@Daaras new thread
Elevenjerk (axis) vs allweneedislove (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Libya : 1 flag, 1 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 62
Russians : 24 / 29
Japanese : 41 / 53
Americans : 52 / 72
Chinese : 11 / 7
British : 30 / 31
UK_Pacific : 16 / 9
Italians : 17 / 27
ANZAC : 14 / 19
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
im going away for a long weekend. i will be back on tuesday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 bombers moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Smolensk to Western Ukraine
1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Finland to Western Ukraine
3 aaGuns, 7 armour, 9 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Archangel
2 fighters and 1 tactical_bomber moved from Western Germany to Archangel
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from France to Western Germany
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
1 armour and 1 tactical_bomber moved from Russia to Urals
Russians take Vologda from Germans
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Urals
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 tactical_bomber in Urals, round 2 : 1/2 hits
Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits
1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Urals to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
3 mech_infantrys moved from Volgograd to Russia
1 aaGun, 1 armour, 10 artilleries, 21 infantry and 1 mech_infantry moved from Bryansk to RussiaPlace Units - Russians
6 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 27 PUs totalTerritory Summary for Russians :
Urals : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 factory_major, 2 fighters, 32 infantry, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 24 / 27
Japanese : 41 / 53
Americans : 52 / 72
Chinese : 11 / 7
British : 30 / 31
UK_Pacific : 16 / 9
Italians : 17 / 27
ANZAC : 14 / 19
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Tsinghai to Kansu
1 bomber moved from Jehol to Kansu
3 fighters moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Kiangsu to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Chahar
1 fighter moved from Korea to Chahar
1 bomber moved from Kiangsu to Kansu
3 fighters moved from Kiangsu to 21 Sea Zone
1 tactical_bomber moved from Jehol to Kansu
1 tactical_bomber moved from Jehol to Chahar -
Japan is in a world of hurt.
scramble from guam?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Tsinghai to Kansu
1 bomber moved from Jehol to Kansu
3 fighters moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Kiangsu to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Chahar
1 fighter moved from Korea to Chahar
1 bomber moved from Kiangsu to Kansu
3 fighters moved from Kiangsu to 21 Sea Zone
1 tactical_bomber moved from Jehol to Kansu
1 tactical_bomber moved from Jehol to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 carrier and 1 fighter
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier and 1 fighter
Battle in Guam
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 airfield, 1 bomber and 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is -19
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in Kansu
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
3 fighters moved from 21 Sea Zone to Japan
3 fighters moved from 21 Sea Zone to Kiangsu
2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone
1 fighter moved from Shan State to Malaya
2 fighters moved from Chahar to Jehol
2 tactical_bombers moved from Chahar to Jehol
1 bomber moved from Kansu to Jehol
1 artillery moved from Manchuria to Jehol
1 infantry moved from Amur to Korea
1 infantry moved from Sakha to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Japanese collect 42 PUs (3 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 5 PUs;Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 armour, 2 bombers and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 artillery and 3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Hunan to Kiangsi
1 fighter moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from India to KiangsiCombat - British
Battle in Kiangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British lost in Kiangsi
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 1 armour, 2 bombers and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 2 bombers and 1 mech_infantry in Tobruk, round 2 : 1/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/3 hits
1 mech_infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 bombers and 1 mech_infantry in Tobruk, round 3 : 2/4 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 aaGun moved from Yunnan to Hunan
6 mech_infantrys moved from Yunnan to Anhwe
1 infantry moved from Hunan to Kiangsi
1 aaGun, 2 artilleries and 2 mech_infantrys moved from Hunan to Anhwe
4 infantry moved from Yunnan to Hunan
1 armour and 6 mech_infantrys moved from India to Yunnan
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 bombers moved from Tobruk to Malta
1 fighter moved from 91 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Morocco to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 109 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 24 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shantung : 1 mech_infantry
Kwangsi : 1 artillery and 2 infantry
Kiangsi : 1 aaGun and 2 infantry
Siam : 1 flag
Yunnan : 1 armour and 6 mech_infantrys
Hunan : 1 aaGun and 4 infantry
Sikang : 1 infantry
Anhwe : 1 aaGun, 2 artilleries, 2 fighters, 1 infantry, 8 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Sumatra : 1 flag
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun, 2 bombers and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Morocco : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 62
Russians : 23 / 27
Japanese : 34 / 43
Americans : 52 / 72
Chinese : 16 / 17
British : 31 / 36
UK_Pacific : 19 / 24
Italians : 16 / 27
ANZAC : 14 / 19
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Smolensk to Novgorod
5 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
ummm…… you are clearly far superior to myself so if you want to stop wasting your time with this game I understand :|
Just let me know. I will keep playing though!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to VolgogradPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Szechwan : 1 infantry
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Volgograd : 1 fighterProduction/PUs Summary :
Germans : 47 / 62
Russians : 21 / 27
Japanese : 34 / 43
Americans : 52 / 72
Chinese : 16 / 17
British : 31 / 36
UK_Pacific : 19 / 24
Italians : 18 / 23
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tobruk : 1 infantry
Libya : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 62
Russians : 21 / 27
Japanese : 34 / 43
Americans : 52 / 72
Chinese : 16 / 17
British : 31 / 36
UK_Pacific : 19 / 24
Italians : 18 / 23
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ummm…… you are clearly far superior to myself so if you want to stop wasting your time with this game I understand :|
Just let me know.� I will keep playing though!!!
if you feel that you have no path to victory than surrender is a good option. but it is up to you, i do not like to tell my opponent to resign.
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so I don’t have to roll the SBR on here, The first 3 AA guns will be against the tac bombers and the next 3 will be against the strat bombers. I will pull the planes according to that. I also assume you do not want to intercept. If you choose to then you can roll those afterwards and we can adjust accordingly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
1 tactical_bomber moved from Archangel to Urals
1 armour moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Archangel to Russia
3 bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
3 tactical_bombers moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3,5 and causes: 6 damage to unit: airfield
Bombing raid in Russia rolls: 7,7,3 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 22 damage total. Damaged units is as follows: airfield = 6, factory_major = 16
Battle in Urals
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Bryansk
3 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 aaGuns, 7 armour, 9 artilleries and 16 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Urals to ArchangelPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers and 6 infantry placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
if you feel that you have no path to victory than surrender is a good option. but it is up to you, i do not like to tell my opponent to resign
I only mentioned it because I didn’t want you to feel you were wasting your time with this game. I was hoping to be a bit more of a challenge for you. You blew up my J4 which is one of the reasons I wanted to play you! If figured if anyone had a solution for it that it would be you. It has certainly helped me adjust some things. No one I have played has gone KJF. Since this is just a fun game I would like to pick your brain a bit… the guy I play F2F with, we have always talked that KJF is pretty much what you have to do initially in order for the allies to win. Is this what you do most of the time? I have tried a few different strategies with the allies but they never seem to work quite as good as when you can make Japan suffer after the initial surge.
Anyway, if I am boring I will shut up :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 13 PUs;
Russians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Battle in Rostov
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Rostov
retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 35 infantry, 7 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 53 / 61
Russians : 15 / 16
Japanese : 34 / 43
Americans : 52 / 72
Chinese : 16 / 17
British : 31 / 36
UK_Pacific : 19 / 24
Italians : 18 / 23
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
…No one I have played has gone KJF.� Since this is just a fun game I would like to pick your brain a bit… the guy I play F2F with, we have always talked that KJF is pretty much what you have to do initially in order for the allies to win.� Is this what you do most of the time?� I have tried a few different strategies with the allies but they never seem to work quite as good as when you can make Japan suffer after the initial surge.
Anyway, if I am boring I will shut up :-D
unfortunately, it seems like all my games, usa must spend all their money in the pacific the first few rounds to keep the japanese honest.
you are not boring and ideas and discussions is what makes this game fun.
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