i am away for the weekend, so maybe sunday night
13L G40 snake11eyes(axis) vs hank13(allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
2 fighters moved from Japan to 33 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
1 fighter moved from Anhwe to YunnanCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 2 infantry
ANZAC defend with 1 artillery
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Japanese attack with 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 fighter
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 3 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 2 destroyers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 106
Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 5 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transportsNon Combat Move - Japanese
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 bombers moved from 33 Sea Zone to Paulau Island
2 fighters moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Japanese collect 48 PUs; end with 48 PUs total -
Got em all second round, ouch sorry about the dice there
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Wow. You turned a 47% chance into a win with 8 units left! Well done!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Queensland to 33 Sea Zone -
3 bombers into sz 6. Would you like to scramble your fighters?
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The japs are still raging with bloodlust so I’ll scramble all 3 thanks :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Queensland to 33 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 bombers and 2 transports
Japanese defend with 3 fighters
Americans roll dice for 3 bombers and 2 transports in 6 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 1 : 3/3 hits
3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans retreated to 5 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 bombers
Battle in 33 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 2 submarines
Japanese defend with 1 battleship, 2 destroyers and 1 submarine
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 bombers and 2 destroyers in 33 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 battleship and 2 destroyers in 33 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 2 destroyers in 33 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship, 2 destroyers and 1 submarine
Casualties for Americans: 2 destroyers and 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to United Kingdom
2 bombers moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines and 2 transports
5 Sea Zone : 1 artillery, 3 infantry and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 43 / 50
Russians : 34 / 37
Japanese : 48 / 48
Americans : 50 / 70
Chinese : 8 / 11
British : 33 / 26
UK_Pacific : 14 / 10
Italians : 18 / 33
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m not one to complain about bad dice, so I’ll just stop writing :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
5 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Kweichow, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 3/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 : 2/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Jehol : 1 flag, 1 infantry
Yunnan : 1 infantry
Kweichow : 3 infantry
Hopei : 1 fighter
Anhwe : 4 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 34 / 37
Japanese : 44 / 48
Americans : 50 / 70
Chinese : 12 / 20
British : 33 / 26
UK_Pacific : 14 / 10
Italians : 18 / 33
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Shan State: 2 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from French Indo China to Yunnan
3 mech_infantrys moved from India to Yunnan
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to Persia
3 infantry and 1 mech_infantry moved from Iraq to Persia
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,3,2,6,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 3 mech_infantrys and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
39 Sea Zone : 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 23 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 3 artilleries and 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 destroyers and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 43 / 50
Russians : 34 / 37
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 12 / 20
British : 33 / 30
UK_Pacific : 16 / 16
Italians : 18 / 33
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Ouch I felt that one
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 2 airfields and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Greece to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Yugoslavia
3 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 airfield placed in Gibraltar
1 airfield placed in Morocco
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Malaya : 1 infantry
Borneo : 1 artillery and 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 submarines
36 Sea Zone : 1 cruiser
62 Sea Zone : 2 submarines and 1 transport
Anglo Egyptian Sudan : 2 infantryProduction/PUs Summary :
Germans : 43 / 50
Russians : 34 / 37
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 12 / 20
British : 30 / 30
UK_Pacific : 16 / 16
Italians : 21 / 36
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to RussiaTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 43 / 50
Russians : 34 / 37
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 12 / 20
British : 30 / 30
UK_Pacific : 16 / 16
Italians : 21 / 36
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
4 infantry moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
7 armour, 3 artilleries and 14 infantry moved from Baltic States to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Alexandria to 80 Sea Zone
9 bombers moved from Alexandria to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
4 tactical_bombers moved from Western Germany to Belarus
1 fighter moved from Southern Italy to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Germany to MoroccoCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 4 infantry and 4 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Germans attack with 9 bombers and 3 infantry
Russians defend with 4 infantry
Germans win, taking Western Ukraine from Russians with 9 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Novgorod
Germans attack with 7 armour, 3 artilleries and 21 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 7 armour, 3 artilleries and 21 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Karelia to Novgorod
5 aaGuns moved from Baltic States to Novgorod
4 tactical_bombers moved from Belarus to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
9 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Western Germany to Poland
3 infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Holland Belgium to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 armour, 1 bomber and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Northern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Wow, I just realized you had posted 2 days ago!
Sorry, I will do my turn tomorrow after work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 3/5 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 artilleries, 3 infantry and 5 mech_infantrys moved from Russia to Bryansk
2 aaGuns, 1 artillery and 5 infantry moved from Archangel to Vologda
6 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 infantry
EDIT: Adding units owned by Russians to Russia: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Amur : 2 aaGuns and 4 infantry
Bryansk : 2 aaGuns, 2 armour, 12 artilleries, 2 fighters, 13 infantry, 20 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 1 fighter and 12 infantry
Ukraine : 1 factory_minor and 2 infantry
Vologda : 2 aaGuns, 1 artillery and 11 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 29 / 29
Japanese : 42 / 48
Americans : 50 / 70
Chinese : 12 / 20
British : 30 / 30
UK_Pacific : 16 / 16
Italians : 21 / 36
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Sorry for delay in play, having a family issue, have to request a hold in play till July 1.
Thanks for the understanding
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Not a problem. How about we push it back to July 6th - July 1st is a long weekend in Canada and I will be away for about a week.
Hope everything works out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 5 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Paulau Island to Anhwe
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 3 infantry and 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 27
Casualties for Americans: 1 artillery, 3 infantry and 2 transports
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Anhwe
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Chinese defend with 4 infantry
retreated to Anhwe
Chinese win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 5 Sea Zone to Japan
2 bombers moved from Anhwe to Kiangsu
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Paulau Island to PhilippinesPlace Units - Japanese
2 artilleries and 1 mech_infantry placed in Kiangsu
2 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Japanese collect 43 PUs; end with 45 PUs total





