@axis-dominion sounds good fire it up whenever you want
13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat
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Care to scramble?
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that is super tempting. i have a 15% chance at stopping all landings and dicing you for the game.
but i will take the boring safe rout and try to hit a few extra infantry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 3 airfields and 4 factory_minors; Remaining resources: 55 PUs;
Germans buy 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 artilleries and 4 infantry moved from 119 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
1 bomber moved from Western Germany to Eire
3 bombers moved from Germany to Scotland
1 carrier and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
Germans take 119 Sea Zone from French
1 fighter moved from Western Germany to 119 Sea ZoneCombat - Germans
Battle in Eire
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eire, round 2 : 2/3 hits
Americans roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Eire
Germans win, taking Eire from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Scotland
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 bomber, 1 fighter and 1 tactical_bomber; Americans defend with 1 airfield, 2 infantry and 2 mech_infantrys
Germans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Scotland, round 2 : 6/11 hits
Americans roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Scotland, round 2 : 1/8 hits
1 bomber owned by the British , 1 infantry owned by the French , 1 tactical_bomber owned by the British , 2 mech_infantrys owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 : 3/10 hits
Americans roll dice for 1 fighter in Scotland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Scotland
Germans win, taking Scotland from Americans with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Eire to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
3 bombers moved from Scotland to United Kingdom
3 aaGuns, 4 armour, 9 artilleries, 34 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Germany to United Kingdom
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from France to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
3 infantry placed in United Kingdom
1 infantry placed in Western Germany
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,5,4,3,5,3,1,5,6
Germans collect 41 PUs (8 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 2 artilleries and 2 infantry
United Kingdom : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Germany : 3 artilleries, 1 factory_major and 6 infantry
Eastern Poland : 3 aaGuns, 4 armour, 9 artilleries, 34 infantry and 1 mech_infantry
119 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 4 transports
125 Sea Zone : 1 destroyer
Eire : 1 flag, 1 artillery
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 47
Russians : 30 / 43
Japanese : 55 / 77
Americans : 57 / 74
Chinese : 6 / 11
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
that is super tempting. i have a 15% chance at stopping all landings and dicing you for the game.
but i will take the boring safe rout and try to hit a few extra infantry.
I was pretty worried scrambling would turn out that way, but came to the same conclusion as you did. Though that defense roll was atrocious anyway…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 tactical_bomber moved from Belarus to Romania
2 artilleries and 3 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from GermansCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Poland
Russians roll dice for 1 artillery and 3 infantry in Poland, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits
2 infantry owned by the Italians lost in Romania
Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Romania, round 3 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Russians
1 infantry moved from Dzavhan to Yenisey
1 fighter moved from Karelia to Belarus
1 fighter moved from Archangel to Belarus
1 aaGun, 7 artilleries and 10 infantry moved from Baltic States to Belarus
2 armour and 2 mech_infantrys moved from Novgorod to Belarus
7 mech_infantrys moved from Novgorod to Belarus
8 mech_infantrys moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Romania to Belarus
2 aaGuns, 1 artillery and 4 infantry moved from Bessarabia to UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 2 artilleries and 3 infantry
Poland : 1 flag, 1 artillery and 2 infantry
Belarus : 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 10 infantry, 23 mech_infantrys and 1 tactical_bomber
Bryansk : 2 infantry
Russia : 1 airfield, 1 factory_major, 1 infantry and 5 mech_infantrys
Ukraine : 2 aaGuns, 3 artilleries, 1 factory_minor and 8 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 37 / 46
Japanese : 55 / 77
Americans : 57 / 74
Chinese : 6 / 11
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 7 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 mech_infantry moved from Kweichow to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Yunnan
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to French Indo China
1 mech_infantry moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 fighters moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 bomber moved from Malaya to Celebes
1 bomber moved from Malaya to 55 Sea Zone
1 transport moved from 26 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 3 : 2/3 hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 tactical_bomber in French Indo China, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Java to Malaya
1 bomber moved from Celebes to Philippines
1 bomber moved from 55 Sea Zone to Malaya
2 fighters moved from 44 Sea Zone to Philippines
1 bomber moved from French Indo China to Malaya
1 fighter and 3 tactical_bombers moved from Shan State to Malaya
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 submarine moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
3 destroyers placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,5
Japanese collect 65 PUs (1 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 armour and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Malaya : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 harbour, 1 infantry and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 armour and 1 artillery
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
23 Sea Zone : 1 transport
20 Sea Zone : 3 destroyers
6 Sea Zone : 3 destroyers and 1 submarine
Buyant-Uhaa : 1 flag, 1 mech_infantry
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 36 / 46
Japanese : 66 / 75
Americans : 54 / 74
Chinese : 3 / 11
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sigh…. didn’t even cross my mind that I’d be able to use the naval base in Hawaii. Would you mind using this file? The only difference is putting the transport I thought I had to leave out to dry in SZ6. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 5 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from Morocco to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 4 infantry moved from 109 Sea Zone to Scotland
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to Scotland
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Hawaiian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Soviet Far East from Japanese, taking Hawaiian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eire
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Eire, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Eire, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Eire, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Eire
Americans roll dice for 1 mech_infantry in Eire, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Eire, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Eire
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Scotland
Americans attack with 4 fighters and 4 infantry
Germans defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 4 fighters and 4 infantry in Scotland, round 2 : 3/8 hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 2/4 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Scotland
Americans roll dice for 4 fighters and 2 infantry in Scotland, round 3 : 5/6 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 119 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Germans defend with 1 carrier, 1 cruiser and 4 transports
Americans roll dice for 4 bombers and 1 destroyer in 119 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 119 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 119 Sea Zone
Americans roll dice for 4 bombers in 119 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 cruiser and 4 transports in 119 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 bomber owned by the Americans lost in 119 Sea Zone
3 transports owned by the Germans lost in 119 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser and 4 transports
Casualties for Americans: 1 bomber and 1 destroyerNon Combat Move - Americans
3 bombers moved from 119 Sea Zone to Iceland
4 fighters moved from Scotland to 109 Sea Zone
1 bomber moved from Western United States to Queensland
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from Libya to AlexandriaPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
4 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 cruiser, 5 destroyers, 1 submarine and 1 transport
10 Sea Zone : 4 destroyers, 4 submarines and 1 transport
3 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Iceland : 3 bombers
Alexandria : 1 armour
Scotland : 1 flag, 1 airfield and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
109 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 6 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 46
Japanese : 64 / 75
Americans : 57 / 78
Chinese : 3 / 11
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 fighter and 3 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 46
Japanese : 63 / 75
Americans : 57 / 78
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
3 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Persia
1 fighter moved from Morocco to TobrukPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,2,4,1,6,1,2,5,2,1,4,3,1,4,6
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun
Tobruk : 1 flag, 1 fighter
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 2 transports
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 46
Japanese : 63 / 75
Americans : 57 / 78
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 armour, 1 artillery and 6 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery and 6 infantry
Russians defend with 2 artilleries and 3 infantry
Italians roll dice for 2 armour, 1 artillery and 6 infantry in Romania, round 2 : 3/9 hits
Russians roll dice for 2 artilleries and 3 infantry in Romania, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 2 armour, 1 artillery and 5 infantry in Romania, round 3 : 3/8 hits
Russians roll dice for 2 artilleries in Romania, round 3 : 0/2 hits
2 artilleries owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
6 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from United Kingdom to EirePlace Units - Italians
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 armour, 1 artillery and 5 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 infantry
Eire : 2 fighters
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 6 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 32 / 46
Japanese : 63 / 75
Americans : 57 / 78
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 16 / 16
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow… that hero in Eire is something else… gonna throw a whole pinata party just for him. Is it appropriate to have strippers at a pinata party? :P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 destroyers moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 submarine
54 Sea Zone : 2 submarines
62 Sea Zone : 3 submarines
Persia : 2 infantryProduction/PUs Summary :
Germans : 43 / 47
Russians : 32 / 46
Japanese : 59 / 75
Americans : 57 / 78
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 16 / 16
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 104 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Iraq : 2 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 47
Russians : 32 / 46
Japanese : 59 / 75
Americans : 57 / 78
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 16 / 16
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 bomber moved from Western Germany to Finland
1 fighter moved from United Kingdom to Finland
3 infantry moved from United Kingdom to Scotland
1 fighter and 3 tactical_bombers moved from United Kingdom to Scotland
4 bombers moved from United Kingdom to IcelandCombat - Germans
Battle in Scotland
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Scotland, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 fighter in Finland, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in Finland, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in Finland, round 4 : 2/2 hits
Russians roll dice for 1 mech_infantry in Finland, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Finland
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 artilleries and 7 infantry in Poland, round 2 : 6/10 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iceland
Germans attack with 4 bombers
British defend with 1 airfield; Americans defend with 3 bombers
Germans roll dice for 4 bombers in Iceland, round 2 : 2/4 hits
British roll dice for 3 bombers in Iceland, round 2 : 0/3 hits
2 bombers owned by the Americans lost in Iceland
Germans roll dice for 4 bombers in Iceland, round 3 : 1/4 hits
British roll dice for 1 bomber in Iceland, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 bomber owned by the Americans lost in Iceland
Germans win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 bomber
Casualties for Americans: 3 bombersNon Combat Move - Germans
3 bombers moved from Iceland to Eire
1 fighter moved from Scotland to Eire
1 tactical_bomber moved from Scotland to Eire
2 tactical_bombers moved from Scotland to Western Germany
2 infantry moved from Western Germany to Germany
1 artillery and 4 infantry moved from France to Northern Italy
3 aaGuns, 4 armour, 9 artilleries, 33 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Finland to Western Germany
1 destroyer moved from 125 Sea Zone to 126 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
4 artilleries and 6 infantry placed in Germany
1 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,6,5,3,2,5,6,2,1,3,1,1,4,3
Germans collect 40 PUs (8 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 3 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Poland : 3 artilleries and 6 infantry
Germany : 4 artilleries, 1 factory_major and 8 infantry
Northern Italy : 1 artillery and 4 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Western Ukraine : 3 aaGuns, 4 armour, 9 artilleries, 33 infantry and 1 mech_infantry
119 Sea Zone : 1 flag
Eire : 1 flag, 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 45
Russians : 29 / 46
Japanese : 59 / 75
Americans : 55 / 78
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 16 / 16
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I need to replace my bomber crews with artillerymen…… got more faith in them at this point :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 fighters, 2 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Baltic States
2 armour, 7 artilleries and 6 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 9 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 9 artilleries and 7 infantry in Baltic States, round 2 : 7/18 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 9 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 2 infantry and 23 mech_infantrys moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
2 infantry moved from Bryansk to Belarus
5 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 7 infantry moved from Ukraine to RostovPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 2 mech_infantrys
EDIT: Adding units owned by Russians to Finland: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 artilleries and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Suiyuyan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Baltic States : 2 aaGuns, 2 armour, 9 artilleries, 9 infantry and 21 mech_infantrys
Bryansk : 2 infantry
Rostov : 2 aaGuns, 3 artilleries and 7 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 47 / 45
Russians : 31 / 35
Japanese : 58 / 75
Americans : 55 / 78
Chinese : 5 / 6
British : 25 / 0
UK_Pacific : 9 / 8
Italians : 15 / 16
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I need to replace my bomber crews with artillerymen…… got more faith in them at this point :P.
feel free to edit them if you like.
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i made a noncombat edit. 2trucks from belarus to finland instead of baltic states.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 fighter moved from Anhwe to Shensi
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 bombers moved from Malaya to Java
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 17
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 4 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Java, round 2 : 4/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Shensi, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangsi to Shan State
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Shensi to Yunnan
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
4 bombers moved from Java to Malaya
1 bomber moved from 42 Sea Zone to Philippines
2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from Yunnan to Shan State
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 tactical_bomber moved from 42 Sea Zone to MalayaPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
3 destroyers placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 mech_infantrys
EDIT: Adding units owned by Russians to Karelia: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour and 1 mech_infantry
Burma : 1 flag
Malaya : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
20 Sea Zone : 5 destroyers and 1 transport
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 47 / 45
Russians : 29 / 35
Japanese : 68 / 73
Americans : 55 / 78
Chinese : 5 / 6
British : 25 / 0
UK_Pacific : 5 / 8
Italians : 15 / 16
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





