UnknownSoldier (Axis) vs. Entek (Allies+12), no tech

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,1,5,2,5,6,2
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 2 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        54 Sea Zone : 2 destroyers and 1 transport
        62 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 20 / 21
        Japanese : 54 / 56
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 14 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 61 / 79
        Russians : 20 / 21
        Japanese : 54 / 56
        Americans : 52 / 71
        Chinese : 10 / 16
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 14 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Ukraine to 115 Sea Zone
                1 fighter moved from Norway to 115 Sea Zone
                2 infantry moved from Eastern Poland to Belarus
                5 artilleries and 10 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery moved from Finland to Karelia
                3 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Novgorod to Archangel
                3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                2 bombers moved from Western Ukraine to Samara
                1 armour and 3 infantry moved from United Kingdom to Scotland
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Scotland
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 aaGun and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 1 :  1/8 hits
                        Russians roll dice for 1 aaGun and 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Archangel, round 2 :  3/8 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 aaGun and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 5 artilleries and 12 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 5 artilleries and 12 infantry in Belarus, round 1 :  5/17 hits
                        Russians roll dice for 1 armour in Belarus, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Scotland
                    Germans attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Scotland, round 1 :  4/8 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 1 :  1/4 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Scotland
                    Germans win, taking Scotland from Americans with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Volgograd
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 1 :  3/6 hits
                        Russians roll dice for 3 infantry in Volgograd, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Cyprus
                Battle in 119 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 119 Sea Zone
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                    Germans win, taking Cyprus from British, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Samara
                    Germans attack with 2 bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers in Samara, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 :  0/3 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                1 armour and 3 infantry moved from Western Germany to Holland Belgium
                2 carriers moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Scotland to 109 Sea Zone
                2 tactical_bombers moved from Scotland to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 6 infantry moved from Germany to Western Germany
                1 fighter moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from 115 Sea Zone to Novgorod
                2 bombers moved from Samara to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 2 infantry
                EDIT: Adding units owned by Germans to Ukraine: 2 infantry
                EDIT: Adding units owned by Germans to Ukraine: 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from Western Ukraine: 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 transports placed in 112 Sea Zone
                3 armour placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in United Kingdom
                1 destroyer placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 70 PUs; end with 72 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Egypt : 1 infantry
        Cyprus : 1 flag, 1 infantry
        Scotland : 1 flag, 1 airfield, 1 armour and 2 infantry
        United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        French West Africa : 1 flag, 1 armour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Holland Belgium : 1 armour and 3 infantry
        Belarus : 1 flag, 5 artilleries and 11 infantry
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag, 1 artillery
        Archangel : 1 flag, 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Eastern Poland : 1 flag, 3 artilleries and 3 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        112 Sea Zone : 1 destroyer and 4 transports
        119 Sea Zone : 1 flag, 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
        Greece : 1 flag
        99 Sea Zone : 1 transport
        83 Sea Zone : 1 transport
        Brazil : 1 flag
        115 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 92
        Russians : 13 / 21
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 14 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                25 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 25 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 5 armour, 4 artilleries, 1 factory_minor, 10 infantry and 1 tactical_bomber
                        AA guns fire in Ukraine :  0/3 hits
                        Russians roll dice for 2 fighters, 25 infantry and 1 tactical_bomber in Ukraine, round 1 :  5/28 hits
                        Germans roll dice for 3 aaGuns, 5 armour, 4 artilleries, 10 infantry and 1 tactical_bomber in Ukraine, round 1 :  9/20 hits
                        9 infantry owned by the Russians , 2 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 16 infantry and 1 tactical_bomber in Ukraine, round 2 :  5/19 hits
                        Germans roll dice for 5 armour, 4 artilleries, 8 infantry and 1 tactical_bomber in Ukraine, round 2 :  6/18 hits
                        6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Ukraine, round 3 :  5/13 hits
                        Germans roll dice for 5 armour, 4 artilleries, 3 infantry and 1 tactical_bomber in Ukraine, round 3 :  5/13 hits
                        5 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 4 :  2/8 hits
                        Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in Ukraine, round 4 :  5/8 hits
                        5 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Germans win with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 aaGuns, 4 artilleries and 10 infantry
                    Casualties for Russians: 25 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Bryansk : 1 aaGun and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 22 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Smolensk : 1 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 68 / 92
        Russians : 15 / 15
        Japanese : 54 / 56
        Americans : 50 / 71
        Chinese : 10 / 16
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 14 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 15 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
                4 fighters moved from 6 Sea Zone to 15 Sea Zone
                1 artillery moved from French Indo China to Shan State
                2 armour moved from Kwangsi to Shan State
                1 armour moved from Tsinghai to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 1 mech_infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 mech_infantry moved from Chahar to Jehol
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from 37 Sea Zone to 54 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                3 artilleries and 1 infantry moved from Siberia to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 3 artilleries and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 1 infantry in Soviet Far East, round 1 :  4/4 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 :  2/5 hits
                        ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 1 :  0/2 hits
                        1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 destroyers and 1 transport
                Battle in 15 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 15 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 15 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 2 destroyers in 15 Sea Zone, round 1 :  0/2 hits
                        2 destroyers owned by the Americans lost in 15 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers
                Battle in Jehol
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 2 armour and 1 artillery
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 artillery in Shan State, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 :  2/3 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    1 armour owned by the Japanese retreated to French Indo China
                    UK_Pacific win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 4 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 4 infantry in Celebes, round 1 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 carriers and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from 54 Sea Zone to Paulau Island
                3 infantry moved from Kiangsu to Anhwe
                1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                4 fighters moved from 15 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 15 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                3 armour placed in Kiangsu
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 bomber
        Kwangsi : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 armour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 3 artilleries and 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 artillery and 1 infantry
        Celebes : 1 flag, 4 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 2 transports
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        15 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        54 Sea Zone : 1 flag, 1 submarine
        55 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 68 / 92
        Russians : 14 / 15
        Japanese : 63 / 63
        Americans : 50 / 71
        Chinese : 5 / 16
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 11 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    OOL, Scramble, Kamikaze for Sz 6?

    Although I think this is too little too late…

  • '13

    2 kamikaze attacks on each battleship….scramble the fighter

    You may be right because the Axis have 8 VCs in Europe and have held them for one round when Germany comes around

  • '13

    Ignore the dice rolls you just got for kamikaze attacks…I was looking at how it would play out and forgot to put the game in local mode  :oops:

    I forgot to list my order of loss

    1 hit on each cv and bb, subs, dest, cv, cru, tac, fighter, bb

  • '20 '19 '18 '17 '16

    @UnknownSoldier:

    Ignore the dice rolls you just got for kamikaze attacks…I was looking at how it would play out and forgot to put the game in local mode  :oops:

    I forgot to list my order of loss

    1 hit on each cv and bb, subs, dest, cv, cru, tac, fighter, bb

    I was wondering about that :P

    Let’s finish this round, and then it’s on to game two?

  • '13

    sounds good to me

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 123 Sea Zone to 119 Sea Zone
                1 fighter moved from Iceland to 119 Sea Zone
                2 infantry moved from 119 Sea Zone to Scotland
                2 artilleries moved from 119 Sea Zone to Scotland
                1 fighter moved from 119 Sea Zone to Scotland
                4 infantry moved from Midway to 25 Sea Zone
                4 artilleries moved from Midway to 25 Sea Zone
                4 artilleries, 3 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 infantry, 1 tactical_bomber and 4 transports moved from 25 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                4 artilleries moved from 6 Sea Zone to Japan
                3 bombers moved from Midway to 6 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3
                Battle in 119 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 transports
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 119 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Germans with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Scotland
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 armour and 2 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Scotland, round 1 :  2/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Scotland, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Scotland
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Scotland, round 2 :  5/5 hits
                        Germans roll dice for 1 armour in Scotland, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 3 battleships, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 2 tactical_bombers
                        Japanese roll dice for 5 submarines in 6 Sea Zone, round 1 :  0/5 hits
                        Americans roll dice for 3 battleships, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 6 Sea Zone, round 1 :  7/17 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  9/18 hits
                    Units damaged: 3 battleships owned by the Americans and 3 carriers owned by the Americans
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 3 battleships, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports in 6 Sea Zone, round 2 :  9/14 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  6/18 hits
                        2 fighters owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 2 carriers owned by the Japanese , 1 cruiser owned by the Americans , 4 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 battleships, 3 bombers, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports in 6 Sea Zone, round 3 :  7/10 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  7/12 hits
                        2 fighters owned by the Americans , 2 cruisers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans , 3 bombers owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 3 battleships and 4 transports in 6 Sea Zone, round 4 :  3/3 hits
                        Japanese roll dice for 2 battleships, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  4/5 hits
                        3 battleships owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 transport owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Japan
                    3 transports owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -54
                    Casualties for Japanese: 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 2 tactical_bombers
                    Casualties for Americans: 3 battleships, 3 bombers, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
                Battle in Gibraltar

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 108 Sea Zone
                1 fighter moved from Scotland to 108 Sea Zone
                1 fighter moved from 101 Sea Zone to Iceland
                1 cruiser, 1 destroyer and 1 fighter moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,3,1,1,3,2,2,4,1,4,6
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        10 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        16 Sea Zone : 3 artilleries, 3 infantry and 3 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 fighter
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield, 2 artilleries and 2 infantry
        119 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        108 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        106 Sea Zone : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 14 / 15
        Japanese : 63 / 63
        Americans : 52 / 71
        Chinese : 5 / 16
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 11 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Well that went horribly!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 4 infantry in Hunan, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 4 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Yunnan
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Hunan : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 14 / 15
        Japanese : 62 / 63
        Americans : 52 / 71
        Chinese : 6 / 12
        British : 15 / 0
        UK_Pacific : 11 / 10
        Italians : 26 / 41
        ANZAC : 11 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Yunnan to Shensi
                      Chinese take Shensi from Japanese
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                      UK_Pacific take 39 Sea Zone from Japanese
                1 infantry moved from Persia to 80 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in French Indo China, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in French Indo China, round 1 :  2/3 hits
                        1 armour owned by the British , 1 infantry owned by the Japanese , 1 fighter owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 fighter

    Non Combat Move - British
                1 tactical_bomber moved from French Indo China to Burma
                1 mech_infantry moved from India to Shan State
                1 infantry moved from India to West India
                1 infantry moved from 72 Sea Zone to Tanganyika Territory

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

    Territory Summary for British, UK_Pacific :

    Shensi : 1 armour
        Shan State : 1 mech_infantry
        Burma : 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 mech_infantry
        Java : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Tanganyika Territory : 1 infantry
        Italian Somaliland : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 14 / 15
        Japanese : 58 / 63
        Americans : 52 / 71
        Chinese : 7 / 12
        British : 15 / 0
        UK_Pacific : 14 / 15
        Italians : 26 / 41
        ANZAC : 11 / 18
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Caucasus
                      Italians take Northwest Persia from Russians
                      Italians take Caucasus from Russians
                1 armour moved from Iraq to Eastern Persia
                      Italians take Persia from British
                      Italians take Eastern Persia from British
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                      Italians take Union of South Africa from British
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 armour moved from 79 Sea Zone to West India
                1 carrier and 2 fighters moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from 72 Sea Zone to Tanganyika Territory

    Combat - Italians
                Battle in 72 Sea Zone
                    Italians attack with 1 carrier, 2 fighters and 3 transports
                    British defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 carrier, 2 fighters and 3 transports in 72 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 2 fighters and 3 transports in 72 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 72 Sea Zone
                    Italians win, taking 72 Sea Zone from Neutral with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in West India
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in West India, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Italians win, taking West India from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Madagascar
                Battle in Tanganyika Territory
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tanganyika Territory, round 1 :  2/4 hits
                        British roll dice for 1 infantry in Tanganyika Territory, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians win, taking French Madagascar from French, taking Tanganyika Territory from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 72 Sea Zone to Kenya
                1 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 artilleries placed in Southern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 38 PUs; end with 38 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 49 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Italians :

    West India : 1 flag, 1 armour and 1 infantry
        Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag, 2 fighters and 1 mech_infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        Tanganyika Territory : 1 flag, 1 armour, 1 artillery and 1 infantry
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 armour
        95 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour
        72 Sea Zone : 1 flag, 1 carrier and 3 transports
        79 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 12 / 15
        Japanese : 58 / 63
        Americans : 52 / 71
        Chinese : 7 / 12
        British : 8 / 0
        UK_Pacific : 12 / 15
        Italians : 38 / 59
        ANZAC : 11 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
                ANZAC collect 9 PUs (2 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Northern Territory : 1 artillery and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        54 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        62 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 12 / 15
        Japanese : 58 / 63
        Americans : 52 / 71
        Chinese : 7 / 12
        British : 8 / 0
        UK_Pacific : 12 / 15
        Italians : 38 / 59
        ANZAC : 11 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 66 / 92
        Russians : 12 / 15
        Japanese : 58 / 63
        Americans : 52 / 71
        Chinese : 7 / 12
        British : 8 / 0
        UK_Pacific : 12 / 15
        Italians : 38 / 59
        ANZAC : 11 / 21
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Well, when I clicked “Done” on the French turn summary, a screen pops up stating the Axis have achieved victory due to 8 VCs.

    Good game…would you like to play a rematch?

  • '20 '19 '18 '17 '16

    Sounds good to me.  Did you want to swap sides or stick with what we’ve got?

  • '13

    Either way is good with me…what is your preference?

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