13LG40 NT RGP44 (allies+8) vs Seth (axis)

  • '15

    yep


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                2 fighters moved from Southern Italy to Normandy Bordeaux
                2 fighters moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 1 units heading to Gibraltar
                    British launches 1 interceptors out of Gibraltar
                    1 bomber owned by the Italians lost in Gibraltar
                    Air Battle is over, the attackers have all died
                Battle in Normandy Bordeaux
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to France
                2 fighters moved from Normandy Bordeaux to France
                1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 3 infantry placed in Northern Italy
                Italians undo move 1.
                2 infantry placed in Southern France
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking 20 Sea Zone from Japanese, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from Caroline Islands to 36 Sea Zone
                2 fighters moved from 19 Sea Zone to Kweichow
                1 bomber moved from Western Australia to Kweichow
                1 fighter moved from Caroline Islands to Queensland
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Shantung to Anhwe

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Kweichow : 1 bomber and 2 fighters
        Anhwe : 1 infantry
        Borneo : 1 flag, 2 artilleries and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Philippines : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        43 Sea Zone : 2 transports
        36 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        20 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 23 / 32
        Japanese : 23 / 39
        Americans : 69 / 90
        Chinese : 22 / 23
        British : 29 / 39
        UK_Pacific : 0 / 0
        Italians : 18 / 12
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        Trans-Jordan : 2 infantry
        Morocco : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 23 / 32
        Japanese : 23 / 39
        Americans : 69 / 90
        Chinese : 22 / 23
        British : 29 / 39
        UK_Pacific : 0 / 0
        Italians : 18 / 12
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Tambov to Russia
                1 infantry moved from Smolensk to Russia
                25 armour, 22 artilleries, 2 bombers, 6 fighters, 15 infantry, 24 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                3 tactical_bombers moved from Novgorod to Russia
                2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                1 bomber moved from Western Germany to Russia
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 mech_infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 27 armour, 22 artilleries, 3 bombers, 8 fighters, 17 infantry, 27 mech_infantrys and 7 tactical_bombers
                    Russians defend with 5 aaGuns, 1 airfield, 6 armour, 11 artilleries, 1 factory_major, 5 fighters, 64 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Germans captures 32PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour, 3 bombers, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 11 armour, 22 artilleries, 2 fighters, 17 infantry and 27 mech_infantrys
                    Casualties for Russians: 5 aaGuns, 6 armour, 11 artilleries, 5 fighters, 64 infantry, 7 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                2 fighters moved from Russia to Eastern Poland
                2 tactical_bombers moved from Russia to Eastern Poland
                2 bombers moved from Russia to Eastern Poland
                4 fighters and 5 tactical_bombers moved from Russia to Rostov
                1 bomber moved from Russia to Bryansk
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                2 submarines moved from 112 Sea Zone to 113 Sea Zone
                6 infantry moved from France to Western Germany

    Place Units - Germans
                1 artillery placed in France
                3 mech_infantrys placed in Ukraine
                3 armour, 2 fighters, 1 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 92 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Yenisey : 1 aaGun and 3 infantry
        Trans-Jordan : 1 infantry
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Vologda : 1 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 60 / 117
        Russians : 16 / 0
        Japanese : 23 / 39
        Americans : 69 / 90
        Chinese : 22 / 23
        British : 29 / 39
        UK_Pacific : 0 / 0
        Italians : 18 / 12
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 fighters and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Burma to French Indo China

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Ceylon
                Battle in French Indo China
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 factory_minor and 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking French Indo China from Americans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from French Indo China to Burma
                5 artilleries and 5 infantry moved from Yunnan to Burma
                2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 6 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 submarines moved from 41 Sea Zone to 39 Sea Zone
                3 armour moved from India to Eastern Persia
                9 armour and 13 mech_infantrys moved from Persia to Eastern Persia
                2 fighters and 3 tactical_bombers moved from Rostov to Persia
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 43 Sea Zone to Burma

    Place Units - Japanese
                3 infantry placed in Persia
                3 fighters placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,4,5,2,4,2,4,6,6,4,3,5,1,2,1,5,6,6,6,2,4,4,6,6,2,1,1,3,1,1,5,2,5,3,1,3,5,1,4,5,5,3,1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,5,1,1,6,4,1,5
                Japanese collect 15 PUs (10 lost to blockades); end with 15 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Siam
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 37 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 :  9/15 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Malaya
                Battle in Siam
                Battle in Shan State
                Battle in Marianas
                Battle in Formosa
                Battle in Normandy Bordeaux
                    Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/7 hits
                        Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Malaya from Japanese, taking Siam from Japanese, taking Shan State from Japanese, taking Marianas from Japanese, taking Formosa from Japanese, taking Normandy Bordeaux from Italians with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Holland Belgium
                    Americans attack with 2 bombers, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                        Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Holland Belgium to United Kingdom
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                4 fighters moved from Eastern United States to Gibraltar
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Southeast Mexico to Gibraltar
                2 destroyers moved from 64 Sea Zone to 90 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                4 bombers moved from Queensland to Kweichow
                2 fighters moved from Queensland to Sumatra
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 2 mech_infantrys moved from Korea to Buryatia
                1 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kwangtung to Kwangsi

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery, 4 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 79 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Formosa : 1 flag, 1 artillery
        Kwangsi : 1 artillery and 1 infantry
        Korea : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 mech_infantry
        Okinawa : 1 flag
        Marianas : 1 flag, 1 infantry
        Siam : 1 flag, 1 infantry
        Kweichow : 4 bombers
        Hunan : 1 infantry
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 armour and 2 mech_infantrys
        Sumatra : 1 flag, 1 artillery and 2 fighters
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 9 fighters, 5 submarines, 1 tactical_bomber and 4 transports
        26 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 transport
        22 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
        Gibraltar : 1 aaGun, 5 fighters and 2 infantry
        Egypt : 1 armour, 1 artillery and 4 infantry
        United Kingdom : 2 artilleries, 2 bombers and 2 infantry
        Morocco : 1 aaGun, 3 artilleries and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 submarine
        90 Sea Zone : 2 destroyers
        101 Sea Zone : 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 3 destroyers, 2 submarines and 5 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 57 / 117
        Russians : 16 / 0
        Japanese : 19 / 20
        Americans : 78 / 104
        Chinese : 22 / 23
        British : 29 / 39
        UK_Pacific : 0 / 0
        Italians : 16 / 12
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                21 infantry moved from Hunan to Yunnan
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi
                2 infantry placed in Kweichow
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Yunnan : 22 infantry
        Kweichow : 14 infantry

    Production/PUs Summary :

    Germans : 57 / 117
        Russians : 16 / 0
        Japanese : 18 / 20
        Americans : 78 / 104
        Chinese : 23 / 25
        British : 29 / 39
        UK_Pacific : 0 / 0
        Italians : 16 / 12
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 carrier, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Tobruk to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Egypt to Trans-Jordan
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 aaGun, 2 artilleries and 6 infantry moved from Kweichow to Shensi
                1 fighter moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 carrier placed in 110 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Shensi : 1 aaGun, 2 artilleries and 6 infantry
        Kweichow : 1 aaGun
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun and 5 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        110 Sea Zone : 2 carriers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 57 / 117
        Russians : 16 / 0
        Japanese : 18 / 20
        Americans : 78 / 104
        Chinese : 23 / 25
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 12
        ANZAC : 21 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    could have taken Berlin on a UK run-through beyond your subs but I thought that would ruin a good game


  • @rgp44:

    could have taken Berlin on a UK run-through beyond your subs but I thought that would ruin a good game

    Whoops, yeah overlooked sz114. I thought I’d covered myself by leaving the subs in sz112 and leaving myself a scramble option. Extremely sporting of you and I appreciate it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to France
                6 infantry moved from Northern Italy to Southern Italy
                4 fighters moved from France to Southern Italy
                2 armour and 1 mech_infantry moved from Northern Italy to France
                3 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to France

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 fighter moved from Southern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2,4,1,2,1
                Italians collect 2 PUs (14 lost to blockades); end with 2 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 bomber and 2 fighters moved from Kweichow to French Indo China

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in French Indo China, round 2 :  4/7 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to Kweichow
                2 fighters moved from French Indo China to Kweichow
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Queensland to Sumatra
                1 bomber moved from Queensland to Kweichow
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Anhwe to Kweichow

    Place Units - ANZAC
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Kweichow : 2 bombers, 2 fighters and 1 infantry
        Borneo : 1 flag, 2 artilleries
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        Philippines : 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 2 fighters
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 submarines
        36 Sea Zone : 1 transport
        20 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 117
        Russians : 16 / 0
        Japanese : 16 / 20
        Americans : 78 / 104
        Chinese : 23 / 25
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 2
        ANZAC : 23 / 37
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        Trans-Jordan : 2 infantry
        Morocco : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 117
        Russians : 16 / 0
        Japanese : 16 / 20
        Americans : 78 / 104
        Chinese : 23 / 25
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 2
        ANZAC : 23 / 37
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 111 PUs;
                Germans buy 1 airfield, 5 armour, 2 artilleries, 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                1 armour moved from Caucasus to Iraq
                      Germans take Northwest Persia from British
                      Germans take Iraq from Russians
                2 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Eastern Poland to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 3 fighters and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Holland Belgium to Western Germany
                4 fighters and 5 tactical_bombers moved from Rostov to Southern Italy
                1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
                4 infantry moved from Western Germany to France
                3 fighters moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Bryansk to Western Germany
                15 armour moved from Russia to Kazakhstan
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                7 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Russia
                1 armour and 1 mech_infantry placed in Western Germany
                1 airfield and 1 fighter placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Germany: 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from Russia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Iraq, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Yenisey : 1 aaGun and 3 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Archangel : 1 infantry
        Iraq : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 60 / 92
        Russians : 16 / 0
        Japanese : 16 / 20
        Americans : 75 / 104
        Chinese : 23 / 25
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 16 / 2
        ANZAC : 23 / 37
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 4 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Southern Italy to Gibraltar
                2 infantry moved from Ceylon to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to British Somaliland

    Combat - Japanese
                Battle in British Somaliland
                Air Battle in Gibraltar
                    Japanese attacks with 1 units heading to Gibraltar
                    British launches 5 interceptors out of Gibraltar
                    1 fighter owned by the Americans lost in Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    1 bomber killed by AA
                    Bombing raid in Gibraltar causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                13 armour and 15 mech_infantrys moved from Eastern Persia to Persia
                5 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers moved from Burma to India
                5 carriers and 5 destroyers moved from 39 Sea Zone to 76 Sea Zone
                2 battleships and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                8 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Persia to India
                8 submarines moved from 80 Sea Zone to 77 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                2 artilleries and 1 infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,6,1,2,2,5
                Japanese collect 8 PUs (8 lost to blockades); end with 8 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 13 PUs


  • Based on past scrambles and the importance that the port of Gibraltar holds for the USN, I figured I’d scramble your 5 fighters there against my lone Japanese bomber. I thought I’d escaped and was home free when the ack ack got me. Ah well.

  • '15

    you got by 5 interceptors only to be killed by the AA!  that sucks.

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