13L G40 wheatbeer (Axis) vs seththenewb (Allies +12) game 2
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Please use this file. Got distracted by trying to figure out why China wouldn’t be able to DOW. Forgot to make a crucial retrograde movement. :-D
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The issue is address on page 35 of the European rulebook (in the added section for Global rules) under China, Political Situation.
“China can’t declare war on a European Axis power unless one of those powers first declares war on it”
It would be funny if I could secure Hong Kong with Italy … but I am pretty sure you won’t let me get away with that now :lol:
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I don’t see any file attached to that message.
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forgot the file
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The issue is address on page 35 of the European rulebook (in the added section for Global rules) under China, Political Situation.
“China can’t declare war on a European Axis power unless one of those powers first declares war on it”
It would be funny if I could secure Hong Kong with Italy … but I am pretty sure you won’t let me get away with that now :lol:
My riposte would be that Italy is now a global power. They lost the Euro nomenclature when they took Burma, West India, and built an IC there :wink:
Very well then, edit accordingly. Um, that infantry goes back to Yunnan. And one less inf place to Yunnan in favor of another infantry in Jehol. It’s probably easier to just pluck the guy from Burma and add one to Jehol
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Wait, NO!
I can indeed take Burma! :-D
Political Situation: China begins the game at war with Japan. China can’t declare war on a European Axis power
unless one of those powers first either declares war on China or moves units into a territory into which Chinese units
are allowed to move. A state of war between China and one Axis power won’t affect its relations with the other Axis
powers.So leave the edits aside, China owns Burma until you do something about it. :evil:
It helps to read the entire rule :roll:
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@seththenewb:
The issue is address on page 35 of the European rulebook (in the added section for Global rules) under China, Political Situation.
“China can’t declare war on a European Axis power unless one of those powers first declares war on it”
It would be funny if I could secure Hong Kong with Italy … but I am pretty sure you won’t let me get away with that now :lol:
My riposte would be that Italy is now a global power. They lost the Euro nomenclature when they took Burma, West India, and built an IC there :wink:
Hehe, my sarcastic wit was right for once! I was thinking not being able to DOW is an injustice when Burma is Italian. So . . . go ahead and try to take Burma if you want. China can at least try to get it back. :-D
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@seththenewb:
It helps to read the entire rule :roll:
My rulebook (OOB) doesn’t have that sentence :-P
I wasn’t aware that was part of the errata. Or do you have a rev2 rulebook?
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Takes awhile to load, at least on my connection. Which is why I went along with what you originally wrote until it finished loading up.
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I still learn new things :lol:
I finally have a rev 2 rulebook :-D … thanks for the link.
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Well, in that case
http://www.wizards.com/default.asp?x=ah/downloads
Pacific rule book is 3/4ths down that first mess of links, just under the Europe one.
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On an unrelated note … this is the first game I’ve played in which Iceland was important.
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This is a first for me as well for Iceland. It’s also the first game where I’ve had to worry about whether China could DOW against Italy and worry about Italy can opening Chinese terr for Japan . . .
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Eastern Poland to Baltic States
1 artillery and 1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 bomber moved from Southern Italy to Baltic States
2 fighters moved from Bulgaria to Baltic States
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Baltic States
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Baltic States, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 aaGun and 1 artillery moved from Romania to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Bulgaria to Romania
4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
1 armour and 3 mech_infantrys moved from West India to Persia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 fighter moved from Bulgaria to Iraq
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone
4 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
3 mech_infantrys placed in West India
2 artilleries, 4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 54 / 77
Russians : 30 / 35
Japanese : 49 / 59
Americans : 52 / 72
Chinese : 21 / 22
British : 15 / 0
UK_Pacific : 3 / 0
Italians : 24 / 40
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 54 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from New Guinea to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
France does nothing, Germany’s up. Are you hitting the fleet or doing something else?
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Germany won’t attack SZ123 … I didn’t run the math, but eyeballing it, my odds look very poor.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 105 Sea Zone to 124 Sea Zone
1 bomber moved from Western Germany to Finland
1 infantry and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from United Kingdom to Finland
1 armour moved from Caucasus to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from RussiansCombat - Germans
Battle in Finland
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 fighter in Finland, round 2 : 1/2 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
11 armour and 24 mech_infantrys moved from Eastern Poland to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Finland to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 105 Sea Zone to United Kingdom
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 carrier and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Finland to NorwayPlace Units - Germans
3 infantry placed in United Kingdom
5 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in EgyptTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 63 / 88
Russians : 21 / 35
Japanese : 49 / 59
Americans : 52 / 72
Chinese : 21 / 22
British : 15 / 0
UK_Pacific : 3 / 0
Italians : 24 / 40
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 fighter moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
7 infantry moved from Russia to Bryansk
1 armour and 1 artillery moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Rostov to Volgograd
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Bryansk
3 infantry moved from Bryansk to RostovCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to RostovPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs





