@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
13L G40 UnknownSoldier (Allies + 10) vs Alexgreat
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/4 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Bryansk : 2 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 bomber, 1 factory_major, 1 fighter, 52 infantry and 2 tactical_bombers
Tambov : 3 infantry
Novosibirsk : 2 aaGuns and 18 infantry
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 19 / 19
Japanese : 60 / 77
Americans : 50 / 70
Chinese : 5 / 7
British : 35 / 42
UK_Pacific : 5 / 4
Italians : 15 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
solid defense all around :)
Japan later today
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
3 armour, 2 artilleries and 7 mech_infantrys moved from Burma to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 bomber moved from Malaya to India
1 bomber moved from Kwangsi to India
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
4 submarines moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 8 mech_infantrys
British defend with 1 armour, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 8 mech_infantrys in India, round 2 : 13/23 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 12 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 3/12 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 12 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Burma to India
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to Kwangsi
1 bomber moved from India to Kwangsi
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 infantry moved from Manchuria to Amur
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to 37 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 armour placed in Manchuria
1 fighter and 2 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 67 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
I moved one sub in edit mode that moved in combat mode as well….needs your approval, but I did it because the sub moved with the main fleet and I think one hit was assured even without this one sub. I honestly intended to move the sub to India, forgot over watching TV. No probs if you move it back to fleet.
-
@alexgreat:
I moved one sub in edit mode that moved in combat mode as well….needs your approval, but I did it because the sub moved with the main fleet and I think one hit was assured even without this one sub. I honestly intended to move the sub to India, forgot over watching TV. No probs if you move it back to fleet.
Nah, just a game. Thanks for the explanation though! :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MidwayNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Wake Island
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Queensland to Wake Island
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour, 1 artillery and 2 infantry
South Australia : 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 bomber and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery and 1 infantry
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer, 2 submarines and 1 transport
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 3 submarines
17 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 artillery
United Kingdom : 1 bomber
Morocco : 9 artilleries and 10 infantry
Tunisia : 1 armour and 2 mech_infantrys
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
101 Sea Zone : 4 transports
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 57 / 78
Russians : 16 / 19
Japanese : 66 / 81
Americans : 51 / 71
Chinese : 4 / 7
British : 35 / 42
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 17 infantry moved from Tsinghai to SikangNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 fighter and 18 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 16 / 19
Japanese : 66 / 81
Americans : 51 / 71
Chinese : 4 / 5
British : 35 / 42
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 armour, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
3 armour moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
3 aaGuns, 2 armour, 2 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys moved from West India to Eastern Persia
3 submarines moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Morocco : 1 artillery and 5 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 3 transports
106 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour, 1 factory_minor and 4 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
Brazil : 1 flag
Persia : 1 flag, 3 armour
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 78
Russians : 18 / 19
Japanese : 66 / 81
Americans : 51 / 71
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians lost in Caucasus
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 armourNon Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,6,5
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 armour and 3 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
62 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 55 / 78
Russians : 18 / 19
Japanese : 66 / 81
Americans : 51 / 71
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
Caucasus : 1 infantry
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 55 / 78
Russians : 18 / 19
Japanese : 66 / 81
Americans : 51 / 71
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Ukraine to Smolensk
1 bomber moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Ukraine to TambovCombat - Germans
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Caucasus to Ukraine
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Rostov
10 mech_infantrys moved from Romania to Ukraine
1 armour moved from Rostov to Volgograd
1 fighter moved from Southern Italy to Volgograd
1 tactical_bomber moved from Smolensk to Rostov
1 mech_infantry moved from Belarus to Rostov
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
5 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Rostov
1 fighter moved from Western Germany to Rostov
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in Western Germany
1 infantry placed in France
2 mech_infantrys placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,2,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
1 bomber and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 bomber and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns and 17 infantry moved from Novosibirsk to Vologda
2 armour moved from Russia to Vologda
7 artilleries moved from Russia to Vologda
1 artillery moved from Russia to Vologda
6 infantry moved from Russia to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to VologdaPlace Units - Russians
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 4 infantry
Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 bomber, 1 factory_major, 31 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 aaGuns, 2 armour, 8 artilleries, 1 fighter, 33 infantry and 1 tactical_bomber
Smolensk : 1 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 16 / 16
Japanese : 66 / 81
Americans : 51 / 71
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Ulaanbaatar
1 armour moved from Manchuria to Ulaanbaatar
1 armour moved from Manchuria to Ulaanbaatar
1 armour moved from Manchuria to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Ulaanbaatar
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 2 armour in Ulaanbaatar, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 45 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 4 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 3 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Szechwan to Yunnan
1 aaGun and 5 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Siam
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 5 submarines and 2 transports moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 fighter and 1 infantry placed in India
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in French Indo China
1 mech_infantry placed in French Indo China
5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,3,1,5,6,3,3,4,6,2
Japanese collect 59 PUs (11 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 harbour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Wake Island to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 34 Sea Zone to Queensland
3 infantry and 1 mech_infantry moved from South Australia to Queensland
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 17 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Wake Island to Midway
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to TobrukPlace Units - Americans
1 harbour placed in Midway
2 artilleries, 3 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Queensland : 1 bomber, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag
25 Sea Zone : 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 11 submarines, 1 tactical_bomber and 3 transports
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 artillery
United Kingdom : 1 bomber
Morocco : 13 artilleries and 14 infantry
Tobruk : 1 armour and 2 mech_infantrys
93 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 4 transportsProduction/PUs Summary :
Germans : 57 / 77
Russians : 14 / 16
Japanese : 70 / 77
Americans : 51 / 71
Chinese : 4 / 5
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 17 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 19 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 14 / 16
Japanese : 69 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 mech_infantry moved from Iraq to CaucasusCombat - British
Battle in Caucasus
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
1 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Eastern Persia to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
3 armour moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 submarines placed in 106 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 armour and 2 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Morocco : 1 artillery and 5 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
80 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 3 transports
106 Sea Zone : 1 flag, 3 submarines
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 3 aaGuns, 9 armour, 3 artilleries, 1 fighter, 12 infantry, 7 mech_infantrys and 1 tactical_bomber
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 3 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 16
Japanese : 67 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 9
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Yugoslavia to BessarabiaNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 4 submarines moved from 17 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 30 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
30 Sea Zone : 1 armour, 1 artillery, 2 infantry and 2 transports
25 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 5 submarines
17 Sea Zone : 1 flag
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 16
Japanese : 67 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 55 / 77
Russians : 16 / 16
Japanese : 67 / 77
Americans : 51 / 71
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0