13L G40 DizzKneeLand33 (Axis) vs rgp44 (Allies +6)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Szechwan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 fighter and 11 infantry
        Tsinghai : 2 infantry
        Szechwan : 5 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 35
        Japanese : 40 / 52
        Americans : 52 / 77
        Chinese : 5 / 12
        British : 29 / 35
        UK_Pacific : 17 / 26
        Italians : 13 / 18
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 mech_infantry moved from Eastern Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 cruiser moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Egypt to Iraq
                1 fighter moved from India to Shan State
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from India to Hunan
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Iraq, round 2 :  1/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 :  0/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 4 :  3/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from India to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Alexandria to Egypt
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 121 Sea Zone to 106 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 factory_minor placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,6
                British collect 27 PUs (5 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Shan State : 1 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 battleship and 1 transport
        96 Sea Zone : 1 cruiser
        106 Sea Zone : 1 destroyer and 2 transports
        Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 35
        Japanese : 37 / 52
        Americans : 52 / 77
        Chinese : 7 / 12
        British : 32 / 27
        UK_Pacific : 18 / 18
        Italians : 12 / 18
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                1 artillery and 2 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                1 armour moved from Algeria to Libya
                2 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Romania to Slovakia Hungary
                1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 35
        Japanese : 37 / 52
        Americans : 52 / 77
        Chinese : 7 / 12
        British : 32 / 27
        UK_Pacific : 18 / 18
        Italians : 13 / 23
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 35
        Japanese : 37 / 52
        Americans : 52 / 77
        Chinese : 7 / 12
        British : 32 / 27
        UK_Pacific : 18 / 18
        Italians : 13 / 23
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                2 armour, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
                2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from 96 Sea Zone to Western Germany
                1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                3 armour moved from Greece to Yugoslavia
                1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
                2 aaGuns, 5 artilleries and 22 infantry moved from Poland to Slovakia Hungary
                5 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery and 2 infantry placed in France
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania
                7 infantry moved from Olgiy to Kansu

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Kansu
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Kansu, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 6 infantry in Kansu, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians winGermans win with no units remaining, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Caucasus to Iraq
                3 infantry moved from Novgorod to Belarus
                4 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Poland to Novgorod
                2 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                3 mech_infantrys moved from Eastern Poland to Belarus
                2 armour moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Samara to Novosibirsk
                2 fighters moved from Romania to Novgorod
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                7 infantry moved from Eastern Poland to Western Ukraine
                4 artilleries moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun and 9 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun and 7 infantry moved from Ulaanbaatar to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Yunnan : 2 armour and 2 mech_infantrys
        Kansu : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 infantry
        Belarus : 2 aaGuns, 2 armour, 7 artilleries, 12 infantry and 3 mech_infantrys
        Bryansk : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 7 artilleries and 17 infantry
        Novosibirsk : 1 artillery
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 mech_infantry
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 39 / 45
        Japanese : 36 / 52
        Americans : 52 / 77
        Chinese : 8 / 12
        British : 32 / 27
        UK_Pacific : 18 / 18
        Italians : 13 / 23
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 4 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                2 carriers moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Anhwe to Shensi
                1 artillery moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
                2 bombers and 2 fighters moved from Kiangsi to Hunan
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 bombers, 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers could not land in Hunan and were removed
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Hunan to 35 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 artillery and 9 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 infantry moved from Siberia to Amur
                1 artillery moved from Anhwe to Kiangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsi
                2 armour and 1 mech_infantry moved from Shantung to Kiangsi
                2 fighters and 2 tactical_bombers moved from Shensi to Anhwe

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                2 fighters placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        10 Sea Zone : 2 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Gibraltar : 1 artillery and 3 infantry
        United Kingdom : 1 bomber
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag, 1 armour and 3 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 45
        Japanese : 45 / 47
        Americans : 52 / 72
        Chinese : 5 / 12
        British : 32 / 27
        UK_Pacific : 18 / 18
        Italians : 13 / 23
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Szechwan to Shensi
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  0/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Szechwan to Sikang
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 13 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 45
        Japanese : 44 / 47
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 32 / 27
        UK_Pacific : 18 / 18
        Italians : 13 / 23
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      British take 106 Sea Zone from Germans
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Shan State to Siam
                1 fighter moved from Yunnan to Siam
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Morocco
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                    British win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Siam
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Siam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Siam
                    retreated to Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 fighter moved from Siam to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Egypt to Gibraltar
                2 artilleries and 6 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,3,2,3,6
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Kweichow : 2 infantry
        Burma : 2 artilleries and 6 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
        80 Sea Zone : 1 battleship and 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 37 / 45
        Japanese : 43 / 47
        Americans : 52 / 72
        Chinese : 7 / 12
        British : 33 / 28
        UK_Pacific : 18 / 18
        Italians : 12 / 23
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
                1 armour and 3 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Romania
                    Italians attack with 3 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Romania from Russians with 3 armour, 3 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Slovakia Hungary to Romania
                1 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria

    Place Units - Italians
                2 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 33 / 45
        Japanese : 43 / 47
        Americans : 52 / 72
        Chinese : 7 / 12
        British : 32 / 28
        UK_Pacific : 18 / 18
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        80 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 33 / 45
        Japanese : 43 / 47
        Americans : 52 / 72
        Chinese : 7 / 12
        British : 32 / 28
        UK_Pacific : 18 / 18
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                      Germans take Baltic States from Russians
                1 armour, 10 artilleries and 26 infantry moved from Slovakia Hungary to Poland
                4 armour and 4 mech_infantrys moved from Germany to Poland
                2 armour, 2 artilleries and 4 infantry moved from Alexandria to Egypt
                4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Western Germany to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Egypt
                    Germans attack with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
                    Germans win, taking Egypt from British with 5 armour, 3 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 7 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys
                Battle in Poland
                    Germans attack with 5 armour, 10 artilleries, 26 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 5 armour, 10 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 submarines moved from 96 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                2 bombers and 2 fighters moved from Egypt to Alexandria
                3 armour moved from Yugoslavia to Greece
                1 armour and 1 mech_infantry moved from Yugoslavia to Western Germany
                1 submarine moved from 119 Sea Zone to 117 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 artillery and 2 infantry placed in France
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Vyborg
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Baltic States

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    retreated to Eastern Poland
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    retreated to Baltic States
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    retreated to Vyborg
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Vyborg to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Baltic States to Novgorod
                2 artilleries moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Yunnan to Shensi
                6 infantry moved from Kansu to Shensi
                2 aaGuns and 16 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 2 mech_infantrys placed in Russia
                1 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Shensi : 2 armour, 6 infantry and 2 mech_infantrys
        Yenisey : 2 aaGuns and 16 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
        Karelia : 1 artillery and 1 infantry
        Bryansk : 5 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 7 artilleries and 16 infantry
        Novosibirsk : 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 mech_infantry
        Northwest Persia : 1 flag, 1 infantry and 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 30 / 30
        Japanese : 43 / 47
        Americans : 52 / 72
        Chinese : 7 / 12
        British : 30 / 28
        UK_Pacific : 18 / 18
        Italians : 14 / 19
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Central Mongolia
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
                2 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                3 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
                4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Siam
                2 fighters and 2 tactical_bombers moved from Kiangsi to Siam
                4 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Amur to Ulaanbaatar
                1 artillery moved from Kiangsi to Anhwe
                1 mech_infantry moved from Kiangsi to Kwangtung
                2 armour moved from Kiangsi to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total

  • 20 16 15 14

    Hi there!  I wanted to explain my edit on the above.  The program allowed me to move the fighters from SZ6 to SZ37; however, they had no place to land, and so this was an illegal move (I thought I had clicked “undo” from this move, but apparently I did not).  Therefore, I removed them from the sea zone and placed them back where they started originally and did not allow them to move again.  If you look in the game history, you will see that there were 4 hits on the destroyer, so this didn’t affect the battle at all.

    If you have any questions/concerns about my solution just let me know.  Thanks!

  • 15

    no problem.  need loss choices for battle off of Malaya, I got 7 hits in round 1.

  • 20 16 15 14

    Lets go with this:

    1 hit on battleship, 1 hit on one of the carriers, 2 hits on another carrier (sinking it), 1 sub, 2 destroyers.

    Sorry, but it’s hard to tell the next OOL until I see your casualties and next attack roll, because of the board situation.  :)  But, I will hopefully be available quickly for the next round.

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