I’m not sure that is the right move either…
13L G40 DizzKneeLand33 (Axis) vs tcnance (Allies +12)
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Hi there! I just wanted to post this since both maps that you posted appear to be combat move maps, and neither has the final turn. Just wanted to make you aware of that in case you didn’t know. Thanks!
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Bump.
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Bump.
This is very disappointing….
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man, im sorry, somehow i managed to lose this game……been on 12 hour night shifts the last 5 days
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Dude, just glad you are here. Communication is the key, but I understand. I didn’t bump this for a few, but after asking about the maps with no response, well, I was getting worried…. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 26 PUs;
British buy 8 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandAirborne Attack Move - British
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Scotland
British attack with 4 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 4 infantry in Scotland, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 3 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 armour moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Trans-Jordan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
5 infantry moved from Shan State to Burma
3 infantry moved from Burma to India
2 infantry moved from India to West India
1 infantry moved from India to West India
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from Egypt to Trans-JordanPlace Units - British
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 armour and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
EDIT: Adding units owned by British to Eastern United States: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,4,6,1,5
British collect 24 PUs (4 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 6 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 1 aaGun, 1 artillery and 5 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
Eastern United States : 1 armour and 1 infantry
West India : 3 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 fighter and 2 infantry
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 3 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Tobruk : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry and 1 tactical_bomber
101 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 15 / 25
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.645
Median : 4.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 31Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Germans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12British Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
ive been posting some the last few days……i always look for threads with my current opponents name somehow i lost track that i had a game going with you…musta been all those german trannys helped me forget.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 armour, 1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 15 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tobruk : 1 infantry
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 27 / 26
UK_Pacific : 24 / 24
Italians : 18 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I’m hoping you’re my first Sea Lion… but I truly think that Sea Lion is overrated… :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians -
So, now I’m gonna ask that awkward question about your ANZAC turn…… ;)
That was a partial turn posted, and nothing for France…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Egypt to Alexandria
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Burma : 1 infantry
India : 1 fighter and 2 infantry
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 cruiser and 1 transport
39 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
not done yet……made a beer run
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bear with me….i know u are ready to blast england
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
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LOL about the beer run…. I’m sticking to Gin here… ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
96 Sea Zone : 1 destroyer
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 43 / 54
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
cant do liquor……but i might reconsider after this german turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 cruiser and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Norway to 112 Sea Zone
5 armour, 3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 artilleries, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 2 bombers, 5 fighters, 10 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 2 artilleries, 1 fighter and 10 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
3 mech_infantrys moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
2 armour placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Germans collect 49 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries and 16 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 7 infantry
Holland Belgium : 1 fighter, 1 mech_infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 4 infantry
Greece : 1 flag
Yugoslavia : 1 flag, 3 armour
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 10 transportsProduction/PUs Summary :
Germans : 49 / 85
Russians : 37 / 37
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 22 / 0
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter moved from Baltic States to Romania
1 tactical_bomber moved from Baltic States to Poland
1 armour moved from Novgorod to Finland
Russians take Finland from Germans





