Cow vs Boldfresh League G40 2E

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 bombers moved from Kwangsi to 45 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 37 Sea Zone to Java
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsu
                1 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 fighter in 45 Sea Zone, round 1 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Kiangsu, round 1 :  4/9 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  0/4 hits
                        Americans roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                4 fighters and 3 tactical_bombers moved from Kiangsu to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                5 transports moved from 39 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 45 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                2 bombers moved from 45 Sea Zone to Kwangsi
                2 fighters moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                1 infantry and 2 mech_infantrys placed in Malaya
                2 fighters and 1 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 6 tactical_bombers
        Kiangsu : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 aaGun and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 7 transports
        19 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
        West India : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 33 / 41
        Japanese : 63 / 68
        Americans : 52 / 77
        Chinese : 4 / 9
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 13 / 14
        ANZAC : 13 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    Theres some good solid cowluck.  Good I dont want u wilting too quick  :wink:

  • TripleA

    There was no big battle on that turn. I do not see what luck you speak of.

  • '12

    @Cow:

    There was no big battle on that turn. I do not see what luck you speak of.

    small battles add up to big battles.  you don’t get it cow, i WANT YOU TO GET LUCKY.  :wink:

  • TripleA

    You were rolling 2s and you hit a few of them. You got an inf and a tilt. The other four rolls missed. Woopdy do.

  • TripleA

    Oh luck this. Oh luck that.

  • '12

    the mistakes you make far outweigh any luck you have had.  that’s why i need you to have some VERY good luck in the next few rounds.  otherwise you will give up much too soon for my taste.  :evil:

  • TripleA

    If you got time to complain you got time to post your turn.

  • '12

    @Cow:

    If you got time to complain you got time to post your turn.

    you don’t get it cow, if i’m complaining it’s only about the fact that i know you are going to give up way before i reach my victory conditions (which, in case you are unaware, are OWNING berlin, rome, and tokyo for a round).  :wink:

  • TripleA

    Why don’t you just speed up the process?

  • '12

    @Cow:

    Why don’t you just speed up the process?

    trying my boy.  trying.  :-P

  • TripleA

    That is why it takes you like 5 hours to stare at a map in agony?

  • '12

    @Cow:

    That is why it takes you like 5 hours to stare at a map in agony?

    no time to really look at the map since you posted I only have time to make snide comments to you lol

  • '12

    in all seriousness when i look at this map, my heart kinda goes out to you cuz i know how much you want to win this game and how tiny a chance you have to do so.  :lol:

  • '12

    @Boldfresh:

    in all seriousness when i look at this map, my heart kinda goes out to you cuz i know how much you want to win this game and how tiny a chance you have to do so.   :lol:

    i mean we are talking about a fraction of a percent here.  and a very small fraction.

  • '12

    @Boldfresh:

    @Boldfresh:

    in all seriousness when i look at this map, my heart kinda goes out to you cuz i know how much you want to win this game and how tiny a chance you have to do so.   :lol:

    i mean we are talking about a fraction of a percent here.  and a very small fraction.

    botched sealion = DEATH

  • '12

    what the heck, i’m in a merciful mood this morning.  if you want to just admit you are beaten, we can go on to game two?

  • TripleA

    @Boldfresh:

    @Cow:

    There was no big battle on that turn. I do not see what luck you speak of.

    small battles add up to big battles.  you don’t get it cow, i WANT YOU TO GET LUCKY.   :wink:

    i saw that you guys were playing a league match, so i stopped by to see some of your epic trash talking. but i was disappointed to see that it was mostly bold lamenting the dice.

    so i check the dice that you are talking about and there were 6 rolls at 2. and you hit twice, exactly average, and then stated that cow got super lucky. is this part of your psychological warfare? or did you really think cow got lucky?

  • '12

    @allweneedislove:

    @Boldfresh:

    @Cow:

    There was no big battle on that turn. I do not see what luck you speak of.

    small battles add up to big battles.  you don’t get it cow, i WANT YOU TO GET LUCKY.   :wink:

    i saw that you guys were playing a league match, so i stopped by to see some of your epic trash talking. but i was disappointed to see that it was mostly bold lamenting the dice.

    so i check the dice that you are talking about and there were 6 rolls at 2. and you hit twice, exactly average, and then stated that cow got super lucky. is this part of your psychological warfare? or did you really think cow got lucky?

    hey love, as you know, you can’t look at the very last statement and conclude anything.  three times i have airstriked cow’s infantry in japan.  3/3 he has hit me.  i also stated that i have shot down 2 of his bombers recently.  i am NOT lamenting the dice.  i wish he would be getting better dice, he needs them badly!  yes he took 2/6 hits, but 1 of them was a tip which will be repaired (yes it still inconveniences him).

    but to answer your question, every single thing either one of us says is part of the psychological warfare, so chill.  :wink:

  • '12

    the funny thing is that when he had the chance to put his epic dice to work, he passed.  now he will have to get upper 1% on moscow or something just to have a shot at staying in the game.  :wink:

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