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13L G40 snake11eyes(axis) vs hank13(allies+10)

  • TripleA

    Scramble please!


  • Just checking lol,

    Round 1 11 hits ool?

  • TripleA

    Ouch.

    tip the bs and carriers
    kill the destroyers, 3 anzac fighters and 1 US tac. bomber and 1 US fighter

    Also, try to get at least 20 hits for the US on their counter roll (I don’t think I have 20 units, so try to figure something out).


  • Hmmmm maybe if I edit a few more fighters in for you that will do the trick lol,
    Won’t get back to this till this evening but will update with your hits, my casualty choices and round 2 hits for ool then


  • Ok you got 7 I took 1 hit to bb sunk both carriers and 2 destroyers,

    round 2 1 sneak attack hit with my sub, take a carrier or cruiser?

  • TripleA

    carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Russians
                2 fighters moved from Japan to 33 Sea Zone
                1 battleship, 2 carriers, 2 destroyers and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                2 bombers and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 61 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 destroyers and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Yunnan
                1 fighter moved from Anhwe to Yunnan

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Borneo
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery
                    UK_Pacific win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 fighter
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 mech_infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 7 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
                    Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 bombers, 2 destroyers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 106
                    Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters and 5 tactical_bombers
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports

    Non Combat Move - Japanese
                2 tactical_bombers moved from 33 Sea Zone to Paulau Island
                2 bombers moved from 33 Sea Zone to Paulau Island
                2 fighters moved from 43 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Japanese collect 48 PUs; end with 48 PUs total


  • Got em all second round, ouch sorry about the dice there

  • TripleA

    Wow. You turned a 47% chance into a win with 8 units left! Well done!

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 bombers moved from Queensland to 33 Sea Zone

  • TripleA

    3 bombers into sz 6. Would you like to scramble your fighters?


  • The japs are still raging with bloodlust so I’ll scramble all 3 thanks :wink:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 bombers moved from Queensland to 33 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers and 2 transports
                    Japanese defend with 3 fighters
                        Americans roll dice for 3 bombers and 2 transports in 6 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 1 :  3/3 hits
                        3 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans retreated to 5 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 3 bombers
                Battle in 33 Sea Zone
                    Americans attack with 2 bombers, 2 destroyers and 2 submarines
                    Japanese defend with 1 battleship, 2 destroyers and 1 submarine
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 2 bombers and 2 destroyers in 33 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 33 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 33 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans , 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship, 2 destroyers and 1 submarine
                    Casualties for Americans: 2 destroyers and 1 submarine
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to United Kingdom
                2 bombers moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        26 Sea Zone : 3 submarines and 2 transports
        5 Sea Zone : 1 artillery, 3 infantry and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 48 / 48
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 33 / 26
        UK_Pacific : 14 / 10
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I’m not one to complain about bad dice, so I’ll just stop writing :(

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                5 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Kweichow, round 1 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 3 :  3/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Kweichow : 3 infantry
        Hopei : 1 fighter
        Anhwe : 4 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 44 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 33 / 26
        UK_Pacific : 14 / 10
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Yunnan: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                2 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from Shan State: 2 infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from French Indo China to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Persia
                3 infantry and 1 mech_infantry moved from Iraq to Persia
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,3,2,6,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 fighter

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 mech_infantrys and 1 tactical_bomber
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        39 Sea Zone : 1 cruiser and 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 23 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 3 artilleries and 2 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 2 destroyers and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 33 / 30
        UK_Pacific : 16 / 16
        Italians : 18 / 33
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Ouch I felt that one


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 airfields and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Gibraltar
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery moved from Greece to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                2 aaGuns moved from Slovakia Hungary to Yugoslavia
                3 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 airfield placed in Morocco
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Borneo
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Borneo : 1 artillery and 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 submarines
        36 Sea Zone : 1 cruiser
        62 Sea Zone : 2 submarines and 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 30 / 30
        UK_Pacific : 16 / 16
        Italians : 21 / 36
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Novgorod to Russia

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 2 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 34 / 37
        Japanese : 42 / 48
        Americans : 50 / 70
        Chinese : 12 / 20
        British : 30 / 30
        UK_Pacific : 16 / 16
        Italians : 21 / 36
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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