@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Gamerman01 (allies) vs Last Jack (axis +6)
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Wow that was lucky
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Change purchase from India
Instead of DD, buy 2 INF, save 2 IPC’s -
Aw, crap. I just realized something.
The USA move to Z33 at the Carolines is illegal because USA is not at war with Japan and can’t move a boat next to a Japanese controlled territory or island.Gonna have to fix USA noncom right away then.
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Whew, I think I got it.
So basically I moved everything to 54 except 1 destroyer
The sub at Wake went to Hawaii
I also changed my noncom so FTR from WUS went to Atlantic instead of Hawaii
I’m confident I got everything fixed properly. If you have any questions, don’t hesitate to ask. It might be kind of hard to follow in the history -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Scotland to 99 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
EDIT: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea ZoneAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Scotland to 99 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
EDIT: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 33 Sea Zone to 26 Sea ZoneAirborne Attack Move - British
Combat - British
Battle in Ethiopia
Battle in Iraq
British attack with 1 artillery, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Ethiopia from Italians, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 99 Sea Zone to Cyprus
1 aaGun moved from West India to India
3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Scotland to United Kingdom
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from 79 Sea Zone to Rhodesia
1 armour moved from Tunisia to Tobruk
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
1 artillery moved from India to West India
1 fighter moved from Iraq to Persia
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 armour moved from 88 Sea Zone to Suriname
1 cruiser moved from 106 Sea Zone to 88 Sea Zone
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Quebec to OntarioPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Changing PUs for UK_Pacific from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,2,1,2,3,6
UK_Pacific collect 14 PUs (3 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 cruisers moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Belgian Congo to French Equatorial Africa
1 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
British defend with 1 bomber
Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 1 : 1/2 hits
British roll dice for 1 bomber in Cyprus, round 1 : 0/1 hits
1 bomber owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in French Equatorial Africa
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 1 : 0/4 hits
French roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 0/4 hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 3 : 0/4 hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 4 : 2/4 hits
French roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 aaGuns moved from Romania to Eastern Poland
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 infantry
Cyprus : 1 flag, 2 infantry
Kenya : 1 flag
Malta : 1 flag
French Equatorial Africa : 1 flag, 1 artillery and 2 infantry
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 2 artilleries and 3 infantry
Bulgaria : 2 infantry
Greece : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
97 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 3
British : 31 / 32
UK_Pacific : 17 / 21
Italians : 16 / 26
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Well if that’s how it’s gonna be, I’ll just have to give you the ANZ turn right away! :-)
You don’t have any changes to make, do you?
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No I prefer to make all my mistakes in the initial move :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 aaGun moved from Queensland to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneNon Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 6 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 artillery moved from Holland Belgium to France
1 aaGun moved from Holland Belgium to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
3 armour, 2 artilleries and 12 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 aaGuns, 7 armour, 13 artilleries and 15 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
9 infantry moved from Germany to PolandPlace Units - Germans
1 tactical_bomber and 1 transport placed in 114 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 transport placed in 114 Sea Zone
2 armour, 6 mech_infantrys and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 armour, 9 infantry and 2 mech_infantrys
Germany : 2 armour, 1 factory_major, 6 mech_infantrys and 1 tactical_bomber
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 10 armour, 15 artilleries, 2 bombers, 2 fighters, 27 infantry, 2 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag, 1 infantry
Bulgaria : 1 flag
114 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 35 / 46
Americans : 52 / 77
Chinese : 3 / 3
British : 31 / 32
UK_Pacific : 17 / 21
Italians : 16 / 26
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
At last! Total war! No more pussyfooting around the borders and wondering when the Axis will strike… No holds barred!
And I won’t have to re-do half my American non-coms for forgetting to avoid Japanese holdings! :lol: :-P -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Belarus
2 aaGuns and 5 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 infantry moved from Ukraine to Rostov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 123 Sea Zone to 109 Sea ZonePlace Units - Russians
2 armour placed in Volgograd
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 destroyers and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
4 infantry moved from Kwangsi to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to KwangtungCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 43 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers and 2 transports in 37 Sea Zone, round 1 : 4/7 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 1 : 4/8 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Kwangtung, round 1 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 1 : 3/8 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 artilleries, 2 destroyers, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from 20 Sea Zone to Japan
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 tactical_bombers moved from Kwangtung to Yunnan
2 tactical_bombers moved from Malaya to YunnanPlace Units - Japanese
5 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries and 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 2 infantry
Manchuria : 1 aaGun and 3 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 2 bombers, 3 fighters, 4 infantry and 7 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 4 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 destroyers and 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 36 / 41
Japanese : 50 / 50
Americans : 52 / 77
Chinese : 2 / 3
British : 31 / 32
UK_Pacific : 5 / 21
Italians : 16 / 26
ANZAC : 14 / 24
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 battleship, 2 bombers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
3 cruisers moved from 54 Sea Zone to 33 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 bombers moved from 16 Sea Zone to Wake Island
1 aaGun moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier moved from 102 Sea Zone to 91 Sea Zone
2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 aaGun moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
2 fighters moved from 102 Sea Zone to 91 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
2 infantry placed in Eastern United States
1 battleship placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
Wasn’t thinking ahead to UK turn like I should
I am moving 2 USA fighters to Gibraltar from Z91 -
Rolled dice with China, but was totally unrelated, so I trust you’ll allow -
I messed up by pulling the trigger on USA combat too soon too. If I had sunk the destroyer in 42 I could probably sink the sub and transport in 43 with a single destroyer, but too bad…
Might have failed anyway -
Change India buy
Instead of DD and saving 1, buy 3 infantry





