Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to Kenya
1 fighter and 12 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
Combat - British
Battle in Kenya
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Kenya from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 4 infantry
British win, taking Burma from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from United Kingdom to Iceland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
4 fighters and 2 tactical_bombers moved from Kenya to Egypt
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to Kenya
1 fighter and 12 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
Combat - British
Battle in Kenya
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Kenya from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 4 infantry
British win, taking Burma from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from United Kingdom to Iceland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
4 fighters and 2 tactical_bombers moved from Kenya to Egypt
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 8 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Greece to 97 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Greece to Southern Italy
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 2 armour, 2 artilleries and 7 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
96 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
95 Sea Zone : 1 carrier and 1 destroyer
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 37 / 46
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 0 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 17 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Finland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Finland to Western Ukraine
1 bomber moved from Finland to Belarus
6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 armour moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
Scramble 101?
Yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Finland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Finland to Western Ukraine
1 bomber moved from Finland to Belarus
6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 armour moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone
Combat - Germans
Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 3 transports
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 101 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 101 Sea Zone, round 1 : 3/6 hits
2 submarines owned by the Americans , 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 101 Sea Zone, round 2 : 0/6 hits
3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 cruiser, 1 fighter and 3 transports in 101 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans and 1 cruiser owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter and 3 transports in 101 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone
2 transports owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 3 transports
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 6 artilleries and 6 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Romania, round 1 : 8/13 hits
Russians roll dice for 1 armour and 1 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
3 fighters and 3 tactical_bombers moved from Finland to Germany
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Romania : 1 armour, 6 artilleries and 6 infantry
Germany : 1 factory_major, 2 fighters and 2 tactical_bombers
Tobruk : 3 artilleries and 3 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 2 artilleries, 4 bombers, 1 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 9 armour, 8 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 4 mech_infantrys
113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
96 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
117 Sea Zone : 1 submarine
Greece : 1 flag
101 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 60
Russians : 29 / 46
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 0 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Sorry I moved my air force around with the edit mode and didn’t delete some of them.
this map is correct
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 bomber and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Allies to Neutral_Axis
EDIT: Turning off Edit Mode
2 infantry moved from Olgiy to Kansu
2 fighters and 2 tactical_bombers moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Kansu
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Novosibirsk to Kansu
1 artillery and 7 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
3 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
10 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to Kazakhstan
Combat - Russians
Battle in Tsinghai
Russians attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tsinghai to Volgograd
1 fighter moved from Kansu to Kazakhstan
1 fighter moved from Kansu to Novosibirsk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
7 infantry moved from Archangel to Vologda
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
Place Units - Russians
10 infantry placed in Russia
1 bomber and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier and 5 destroyers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Jehol to Buyant-Uhaa
3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Anhwe to Burma
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 carrier moved from 37 Sea Zone to 43 Sea Zone
scramble 33?
Scramble all fighters. OOL:
Carrier hit
BB hit
US sub
Anzac DD x 3
US DD
US Carrier
Anzac CC
US CC x 2
Anzac fighter x2
US fighter x2
US BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier and 5 destroyers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Jehol to Buyant-Uhaa
3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Anhwe to Burma
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 carrier moved from 37 Sea Zone to 43 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from ANZAC, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 43 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 cruiser, 3 destroyers and 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 1 : 8/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 1 : 7/13 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 3 destroyers owned by the Japanese , 3 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 7/7 hits
Americans roll dice for 1 battleship, 3 cruisers, 4 fighters and 3 transports in 33 Sea Zone, round 2 : 3/8 hits
2 fighters owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 battleship and 3 transports in 33 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 71
Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 destroyers and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 10 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 1 : 3/14 hits
UK_Pacific roll dice for 10 infantry in Burma, round 1 : 5/10 hits
3 infantry owned by the British , 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Burma, round 2 : 5/9 hits
UK_Pacific roll dice for 7 infantry in Burma, round 2 : 3/7 hits
5 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Burma, round 3 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 10 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Burma to 43 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
2 bombers moved from Burma to Kweichow
2 artilleries and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Chahar
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Anhwe to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 fighter moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
Place Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Japanese collect 62 PUs (4 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 artilleries, 2 bombers and 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 3 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 artilleries and 4 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
33 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
6 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 aaGun and 4 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 33 / 47
Japanese : 66 / 70
Americans : 52 / 72
Chinese : 1 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 armour and 3 mech_infantrys moved from Eastern United States to Southeast Mexico
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win with 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 2 fighters
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Soviet Far East
Place Units - Americans
2 fighters and 2 tactical_bombers placed in Eastern United States
1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1,2,5,5
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 123 Sea Zone to 117 Sea Zone
3 fighters moved from Iceland to 117 Sea Zone
1 bomber moved from United Kingdom to France
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in 117 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Yunnan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 infantry moved from India to Burma
3 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from France to United Kingdom
3 fighters moved from 117 Sea Zone to United Kingdom
1 transport moved from 123 Sea Zone to 121 Sea Zone
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 1 : 2/6 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Tunisia
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 96 Sea Zone to 92 Sea Zone
2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 bomber
Tobruk : 2 armour and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
96 Sea Zone : 1 destroyer
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 2 cruisers, 1 destroyer, 1 submarine and 2 transports
92 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 2 transports
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 60
Russians : 33 / 47
Japanese : 65 / 70
Americans : 52 / 69
Chinese : 2 / 2
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 12 / 27
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French