomber
        Morocco : 9 artilleries and 10 infantry
        Tunisia : 1 armour and 2 mech_infantrys
        93 Sea Zone : 1 submarine
        97 Sea Zone : 2 submarines
        101 Sea Zone : 4 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 16 / 19
        Japanese : 66 / 81
        Americans : 51 / 71
        Chinese : 4 / 7
        British : 35 / 42
        UK_Pacific : 2 / 0
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 17 infantry moved from Tsinghai to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 16 / 19
        Japanese : 66 / 81
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 35 / 42
        UK_Pacific : 2 / 0
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                3 armour moved from Trans-Jordan to Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys moved from West India to Eastern Persia
                3 submarines moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 5 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 5 infantry moved from 80 Sea Zone to Eastern Persia
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
        Morocco : 1 artillery and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 mech_infantry
        80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 3 transports
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
        Brazil : 1 flag
        Persia : 1 flag, 3 armour
        91 Sea Zone : 1 destroyer and 3 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 18 / 19
        Japanese : 66 / 81
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 8
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,6,5
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales
                1 armour moved from South Australia to New South Wales
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 armour and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 submarine
        34 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
        62 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 18 / 19
        Japanese : 66 / 81
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag
        Caucasus : 1 infantry
        80 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 78
        Russians : 18 / 19
        Japanese : 66 / 81
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 tactical_bomber moved from Ukraine to Smolensk
                1 bomber moved from Novgorod to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Tambov
                1 tactical_bomber moved from Ukraine to Tambov

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 :  0/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 3 :  1/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Tambov to Volgograd
                1 fighter moved from Tambov to Volgograd
                1 bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Volgograd
                1 bomber moved from Caucasus to Ukraine
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                10 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Rostov to Volgograd
                1 fighter moved from Southern Italy to Volgograd
                1 tactical_bomber moved from Smolensk to Rostov
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Belarus to Rostov
                1 armour moved from Belarus to Rostov
                1 armour moved from Belarus to Rostov
                1 armour moved from Belarus to Rostov
                5 mech_infantrys moved from Poland to Western Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                6 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Rostov
                1 fighter moved from Western Germany to Rostov
                1 mech_infantry moved from Greece to Romania

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter placed in Western Germany
                1 infantry placed in France
                2 mech_infantrys placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,2,5
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk
                1 bomber and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
                1 bomber and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 17 infantry moved from Novosibirsk to Vologda
                2 armour moved from Russia to Vologda
                7 artilleries moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                6 infantry moved from Russia to Vologda
                6 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Vologda

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Bryansk : 4 infantry
        Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 bomber, 1 factory_major, 31 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 2 aaGuns, 2 armour, 8 artilleries, 1 fighter, 33 infantry and 1 tactical_bomber
        Smolensk : 1 infantry
        Samara : 1 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 16 / 16
        Japanese : 66 / 81
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 8 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 armour moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                1 infantry moved from Amur to Ulaanbaatar
                1 armour moved from Manchuria to Ulaanbaatar
                1 armour moved from Manchuria to Ulaanbaatar
                1 armour moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Jehol to Buyant-Uhaa
                1 tactical_bomber moved from Manchuria to Buyant-Uhaa
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 carrier moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                        Japanese roll dice for 2 armour in Ulaanbaatar, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 4 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 3 fighters and 4 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Burma
                1 fighter moved from Kwangsi to India
                1 fighter moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to India
                1 infantry moved from Szechwan to Yunnan
                1 aaGun and 5 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Hopei
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to Japan
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Japan
                1 tactical_bomber moved from 20 Sea Zone to Japan
                1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Siam
                1 fighter moved from 34 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in India
                3 mech_infantrys placed in Malaya
                2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in French Indo China
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,3,1,5,6,3,3,4,6,2
                Japanese collect 59 PUs (11 lost to blockades); end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 harbour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Wake Island to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 34 Sea Zone to Queensland
                3 infantry and 1 mech_infantry moved from South Australia to Queensland
                1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 25 Sea Zone
                3 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Wake Island to Midway
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour and 2 mech_infantrys moved from Tunisia to Tobruk

    Place Units - Americans
                1 harbour placed in Midway
                2 artilleries, 3 bombers and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Queensland : 1 bomber, 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 11 submarines, 1 tactical_bomber and 3 transports
        22 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
        Iceland : 1 artillery
        United Kingdom : 1 bomber
        Morocco : 13 artilleries and 14 infantry
        Tobruk : 1 armour and 2 mech_infantrys
        93 Sea Zone : 2 submarines
        101 Sea Zone : 3 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 4 transports

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 14 / 16
        Japanese : 70 / 77
        Americans : 51 / 71
        Chinese : 4 / 5
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 17 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 19 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 77
        Russians : 14 / 16
        Japanese : 69 / 77
        Americans : 51 / 71
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 15 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 :  1/2 hits
                        1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Eastern Persia to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
                3 armour moved from Persia to Eastern Persia
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                3 submarines placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
        Morocco : 1 artillery and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 mech_infantry
        80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 transports
        106 Sea Zone : 1 flag, 3 submarines
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 3 aaGuns, 9 armour, 3 artilleries, 1 fighter, 12 infantry, 7 mech_infantrys and 1 tactical_bomber
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 16 / 16
        Japanese : 67 / 77
        Americans : 51 / 71
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 9
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 4 submarines moved from 17 Sea Zone to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 30 Sea Zone
                2 aaGuns, 1 armour and 3 infantry moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        30 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
        25 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 5 submarines
        17 Sea Zone : 1 flag
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 16 / 16
        Japanese : 67 / 77
        Americans : 51 / 71
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 16 / 16
        Japanese : 67 / 77
        Americans : 51 / 71
        Chinese : 5 / 7
        British : 35 / 40
        UK_Pacific : 2 / 0
        Italians : 15 / 10
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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