Arathorn (Axis) vs SethTheNewb (Allies +10)

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 1 harbour and 9 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Buryatia to Amur
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 bomber moved from Yunnan to Kansu
                1 submarine moved from 21 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                1 bomber moved from Yunnan to Kansu

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 34 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Anhwe
                4 fighters and 4 tactical_bombers moved from 36 Sea Zone to Japan
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 submarines and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to 19 Sea Zone
                2 bombers moved from Yunnan to Anhwe
                1 bomber moved from 42 Sea Zone to Kwangsi
                3 mech_infantrys moved from Malaya to Yunnan
                3 mech_infantrys moved from Yunnan to Sikang
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Sikang to Volgograd
                1 mech_infantry moved from Tsinghai to Volgograd
                1 armour moved from Hunan to Szechwan

    Place Units - Japanese
                1 armour and 9 infantry placed in Japan
                2 fighters placed in 19 Sea Zone
                1 harbour placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 8 submarines, 2 tactical_bombers and 3 transports
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 8 submarines, 2 tactical_bombers and 3 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 8 submarines
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 8 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 66 PUs total

    Territory Summary for Japanese :

    Kwangsi : 1 bomber
        Kiangsu : 1 factory_minor and 1 harbour
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 4 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Sikang : 1 flag, 3 mech_infantrys
        Anhwe : 1 flag, 4 bombers
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 mech_infantry
        Kazakhstan : 1 artillery and 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 tactical_bombers and 3 transports
        22 Sea Zone : 1 destroyer
        19 Sea Zone : 8 submarines
        6 Sea Zone : 1 destroyer and 1 submarine
        Buyant-Uhaa : 1 flag
        Volgograd : 2 mech_infantrys
        Turkmenistan : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 7 / 8
        Japanese : 64 / 66
        Americans : 50 / 70
        Chinese : 0 / 3
        British : 40 / 48
        UK_Pacific : 5 / 8
        Italians : 28 / 17
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 4 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 4 times
            Average roll : 3.143
            Median : 4.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 23 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                3 bombers moved from Midway to 22 Sea Zone
                3 bombers moved from Midway to 34 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 22 Sea Zone
                    Americans attack with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese, taking 22 Sea Zone from Japanese with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                5 bombers moved from Midway to Caroline Islands
                3 bombers moved from 34 Sea Zone to Caroline Islands
                3 bombers moved from 22 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 armour moved from Central United States to Quebec
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 1 armour, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 artilleries and 19 infantry moved from India to Burma
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 2 artilleries and 19 infantry
                    Japanese defend with 1 infantry
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 artilleries and 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                2 fighters moved from Persia to India
                1 tactical_bomber moved from Persia to India
                1 armour and 1 mech_infantry moved from Iraq to Persia
                3 armour moved from Northwest Persia to Persia
                7 mech_infantrys moved from Northwest Persia to Persia
                3 fighters moved from Persia to Northwest Persia
                2 fighters moved from Russia to Northwest Persia
                1 bomber moved from Russia to Persia
                1 fighter moved from Persia to India
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                4 armour, 1 bomber, 2 fighters and 8 mech_infantrys moved from Persia to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Gibraltar
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Algeria to Tunisia

    Place Units - British
                5 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 infantry


  • RIP Moscow  :-P


  • UK pulling in 50 will help salve the wounds when Moscow falls. Will be interesting to see what happens next though.

  • '19 '13

    @seththenewb:

    RIP Moscow  :-P

    Hehe… We’ll see what happens.
    How long did you know that Moscow would fall hard?

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Italians take Yenisey from Russians
                      Italians take Yakut S.S.R. from Russians

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Italians take Yenisey from Russians
                      Italians take Yakut S.S.R. from Russians

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 6 infantry moved from Northern Italy to France
                3 armour and 2 mech_infantrys moved from Ukraine to Rostov
                2 aaGuns moved from Northern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Ukraine to Rostov

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,6,5,5,1,2,6,6
                Italians collect 20 PUs (8 lost to blockades); end with 22 PUs total

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 aaGuns, 2 artilleries and 6 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 3 armour, 1 fighter and 6 mech_infantrys
        Urals : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 airfield
        Novosibirsk : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 5 / 8
        Japanese : 61 / 66
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 42 / 50
        UK_Pacific : 6 / 8
        Italians : 28 / 22
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.393
            Median : 3.000
            Variance : 2.296
            Standard Deviation : 1.515
            Total rolls : 28

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • @arathorn:

    @seththenewb:

    RIP Moscow  :-P

    Hehe… We’ll see what happens.
    How long did you know that Moscow would fall hard?

    When you started to go heavy into bombers and leveled my factory. I was going to send UK fighters up there . . . but 6 bombers in the past 2 turns plus the other stuff you moved back from your southern front plus the 20 damage pretty much meant the Russians would fall.

    Up to then I thought I might be able to keep Moscow afloat with UK fighter reinforcements. Or at the least make you pay very heavily for Moscow. Now, well I thought keeping those fighters for later would be better  . . . we’ll see if that was the right call.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '19 '13

    @seththenewb:

    @arathorn:

    @seththenewb:

    RIP Moscow� :-P

    Hehe… We’ll see what happens.
    How long did you know that Moscow would fall hard?

    When you started to go heavy into bombers and leveled my factory. I was going to send UK fighters up there . . . but 6 bombers in the past 2 turns plus the other stuff you moved back from your southern front plus the 20 damage pretty much meant the Russians would fall.

    Up to then I thought I might be able to keep Moscow afloat with UK fighter reinforcements. Or at the least make you pay very heavily for Moscow. Now, well I thought keeping those fighters for later would be better� . . . we’ll see if that was the right call.

    I was very disappointed when you moved the fighters out - I wanted to kill them all. ;)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                2 mech_infantrys moved from Samara to Russia
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                18 armour, 14 artilleries, 21 infantry and 35 mech_infantrys moved from Bryansk to Russia
                7 bombers, 5 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 bomber moved from Bryansk to Caucasus
                2 infantry moved from Tambov to Russia
                3 armour and 2 mech_infantrys moved from Volgograd to Russia
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Western Germany to France
                1 bomber moved from France to Normandy Bordeaux

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                2 mech_infantrys moved from Samara to Russia
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                18 armour, 14 artilleries, 21 infantry and 35 mech_infantrys moved from Bryansk to Russia
                7 bombers, 5 fighters and 2 tactical_bombers moved from Bryansk to Russia
                1 bomber moved from Bryansk to Caucasus
                2 infantry moved from Tambov to Russia
                3 armour and 2 mech_infantrys moved from Volgograd to Russia
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Western Germany to France
                1 bomber moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Russia
                    Germans attack with 21 armour, 14 artilleries, 10 bombers, 5 fighters, 26 infantry, 39 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 9 armour, 13 artilleries, 1 factory_major, 5 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
                        AA guns fire in Russia :  2/12 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 14 artilleries, 10 bombers, 3 fighters, 26 infantry, 39 mech_infantrys and 2 tactical_bombers in Russia, round 1 :  36/115 hits
                        Russians roll dice for 4 aaGuns, 9 armour, 13 artilleries, 5 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 1 :  33/82 hits
                        32 infantry owned by the Russians , 26 infantry owned by the Germans , 7 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 21 armour, 14 artilleries, 10 bombers, 3 fighters, 32 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  32/82 hits
                        Russians roll dice for 9 armour, 13 artilleries, 5 fighters, 18 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  26/50 hits
                        18 infantry owned by the Russians , 10 artilleries owned by the Russians , 4 mech_infantrys owned by the Russians and 26 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 21 armour, 14 artilleries, 10 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  26/56 hits
                        Russians roll dice for 9 armour, 3 artilleries, 5 fighters and 1 tactical_bomber in Russia, round 3 :  10/18 hits
                        1 tactical_bomber owned by the Russians , 9 armour owned by the Russians , 3 artilleries owned by the Russians , 5 fighters owned by the Russians , 4 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 10 artilleries, 10 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 83
                    Casualties for Germans: 4 artilleries, 2 fighters, 26 infantry and 39 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 9 armour, 13 artilleries, 5 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  3/4 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Germany
                7 bombers moved from Russia to Germany
                3 bombers moved from Russia to Bryansk
                3 aaGuns moved from Bryansk to Rostov
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                3 fighters and 2 tactical_bombers moved from Russia to Bryansk
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries placed in Volgograd
                Germans undo move 3.
                1 artillery placed in Western Germany
                2 artilleries placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,3,5,4,1,2,4
                Germans collect 56 PUs (2 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Germany : 8 bombers, 1 factory_major and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 bombers, 3 fighters and 2 tactical_bombers
        Rostov : 3 aaGuns
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 21 armour, 10 artilleries and 1 factory_minor
        Tambov : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 90
        Russians : 2 / 0
        Japanese : 61 / 66
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 40 / 50
        UK_Pacific : 6 / 8
        Italians : 28 / 22
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 76 times
                2 was rolled 82 times
                3 was rolled 67 times
                4 was rolled 89 times
                5 was rolled 63 times
                6 was rolled 73 times
            Average roll : 3.444
            Median : 3.500
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 450

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                1 was rolled 47 times
                2 was rolled 40 times
                3 was rolled 38 times
                4 was rolled 53 times
                5 was rolled 43 times
                6 was rolled 41 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 262

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 27 times
                2 was rolled 36 times
                3 was rolled 23 times
                4 was rolled 30 times
                5 was rolled 18 times
                6 was rolled 30 times
            Average roll : 3.402
            Median : 3.000
            Variance : 1.202
            Standard Deviation : 1.097
            Total rolls : 164

  • '19 '13

    You hit quite a bit over average from what I estimated. Glad you didn’t have fighters there when you got so lucky. Some of those rolls were sick :)

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 58 / 90
        Russians : 2 / 0
        Japanese : 61 / 66
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 40 / 50
        UK_Pacific : 6 / 8
        Italians : 28 / 22
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 76 times
                2 was rolled 82 times
                3 was rolled 67 times
                4 was rolled 89 times
                5 was rolled 63 times
                6 was rolled 73 times
            Average roll : 3.444
            Median : 3.500
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 450

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                1 was rolled 47 times
                2 was rolled 40 times
                3 was rolled 38 times
                4 was rolled 53 times
                5 was rolled 43 times
                6 was rolled 41 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 262

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 27 times
                2 was rolled 36 times
                3 was rolled 23 times
                4 was rolled 30 times
                5 was rolled 18 times
                6 was rolled 30 times
            Average roll : 3.402
            Median : 3.000
            Variance : 1.202
            Standard Deviation : 1.097
            Total rolls : 164

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 5 destroyers and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                1 bomber moved from Kwangsi to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Shan State to French Indo China
                3 mech_infantrys moved from Sikang to Turkmenistan
                1 armour moved from Szechwan to Kazakhstan
                3 mech_infantrys moved from Yunnan to Sikang
                2 mech_infantrys moved from Volgograd to Turkmenistan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 5 destroyers and 2 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                1 bomber moved from Kwangsi to 35 Sea Zone
                3 fighters and 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Shan State to French Indo China
                3 mech_infantrys moved from Sikang to Turkmenistan
                1 armour moved from Szechwan to Kazakhstan
                3 mech_infantrys moved from Yunnan to Sikang
                2 mech_infantrys moved from Volgograd to Turkmenistan
                1 mech_infantry moved from Kansu to Kazakhstan
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 :  1/5 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 20 Sea Zone to 22 Sea Zone
                1 destroyer moved from 20 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Korea
                4 fighters moved from Japan to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 20 Sea Zone to 6 Sea Zone
                4 bombers moved from Anhwe to Korea
                1 armour moved from Japan to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 armour and 5 infantry moved from 6 Sea Zone to Korea
                2 submarines moved from 19 Sea Zone to 20 Sea Zone
                2 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Japan to Korea
                1 bomber moved from 35 Sea Zone to Japan
                4 bombers moved from Korea to Japan

    Place Units - Japanese
                1 airfield placed in Korea
                5 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Korea : 1 airfield, 1 armour, 5 infantry and 3 tactical_bombers
        Kiangsu : 1 factory_minor and 1 harbour
        Japan : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 6 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 3 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 armour and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 submarines
        34 Sea Zone : 1 destroyer
        20 Sea Zone : 2 submarines
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 submarine
        19 Sea Zone : 2 submarines
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        Buyant-Uhaa : 1 flag
        Turkmenistan : 1 flag, 1 artillery, 1 infantry and 5 mech_infantrys
        Eastern Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 58 / 90
        Russians : 1 / 0
        Japanese : 62 / 63
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 40 / 50
        UK_Pacific : 6 / 8
        Italians : 28 / 22
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 77 times
                2 was rolled 82 times
                3 was rolled 67 times
                4 was rolled 90 times
                5 was rolled 64 times
                6 was rolled 77 times
            Average roll : 3.466
            Median : 4.000
            Variance : 1.007
            Standard Deviation : 1.003
            Total rolls : 457

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.833
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Germans Combat
                1 was rolled 47 times
                2 was rolled 40 times
                3 was rolled 38 times
                4 was rolled 53 times
                5 was rolled 43 times
                6 was rolled 41 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 262

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 27 times
                2 was rolled 36 times
                3 was rolled 23 times
                4 was rolled 30 times
                5 was rolled 18 times
                6 was rolled 30 times
            Average roll : 3.402
            Median : 3.000
            Variance : 1.202
            Standard Deviation : 1.097
            Total rolls : 164

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • @arathorn:

    You hit quite a bit over average from what I estimated. Glad you didn’t have fighters there when you got so lucky. Some of those rolls were sick :)

    I hit quite a bit over ANY estimate. I haven’t run the numbers, but off hand I’d say I probably got close to the result had I indeed stacked my fighters in Moscow. So it’s kind of like I get the best of both worlds, I inflict damage on the German army AND I get to keep my fighters. I’d feel more sorry for you, but you already had a massive battle that swung in your favor off the Carolines.  :wink:

  • '19 '13

    @seththenewb:

    @arathorn:

    You hit quite a bit over average from what I estimated. Glad you didn’t have fighters there when you got so lucky. Some of those rolls were sick :)

    I hit quite a bit over ANY estimate. I haven’t run the numbers, but off hand I’d say I probably got close to the result had I indeed stacked my fighters in Moscow. So it’s kind of like I get the best of both worlds, I inflict damage on the German army AND I get to keep my fighters. I’d feel more sorry for you, but you already had a massive battle that swung in your favor off the Carolines.  :wink:

    True. But you’re still in trouble ;) The German Reich will show its enduring march to victory to the hymn “Deutschland, Deutschland uber alles, uber alles in der welt!”

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