@GeneralDisarray I assumed no scramble in kwangsi, as i didnt think you;d want to risk a plane for such a small battle but let me know if you want to and we can reroll
13L G40 DizzKneeLand33 (Axis) vs tcnance (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour, 1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 15 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tobruk : 1 infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 27 / 26
UK_Pacific : 24 / 24
Italians : 18 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m hoping you’re my first Sea Lion… but I truly think that Sea Lion is overrated… :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians -
So, now I’m gonna ask that awkward question about your ANZAC turn…… ;)
That was a partial turn posted, and nothing for France…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Egypt to Alexandria
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
India : 1 fighter and 2 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 cruiser and 1 transport
39 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
not done yet……made a beer run
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bear with me….i know u are ready to blast england
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
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LOL about the beer run…. I’m sticking to Gin here… ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
96 Sea Zone : 1 destroyer
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
cant do liquor……but i might reconsider after this german turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 cruiser and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Norway to 112 Sea Zone
5 armour, 3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 artilleries, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 2 bombers, 5 fighters, 10 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 artilleries, 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
3 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
2 armour placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Germans collect 49 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries and 16 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 7 infantry
Holland Belgium : 1 fighter, 1 mech_infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 3 armour
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 10 transportsProduction/PUs Summary :
Germans : 49 / 85
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 22 / 0
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Baltic States to Romania
1 tactical_bomber moved from Baltic States to Poland
1 armour moved from Novgorod to Finland
Russians take Finland from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Baltic States to Romania
1 tactical_bomber moved from Baltic States to Poland
1 armour moved from Novgorod to Finland
Russians take Finland from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 fighter moved from Romania to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 2 infantry
Belarus : 2 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Eastern Poland : 3 aaGuns, 4 armour, 4 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 artillery and 4 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 42 / 85
Russians : 47 / 56
Japanese : 29 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 22 / 0
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 2.714
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 artilleries, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kweichow to Szechwan
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
4 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 19 Sea Zone to 21 Sea Zone
2 bombers moved from Kwangsi to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
2 bombers moved from 45 Sea Zone to Kwangsi
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to Manchuria
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 mech_infantry moved from Kwangsi to Siam
3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Kwangtung to KwangsiPlace Units - Japanese
1 harbour placed in Shantung
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangsi : 2 bombers, 4 fighters and 3 tactical_bombers
Korea : 2 infantry
Kiangsu : 1 artillery, 1 factory_minor and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Siam : 1 mech_infantry
Manchuria : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 8 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield and 1 artillery
French Indo China : 1 flag, 1 infantry
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
34 Sea Zone : 1 destroyer
21 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 42 / 85
Russians : 44 / 56
Japanese : 44 / 44
Americans : 50 / 52
Chinese : 2 / 12
British : 22 / 0
UK_Pacific : 20 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 4 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 4 submarines and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan StateCombat - Americans
Battle in Shan State
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 destroyers moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from West Indies to Brazil
1 carrier moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
2 destroyers, 5 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Shan State : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 submarine
37 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
6 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
86 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
101 Sea Zone : 1 cruiser, 4 destroyers, 5 submarines and 1 transport
Brazil : 1 flag, 1 artillery, 1 bomber and 3 infantryProduction/PUs Summary :
Germans : 42 / 85
Russians : 44 / 56
Japanese : 43 / 44
Americans : 52 / 77
Chinese : 2 / 12
British : 22 / 0
UK_Pacific : 21 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Sikang : 4 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 42 / 85
Russians : 44 / 56
Japanese : 43 / 44
Americans : 52 / 77
Chinese : 2 / 2
British : 22 / 0
UK_Pacific : 21 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Belgian Congo
1 artillery moved from Alexandria to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Eastern Persia to Iraq





