4d6<=2: 3, 1, 1, 4; Hits: 2
Cow(Axis) Vs Seth (allies+9) Crazy G40 game of doom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 fighters and 2 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 5 fighters and 8 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 41 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 7 fighters, 1 submarine and 8 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans Submerged
Japanese win with 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Japanese: 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun and 4 infantry moved from Jehol to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 carrier moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 bombers, 2 fighters and 6 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
2 infantry placed in French Indo China
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
On the bright side seth. The TUV and Income is still pretty close.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from New Brunswick Nova Scotia to Iceland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Queensland
3 infantry moved from Brazil to SurinamePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery and 6 infantry moved from Szechwan to Kweichow
1 artillery moved from Shensi to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Kweichow from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Kweichow
Chinese undo move 2.
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 mech_infantrys moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Belgian Congo
British attack with 1 bomber and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from India to Yunnan
3 aaGuns moved from India to Burma
1 infantry moved from West India to India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Belgian Congo to Union of South AfricaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Well it was expensive, but the fleet did manage to accomplish it’s goal to distract you elsewhere and let India breathe some. Still, I envisioned my fleet still being intact and distracting you for another turn or two. :-P
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Despite my victories I still have my work cut out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Albania to Romania
1 bomber moved from Southern Italy to Romania
2 artilleries and 1 infantry moved from Greece to Bulgaria
2 infantry moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Northern Italy to Western Germany
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Rhodesia to Union of South AfricaCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British win with 1 bomber and 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Romania to Greece
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Anglo Egyptian Sudan to Kenya
ANZAC take Kenya from ItaliansCombat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
ANZAC win, taking Java from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Scotland to United Kingdom
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Southern Italy to Kenya
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
3 artilleries and 3 infantry moved from Germany to Poland
1 bomber moved from Southern Italy to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kenya
Germans attack with 1 bomber
ANZAC defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 bomber moved from Kenya to Italian Somaliland
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 125 Sea Zone to United Kingdom
2 tactical_bombers moved from Southern Italy to United Kingdom
1 bomber moved from 125 Sea Zone to France
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
4 artilleries moved from Germany to 113 Sea Zone
8 infantry moved from Western Germany to 113 Sea Zone
1 armour moved from Norway to Finland
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 4 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 4 artilleries and 8 infantry moved from 115 Sea Zone to Finland
9 artilleries, 20 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
6 armour moved from Germany to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to GermanyPlace Units - Germans
6 infantry placed in Western Germany
7 artilleries and 3 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
3 infantry placed in France
Germans undo move 1.
6 infantry placed in Western Germany
7 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour, 4 artilleries, 13 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 10 transports
Germans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 10 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 4 artilleries, 3 fighters, 21 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 9 artilleries, 20 infantry and 2 mech_infantrys; Italians defend with 2 armour and 1 mech_infantry
2 infantry owned by the Russians , 4 armour owned by the Russians , 9 mech_infantrys owned by the Russians and 4 artilleries owned by the Russians retreated to Belarus
Italians win with 8 armour, 9 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is -21
Casualties for Germans: 12 infantry
Casualties for Russians: 19 infantryNon Combat Move - Russians
2 artilleries and 6 infantry moved from Novgorod to Belarus
3 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 fighters and 1 tactical_bomber moved from Eastern Poland to BelarusPlace Units - Russians
1 infantry placed in Ukraine
1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
Slight edit if you don’t mind.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 12 infantry and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
3 artilleries and 9 infantry moved from Manchuria to Korea
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Korea
3 fighters and 3 tactical_bombers moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 carrier and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to KwangsiCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 transports
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 12 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry; Americans defend with 1 artillery
Japanese win, taking Korea from Americans with 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Americans: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 bombers, 4 fighters and 5 tactical_bombers moved from Korea to Jehol
1 aaGun moved from Manchuria to Jehol
2 bombers moved from Jehol to KwangsiPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
Sweet now I can just waltz right into siberia. Going to be a long walk for that steady income growth.
That the one thing I love about low TUV games. Once you bust through a spot, the cash flows!
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I really don’t like your new image, the original and the one you’ve been sporting recently were FAR better in my opinion :-P
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My classic counter strike 1.4 spray lol.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iceland to United Kingdom
2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
4 fighters moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom -
Scramble off of UK?
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The airbase is broken I thought?