13L G40 DizzKneeLand33 (Axis) vs rgp44 (Allies +6)

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    Hi there!  This is to let you know that I will be taking vacation time from today, July 1, through Monday, July 15.  Take care, and see you then!

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    ok have fun

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Alexandria to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Northern Italy to Southern Italy
                1 armour moved from Romania to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        37 Sea Zone : 2 submarines
        54 Sea Zone : 2 destroyers, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        80 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 29 / 30
        Japanese : 46 / 50
        Americans : 54 / 79
        Chinese : 7 / 13
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 bombers and 2 fighters moved from Alexandria to Anglo Egyptian Sudan
                1 armour moved from Egypt to Iraq
                      Germans take Iraq from British
                1 armour moved from Egypt to Syria
                      Germans take Syria from French
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 95 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 81 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 99 Sea Zone to 81 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
                2 armour and 3 artilleries moved from Egypt to Trans-Jordan
                2 bombers and 2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 aaGuns, 5 armour, 10 artilleries, 25 infantry and 4 mech_infantrys moved from Poland to Baltic States
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                3 armour and 5 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                4 mech_infantrys placed in Germany
                Germans undo move 3.
                1 armour placed in Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Karelia to Finland
                1 fighter and 1 tactical_bomber moved from Novgorod to Finland
                2 fighters moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Suiyuyan to Shensi
                1 armour moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Kweichow to Shensi
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Caucasus
                2 aaGuns and 16 infantry moved from Yenisey to Timguska
                1 artillery moved from Novosibirsk to Timguska
                2 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Finland to Archangel
                5 infantry moved from Belarus to Archangel
                3 artilleries moved from Belarus to Archangel
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Belarus to Smolensk
                2 aaGuns moved from Western Ukraine to Bryansk
                7 artilleries and 15 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 fighters moved from Eastern Poland to Russia
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                2 armour, 2 artilleries and 4 infantry moved from Belarus to Smolensk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Smolensk
                2 armour and 2 mech_infantrys moved from Russia to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                1 mech_infantry moved from 80 Sea Zone to Persia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Shensi : 2 armour, 6 infantry and 2 mech_infantrys
        Timguska : 2 aaGuns, 1 artillery and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Bryansk : 2 aaGuns, 8 artilleries and 17 infantry
        Archangel : 1 aaGun, 5 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 5 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 infantry
        Smolensk : 1 aaGun, 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 infantry and 2 mech_infantrys
        Finland : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 31 / 34
        Japanese : 44 / 50
        Americans : 54 / 79
        Chinese : 9 / 13
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Hopei
                1 armour and 3 mech_infantrys moved from Central Mongolia to Hopei
                3 artilleries and 3 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Malaya to Kiangsi
                4 fighters and 4 tactical_bombers moved from Siam to Kiangsi
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 2 infantry moved from Kwangtung to Kiangsi
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 artillery, 9 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung
                2 armour and 1 artillery placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,5
                Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Gibraltar to Norway
                1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Norway, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Norway, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Norway to Finland
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Iceland to Finland
                2 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 aaGun moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 3 destroyers
        39 Sea Zone : 2 destroyers
        26 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        10 Sea Zone : 1 carrier, 3 submarines and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 4 infantry
        Morocco : 1 armour and 1 infantry
        Norway : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 2 transports
        Finland : 1 bomber and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 34
        Japanese : 48 / 45
        Americans : 57 / 79
        Chinese : 6 / 13
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Shensi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 6 artilleries, 1 fighter and 14 infantry
        Kweichow : 1 artillery
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 30 / 34
        Japanese : 47 / 45
        Americans : 57 / 79
        Chinese : 7 / 13
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 14 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                2 fighters moved from 125 Sea Zone to Norway
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 bomber moved from Gibraltar to Norway
                2 armour moved from Rhodesia to Union of South Africa
                1 armour moved from Eastern Persia to Persia
                3 mech_infantrys moved from Eastern Persia to Persia
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Shan State to India
                2 mech_infantrys moved from India to Yunnan
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 battleship moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 16 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hunan : 1 infantry
        Burma : 1 aaGun, 1 artillery and 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 battleship and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Norway : 1 bomber and 2 fighters
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Persia : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys
        110 Sea Zone : 1 artillery, 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 30 / 34
        Japanese : 46 / 45
        Americans : 57 / 79
        Chinese : 8 / 13
        British : 33 / 33
        UK_Pacific : 14 / 16
        Italians : 13 / 24
        ANZAC : 17 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 mech_infantry moved from Romania to Belarus
                      Italians take Belarus from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                2 aaGuns moved from Romania to Bessarabia
                1 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Southern Italy to Northern Italy
                1 armour moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Alexandria to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to India

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
        54 Sea Zone : 2 destroyers, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 27 / 34
        Japanese : 46 / 45
        Americans : 57 / 79
        Chinese : 8 / 13
        British : 32 / 33
        UK_Pacific : 14 / 16
        Italians : 17 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 80 Sea Zone to 76 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        76 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 27 / 34
        Japanese : 46 / 45
        Americans : 57 / 79
        Chinese : 8 / 13
        British : 32 / 33
        UK_Pacific : 14 / 16
        Italians : 17 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    hey, sorry, one thing I noticed, I forgot to move those US DDs at java back to Queensland, if you don’t mind editing them i’d appreciate it, I don’t see that Italy’s move would have been affected.  If you don’t want to I really need to adjust ANZAC’s move, thanks

  • 20 16 15 14

    Sure, no worries there!

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                8 armour, 10 artilleries, 25 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Germans take French Equatorial Africa from French
                      Germans take Nigeria from British
                1 submarine moved from 81 Sea Zone to 76 Sea Zone
                2 bombers and 2 fighters moved from Egypt to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 76 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser
                    Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Syria to Iraq
                5 armour, 4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                2 bombers and 2 fighters moved from 76 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 aaGuns moved from Baltic States to Novgorod
                1 armour moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Poland to Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Poland to Germany

    Place Units - Germans
                1 factory_minor placed in Iraq
                1 destroyer placed in 81 Sea Zone
                2 armour placed in Egypt
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Archangel to Karelia
                4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Belarus
                    Russians attack with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Belarus, round 2 :  4/19 hits
                        Italians roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 4 armour, 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Karelia to Norway
                2 aaGuns, 8 artilleries and 14 infantry moved from Bryansk to Belarus
                1 aaGun, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Archangel to Belarus
                2 artilleries and 5 infantry moved from Russia to Bryansk
                1 aaGun moved from Smolensk to Russia
                2 fighters moved from Western Ukraine to Russia
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                6 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tsinghai : 6 infantry
        Timguska : 2 aaGuns, 1 artillery and 16 infantry
        Kazakhstan : 2 armour and 2 mech_infantrys
        Olgiy : 1 flag
        Norway : 1 fighter and 1 tactical_bomber
        Belarus : 3 aaGuns, 4 armour, 15 artilleries, 36 infantry and 5 mech_infantrys
        Karelia : 1 artillery
        Bryansk : 2 artilleries, 5 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 4 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        92 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 2 infantry and 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 59
        Russians : 28 / 36
        Japanese : 46 / 45
        Americans : 57 / 79
        Chinese : 8 / 13
        British : 26 / 33
        UK_Pacific : 14 / 16
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Central Mongolia to Suiyuyan
                2 artilleries and 1 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Hopei to Kweichow
                6 fighters and 4 tactical_bombers moved from Kiangsi to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Anhwe to Hunan
                2 armour and 3 mech_infantrys moved from Hopei to Hunan
                2 artilleries and 2 infantry moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Hunan
                    Japanese attack with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 3 armour, 4 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                6 fighters and 4 tactical_bombers moved from Kweichow to Kiangsi
                1 aaGun moved from Anhwe to Hunan
                2 infantry moved from Shantung to Anhwe
                2 armour moved from Manchuria to Anhwe
                1 artillery moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 armour and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                Japanese collect 50 PUs (3 lost to blockades); end with 51 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Nigeria
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour and 1 infantry in Nigeria, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Nigeria, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Nigeria
                    Americans win, taking Nigeria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Americans
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Finland to Norway
                1 fighter moved from Finland to Norway
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 carrier, 5 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 armour, 1 artillery and 1 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Queensland : 1 aaGun, 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 submarine and 2 transports
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 3 submarines and 1 transport
        10 Sea Zone : 2 submarines and 2 transports
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 4 infantry
        Nigeria : 1 armour and 1 infantry
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantry
        Vyborg : 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        76 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 2 submarines
        109 Sea Zone : 1 transport
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        101 Sea Zone : 1 destroyer and 2 transports
        82 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 27 / 36
        Japanese : 53 / 51
        Americans : 55 / 75
        Chinese : 4 / 13
        British : 27 / 33
        UK_Pacific : 14 / 16
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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