• Hey Dave.
    I finished my first full game of 1914 this past weekend with 2 buddies. It was a lot of fun. We finished the game in about 9.5 hours (one completely new player) and it ended with the Allies conceding defeat to the CP. It could have gone one for about 2 more hours I estimated but I couldn’t convince the Allies to play it out. We got to turn 7.
    My thoughts:
    I’m not sure why so many people on these forums are complaining that the allies have some huge slanted advantage? I can see a lot of parity in the game and believe both powers have the opportunity to win the game.
    We decided not to use the optional Russian Revolution rule but the conditions would have been satisfied by the end of turn 5 (though there was quite a stack in Russia, 40+ men).
    The game mechanics are great and provide opportunities for a lot of new strategies, very interesting.
    Once again the production of the game is terrible! This game is not playable out of the box. We added chips (love those little coloured chips but do you think they could give us 2x as many please?), used some IPC’s from another set (actually the FMG supplemental cash, a rip off for $10 but it did the trick since Wizards of the Coast are too stupid to give us any), used a generic national production chart from Global (how do they expect us to manage 16 roundels on the stupid little chart in the Sahara desert??? WTF?? Really?). I also took some clippings from the inadequate rule book and made our own quick reference cards, which included things like the combat and movement values of the naval units.

  • Customizer

    I agree with the production value for such a pricey game. We used the OOB Global scoreboard. We didn’t run out of chips yet but Infantry has been a problem. There’s a lot to like about this game but quite a few nuisances as well. We’re currently paused at round 10 I think and not sure when we can play again. My new work schedule is not very accommodating. Glad you like the game, we found that it could go either way but it’s hard to tell with one incomplete game under our belts.


  • It’s too bad your new schedule is not accomodatring. I was looking forward to being able to join you guys for a game day. Sounds liek you guys have a good thing going with the space and the company there.

  • Customizer

    It’s a pretty ghetto set up in a damp garage but we love it. We’ll be able to arrange something hopefully in the summer. Aside from the new job I’ve got some other shit going on that’s not making things easier to play but once things settle down here I’ll let you know.

  • Customizer

    Episode 69

    Round 5 of 1914 action as Ray gets so drunk he just wants to go home thus speeding up gameplay and the episode is well under an hour.

    Check it out at the link below!

    http://dicetruction.blogspot.ca/

  • Customizer

    Episode 70

    We’re sober again, boo!

    Check out the new episode here:

    http://dicetruction.blogspot.ca/

    The blog also has some exciting news with links for game developers and players alike. The Boston Festival of Indie Games is coming up and they’ve asked me to notify you all about it. Check out the links at the blog and thanks for listening.


  • A sober episode? Does that equate to more turns? LOL. Looking forward to it. You guys are playing Anniversary? I’ve never played that one.

  • Customizer

    We tend to slow down when we’re sober. Anniversary is the best game. Drew the map myself.

  • Customizer

    Episode 71

    Round 7 of A&A 1914, somehow the Russians came back into it.

    Check it out at the link

    http://dicetruction.blogspot.ca/

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Most:

    We tend to slow down when we’re sober. Anniversary is the best game. Drew the map myself.

    What do you think about Global vs Anniversary?

  • Customizer

    Anniversary, hands down.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Really?  Interesting.  Just more playable and not as complicated as Global?

  • Customizer

    Global has a great deal of structure in the first few rounds, boring for USA and Russia for the first couple hours. It’s a great game but Anniversary is much better. Quite a few more options.


  • I havent had a chance to play Anniversary, but I do enjoy the epic scale of Global

  • Customizer

    Well I guess we know what we’re playing when you come down to the Falls don’t we. Custom drawn map. You’ll love it.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Be sure to post pictures…


  • Looking forward to it fer sure. I’ll read the rulebook ahead of time.


  • Tried playing a game of Anniversary a couple months ago.  Seemed way too simple after playing the amazing game that Global 1940 is.

    That being said, hopefully the 1942 setup of Global will get better and allow for a faster game start.

  • Customizer

    @Karl7:

    Be sure to post pictures…

    Pics have been few and far between on the Blog lately, sorry. I’m finding it hard to even edit the podcast these last few weeks but I’ll try harder. If you want all the pics that I’ve taken you should follow us on Twitter @dicetruction. Shameless plug I know but I’ll throw in another Twitter address that you’ll love (not by me but everyone on this site should open a Twitter account just for this account. It’s called WW2 Tweets from 1941 @RealTimeWWII it follows along through the war  day to day with articles and photos from during the war. Awesome account.

  • Customizer

    @BJCard:

    Tried playing a game of Anniversary a couple months ago.  Seemed way too simple after playing the amazing game that Global 1940 is.

    That being said, hopefully the 1942 setup of Global will get better and allow for a faster game start.

    Just give it a once over, it’s essentially the same as 1942 with a couple extra rules for developments and such

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