@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
could have taken Berlin on a UK run-through beyond your subs but I thought that would ruin a good game
could have taken Berlin on a UK run-through beyond your subs but I thought that would ruin a good game
Whoops, yeah overlooked sz114. I thought I’d covered myself by leaving the subs in sz112 and leaving myself a scramble option. Extremely sporting of you and I appreciate it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern France to France
6 infantry moved from Northern Italy to Southern Italy
4 fighters moved from France to Southern Italy
2 armour and 1 mech_infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,4,1,2,1
Italians collect 2 PUs (14 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 bomber and 2 fighters moved from Kweichow to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in French Indo China, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Kweichow
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to Sumatra
1 bomber moved from Queensland to Kweichow
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kweichow
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 infantry
Kweichow : 2 bombers, 2 fighters and 1 infantry
Borneo : 1 flag, 2 artilleries
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
Philippines : 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 2 fighters
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines
36 Sea Zone : 1 transport
20 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 57 / 117
Russians : 16 / 0
Japanese : 16 / 20
Americans : 78 / 104
Chinese : 23 / 25
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 16 / 2
ANZAC : 23 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
Trans-Jordan : 2 infantry
Morocco : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 117
Russians : 16 / 0
Japanese : 16 / 20
Americans : 78 / 104
Chinese : 23 / 25
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 16 / 2
ANZAC : 23 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 111 PUs;
Germans buy 1 airfield, 5 armour, 2 artilleries, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Eastern Poland to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
4 fighters and 5 tactical_bombers moved from Rostov to Southern Italy
1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
4 infantry moved from Western Germany to France
3 fighters moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Bryansk to Western Germany
15 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
7 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Russia
1 armour and 1 mech_infantry placed in Western Germany
1 airfield and 1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits
Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Yenisey : 1 aaGun and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Archangel : 1 infantry
Iraq : 1 flag, 1 armour and 1 infantry
Production/PUs Summary :
Germans : 60 / 92
Russians : 16 / 0
Japanese : 16 / 20
Americans : 75 / 104
Chinese : 23 / 25
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 16 / 2
ANZAC : 23 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries and 4 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Southern Italy to Gibraltar
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
Combat - Japanese
Battle in British Somaliland
Air Battle in Gibraltar
Japanese attacks with 1 units heading to Gibraltar
British launches 5 interceptors out of Gibraltar
1 fighter owned by the Americans lost in Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
13 armour and 15 mech_infantrys moved from Eastern Persia to Persia
5 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers moved from Burma to India
5 carriers and 5 destroyers moved from 39 Sea Zone to 76 Sea Zone
2 battleships and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
8 submarines moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to India
8 submarines moved from 80 Sea Zone to 77 Sea Zone
Place Units - Japanese
3 infantry placed in India
2 artilleries and 1 infantry placed in Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,6,1,2,2,5
Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs
Based on past scrambles and the importance that the port of Gibraltar holds for the USN, I figured I’d scramble your 5 fighters there against my lone Japanese bomber. I thought I’d escaped and was home free when the ack ack got me. Ah well.
you got by 5 interceptors only to be killed by the AA! that sucks.
I at least killed a fighter, which was more than I expected. But yea it was a bit of a downer to go from the high of escaping the fighters to get hit by the aa gun. I bet that’s how the aa gunners got me too! The bomber pilot and copilot were too busy congratulating themselves for losing the fighters and way too relaxed when all of a sudden iron rain erupted all around them. Unfortunately they didn’t have time to pull out of that deadly deluge before they suffered catastrophic damage.
I knew it was a suicide mission going in, so I didn’t lose something I was expecting to keep.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Shan State to Burma
Americans take Burma from Japanese
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
2 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 4 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Hainan
Non Combat Move - Americans
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 75 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers moved from Kweichow to Shensi
2 fighters moved from Sumatra to Yunnan
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 armour, 1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 90 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier and 2 fighters placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 factory_minor placed in Kwangtung
Turn Complete - Americans
Americans collect 82 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 1 infantry
Marshall Islands : 1 flag
Formosa : 1 flag
Korea : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 2 mech_infantrys
Okinawa : 1 flag
Marianas : 1 flag
Siam : 1 flag
Hainan : 1 flag, 1 artillery
Shensi : 2 bombers
Yunnan : 1 artillery, 2 fighters and 2 infantry
Kweichow : 2 bombers
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Yenisey : 1 armour and 2 mech_infantrys
Buryatia : 2 armour and 1 mech_infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 flag, 2 submarines
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Trans-Jordan : 1 armour, 1 artillery and 4 infantry
Gibraltar : 1 aaGun and 4 fighters
United Kingdom : 2 artilleries, 2 bombers and 2 fighters
Morocco : 4 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
125 Sea Zone : 1 submarine
75 Sea Zone : 2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 4 transports
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 5 transports
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 8 fighters and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 92
Russians : 16 / 0
Japanese : 15 / 13
Americans : 82 / 107
Chinese : 23 / 25
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 23 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kweichow to Yunnan
10 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
7 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Territory Summary for Chinese :
Shensi : 10 infantry
Yunnan : 26 infantry
Tsinghai : 12 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 57 / 92
Russians : 16 / 0
Japanese : 15 / 13
Americans : 82 / 107
Chinese : 23 / 24
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 13 / 2
ANZAC : 23 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 fighters moved from Trans-Jordan to Northwest Persia
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Northwest Persia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Greece from Italians, taking Northwest Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 71 Sea Zone to 82 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 submarine placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Shensi : 1 aaGun, 2 artilleries and 6 infantry
Kweichow : 1 aaGun
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 4 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 11 infantry
Tobruk : 1 flag
Libya : 1 flag
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 3 submarines
82 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 cruiser and 1 destroyer
110 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 57 / 92
Russians : 16 / 0
Japanese : 15 / 13
Americans : 82 / 107
Chinese : 23 / 24
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 11 / 2
ANZAC : 23 / 37
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from France to Holland Belgium
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to France
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,3,4,1,1,6,4
Italians collect 2 PUs (12 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines moved from 37 Sea Zone to 75 Sea Zone
1 bomber and 1 fighter moved from Queensland to Malaya
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Sumatra to Malaya
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 armour and 1 mech_infantry placed in French Indo China
1 transport placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 infantry
Yunnan : 1 artillery and 1 infantry
Kweichow : 2 bombers, 2 fighters and 1 infantry
Malaya : 1 artillery, 1 bomber, 3 fighters and 1 infantry
Borneo : 1 flag, 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
French Indo China : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 transport
35 Sea Zone : 1 infantry
20 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
Trans-Jordan : 2 infantry
75 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 60 / 92
Russians : 16 / 0
Japanese : 15 / 13
Americans : 76 / 107
Chinese : 23 / 24
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 14 / 4
ANZAC : 23 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
Trans-Jordan : 2 infantry
Morocco : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 92
Russians : 16 / 0
Japanese : 15 / 13
Americans : 76 / 107
Chinese : 23 / 24
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 14 / 4
ANZAC : 23 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry, 6 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
16 armour moved from Kazakhstan to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 7 infantry moved from France to Normandy Bordeaux
5 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 armour moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Combat - Germans
Battle in Northwest Persia
Germans attack with 18 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 18 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 3 bombers, 10 fighters, 7 infantry and 7 tactical_bombers
British defend with 1 aaGun and 11 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 3 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter and 7 infantry
Casualties for British: 1 aaGun and 11 infantry
Casualties for Americans: 1 aaGun, 5 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Germany to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Germany
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
5 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 infantry placed in Novgorod
4 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 5.
2 tactical_bombers placed in Germany
2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Sorry for the edits. I camethisclose to buying a carrier. And when I went to my noncom I started to make my move like I had gotten a carrier. I couldn’t figure out why it wasn’t letting me move 2 fighters into sz113 so I ‘fixed’ it by throwing the carrier I thought I’d bought in there and I planned to just delete the one I placed. Needless to say, I didn’t have a carrier to place and then delete . . . so I had to adjust my noncom some. Anywho, everything should be good. I’ve double checked to make sure I didn’t add something without deleting it somewhere else. Please triple check in case I missed something.
And good move with taking NW Persia. I should’ve stuck some of my Japanese in there to make sure you couldn’t pull that stunt.
those Russians had been sitting around the whole game, finally got some use out of them.