Is it too early to comment on the moves in the first round?
13L G40.2 AllWeNeedIsLove vs Ziggurat(allies +10)
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Midway to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 4 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers and 7 submarines
Japanese defend with 1 destroyer
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 bombers and 7 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 carriers, 5 destroyers and 4 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 5 destroyers and 4 fighters in 91 Sea Zone, round 2 : 3/9 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 5 destroyers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 bombers moved from 6 Sea Zone to Philippines
2 submarines moved from 19 Sea Zone to 20 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 destroyers and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Borneo : 1 armour and 1 infantry
Philippines : 1 airfield, 2 bombers, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines and 1 transport
20 Sea Zone : 1 flag, 4 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 3 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 7 submarines
Central United States : 1 aaGun, 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 4 transports
91 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 16 / 0
Japanese : 51 / 30
Americans : 55 / 80
Chinese : 1 / 3
British : 31 / 30
UK_Pacific : 9 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 56 / 79
Russians : 16 / 0
Japanese : 51 / 30
Americans : 55 / 80
Chinese : 1 / 1
British : 31 / 30
UK_Pacific : 9 / 10
Italians : 28 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 10 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Morocco to Algeria
1 armour moved from Archangel to Karelia
British take Karelia from Germans
1 mech_infantry moved from Archangel to KareliaCombat - British
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Removing units owned by Russians from Kenya: 1 armour
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 41 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 20 PUs totalTerritory Summary for British, UK_Pacific :
Kansu : 1 infantry
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
35 Sea Zone : 1 battleship
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour
Ethiopia : 1 flag
Karelia : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 79
Russians : 16 / 0
Japanese : 49 / 30
Americans : 55 / 80
Chinese : 2 / 1
British : 34 / 41
UK_Pacific : 10 / 20
Italians : 26 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move the Russian tank up to Egypt on their turn. Sorry bout that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Alexandria to Egypt
2 fighters moved from Syria to Egypt
2 fighters moved from Southern Italy to Egypt
2 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 4 fighters and 1 infantry
Russians defend with 1 armour; British defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 4 fighters and 1 infantry in Egypt, round 2 : 3/7 hits
British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits
3 infantry owned by the British , 2 fighters owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 2 fighters in Egypt, round 3 : 2/3 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits
1 infantry owned by the British , 1 fighter owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 2/2 hits
British roll dice for 1 armour in Egypt, round 4 : 1/1 hits
1 armour owned by the Russians and 1 fighter owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -27
Casualties for Russians: 1 armour
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 4 fighters and 1 infantryNon Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 artilleries moved from Tobruk to AlexandriaPlace Units - Italians
3 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 25 PUs (4 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 1 armour and 1 infantry
Alexandria : 1 flag, 2 artilleries
Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Greece : 2 aaGuns, 1 artillery and 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 15 / 0
Japanese : 49 / 30
Americans : 55 / 80
Chinese : 2 / 1
British : 32 / 41
UK_Pacific : 10 / 20
Italians : 29 / 37
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Caroline Islands to Philippines
2 submarines moved from 20 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Philippines : 1 artillery, 2 fighters and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
19 Sea Zone : 4 submarines
62 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 55 / 79
Russians : 15 / 0
Japanese : 49 / 30
Americans : 55 / 80
Chinese : 2 / 1
British : 32 / 41
UK_Pacific : 10 / 20
Italians : 29 / 37
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 55 / 79
Russians : 15 / 0
Japanese : 49 / 30
Americans : 55 / 80
Chinese : 2 / 1
British : 32 / 41
UK_Pacific : 10 / 20
Italians : 29 / 37
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 mech_infantrys and 5 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Belarus to Baltic StatesCombat - Germans
Non Combat Move - Germans
2 armour and 5 mech_infantrys moved from Iraq to Egypt
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Egypt
8 bombers moved from Syria to Western Germany
2 armour, 24 artilleries, 33 infantry and 22 mech_infantrys moved from Smolensk to Belarus
3 mech_infantrys moved from Russia to Belarus
4 armour and 6 mech_infantrys moved from Bryansk to Belarus
3 mech_infantrys moved from Ukraine to Belarus
3 mech_infantrys moved from Volgograd to BryanskPlace Units - Germans
6 mech_infantrys and 4 tactical_bombers placed in Western Germany
1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Egypt : 2 armour, 1 fighter and 5 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 10 bombers, 1 factory_major, 1 harbour, 6 mech_infantrys and 6 tactical_bombers
Germany : 1 factory_major and 1 tactical_bomber
Southern Italy : 1 aaGun, 2 infantry and 4 mech_infantrys
Belarus : 1 flag, 7 armour, 24 artilleries, 33 infantry and 34 mech_infantrys
Baltic States : 1 flag, 1 infantry
Bryansk : 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 14 / 0
Japanese : 49 / 30
Americans : 55 / 80
Chinese : 2 / 1
British : 32 / 41
UK_Pacific : 10 / 20
Italians : 29 / 37
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Think I’m gonna go ahead and call it here. Good game man. Whooped me good.
I’m going to be taking a break from league play for a while once I finish up my other game. Hopefully we can finish our series in a month or two once I get a little un-burnt out :).
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Think I’m gonna go ahead and call it here. Good game man. Whooped me good.
I’m going to be taking a break from league play for a while once I finish up my other game. Hopefully we can finish our series in a month or two once I get a little un-burnt out :).
thanks for the game zig.
i hope your aaa break rejuvenates your excitement for the game.
i look forward to continuing our series as soon as you come back.





