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13L G40 snake11eyes(axis) vs hank13(allies+10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                2 fighters moved from Japan to 33 Sea Zone
                1 battleship, 2 carriers, 2 destroyers and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                2 bombers and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 fighter moved from Anhwe to Yunnan

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Borneo
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 fighter
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 7 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 bombers, 2 destroyers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 106
                    Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 5 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports

    Non Combat Move - Japanese
                2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                2 bombers moved from 33 Sea Zone to Paulau Island
                2 fighters moved from 43 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Japanese collect 48 PUs; end with 48 PUs total


  • Got em all second round, ouch sorry about the dice there

  • TripleA

    Wow. You turned a 47% chance into a win with 8 units left! Well done!

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 bombers moved from Queensland to 33 Sea Zone

  • TripleA

    3 bombers into sz 6. Would you like to scramble your fighters?


  • The japs are still raging with bloodlust so I’ll scramble all 3 thanks :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 bombers moved from Queensland to 33 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers and 2 transports
                    Japanese defend with 3 fighters
                        Americans roll dice for 3 bombers and 2 transports in 6 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 1 :  3/3 hits
                        3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans retreated to 5 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 3 bombers
                Battle in 33 Sea Zone
                    Americans attack with 2 bombers, 2 destroyers and 2 submarines
                    Japanese defend with 1 battleship, 2 destroyers and 1 submarine
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 2 bombers and 2 destroyers in 33 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 33 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 33 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship, 2 destroyers and 1 submarine
                    Casualties for Americans: 2 destroyers and 1 submarine
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to United Kingdom
                2 bombers moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        26 Sea Zone : 3 submarines and 2 transports
        5 Sea Zone : 1 artillery, 3 infantry and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 48 / 48
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 33 / 26
        UK_Pacific : 14 / 10
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I’m not one to complain about bad dice, so I’ll just stop writing :(

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                5 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Kweichow, round 1 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  3/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Kweichow : 3 infantry
        Hopei : 1 fighter
        Anhwe : 4 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 44 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 33 / 26
        UK_Pacific : 14 / 10
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Yunnan: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                2 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from French Indo China to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Persia
                3 infantry and 1 mech_infantry moved from Iraq to Persia
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,3,2,6,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 fighter

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 mech_infantrys and 1 tactical_bomber
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        39 Sea Zone : 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 23 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 3 artilleries and 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 2 destroyers and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 33 / 30
        UK_Pacific : 16 / 16
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Ouch I felt that one


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 airfields and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Gibraltar
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery moved from Greece to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 aaGuns moved from Slovakia Hungary to Yugoslavia
                3 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 airfield placed in Morocco
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Borneo : 1 artillery and 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 submarines
        36 Sea Zone : 1 cruiser
        62 Sea Zone : 2 submarines and 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 30 / 30
        UK_Pacific : 16 / 16
        Italians : 21 / 36
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Novgorod to Russia

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 30 / 30
        UK_Pacific : 16 / 16
        Italians : 21 / 36
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                4 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                7 armour, 3 artilleries and 14 infantry moved from Baltic States to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 bomber moved from Alexandria to 80 Sea Zone
                9 bombers moved from Alexandria to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                4 tactical_bombers moved from Western Germany to Belarus
                1 fighter moved from Southern Italy to Gibraltar
                2 fighters and 1 tactical_bomber moved from Western Germany to Morocco

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 4 infantry and 4 tactical_bombers
                    Russians defend with 4 infantry
                    Germans win, taking Belarus from Russians with 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in Western Ukraine
                    Germans attack with 9 bombers and 3 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Western Ukraine from Russians with 9 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Novgorod
                    Germans attack with 7 armour, 3 artilleries and 21 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 7 armour, 3 artilleries and 21 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Karelia to Novgorod
                5 aaGuns moved from Baltic States to Novgorod
                4 tactical_bombers moved from Belarus to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                9 bombers moved from Western Ukraine to Eastern Poland
                1 bomber moved from 80 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Western Germany to Poland
                3 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries moved from Holland Belgium to 110 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 armour, 1 bomber and 8 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Northern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • TripleA

    Wow, I just realized you had posted 2 days ago!

    Sorry, I will do my turn tomorrow after work.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  3/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 artilleries, 3 infantry and 5 mech_infantrys moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 5 infantry moved from Archangel to Vologda
                6 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 3 infantry
                EDIT: Adding units owned by Russians to Russia: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 4 infantry
        Bryansk : 2 aaGuns, 2 armour, 12 artilleries, 2 fighters, 13 infantry, 20 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major, 1 fighter and 12 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Vologda : 2 aaGuns, 1 artillery and 11 infantry
        Volgograd : 1 factory_minor
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 29 / 29
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 30 / 30
        UK_Pacific : 16 / 16
        Italians : 21 / 36
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Sorry for delay in play, having a family issue, have to request a hold in play till July 1.

    Thanks for the understanding

  • TripleA

    Not a problem. How about we push it back to July 6th - July 1st is a long weekend in Canada and I will be away for about a week.

    Hope everything works out.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 5 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Paulau Island to Anhwe
                2 fighters moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 artillery, 3 infantry and 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 artillery, 3 infantry and 2 transports
                Battle in 36 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in Anhwe
                    Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                    Chinese defend with 4 infantry
                    retreated to Anhwe
                    Chinese win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 5 Sea Zone to Japan
                2 bombers moved from Anhwe to Kiangsu
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Paulau Island to Philippines

    Place Units - Japanese
                2 artilleries and 1 mech_infantry placed in Kiangsu
                2 bombers and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                Japanese collect 43 PUs; end with 45 PUs total

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