@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L13 G40 wheatbeer (Axis) vs Whackamatt (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Albania to Greece
1 mech_infantry moved from Albania to Greece
2 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
2 fighters and 3 tactical_bombers moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Ukraine
5 artilleries and 8 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Greece
Germans attack with 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 3 armour and 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Greece, round 1 : 4/11 hits
Russians roll dice for 3 armour and 1 mech_infantry in Greece, round 1 : 1/4 hits
3 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Greece
Germans win, taking Greece from Russians with 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 8 infantry in Bessarabia, round 1 : 2/13 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 battleship and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun, 2 artilleries and 5 infantry moved from Belarus to Eastern Poland
1 infantry moved from Karelia to Novgorod
6 transports moved from 127 Sea Zone to 112 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Yugoslavia to Bulgaria
4 infantry moved from Romania to Bulgaria
3 fighters and 3 tactical_bombers moved from Greece to Southern Italy
1 infantry moved from Portugal to Spain
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to United Kingdom
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from 111 Sea Zone to Scotland
4 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 aaGun moved from Finland to Vyborg
3 armour moved from Sweden to Vyborg
2 artilleries and 2 infantry moved from Sweden to Norway
1 fighter moved from Germany to Spain
2 artilleries moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Portugal to Spain
2 tactical_bombers moved from Baltic States to Western Germany
1 mech_infantry moved from Northern Italy to Spain
4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
2 bombers moved from Western Ukraine to Western Germany
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 factory_minor placed in Romania
1 infantry placed in Normandy Bordeaux
3 artilleries and 6 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,6,1,6,1
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 60 / 66
Russians : 39 / 41
Japanese : 47 / 56
Americans : 50 / 72
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 7 / 6
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Iraq to Greece
3 armour moved from Caucasus to Greece
1 armour moved from Egypt to Alexandria
1 fighter moved from Volgograd to Trans-JordanCombat - Russians
Battle in Italian Somaliland
Battle in Greece
Russians attack with 4 armour
Germans defend with 4 mech_infantrys
Germans win, taking Italian Somaliland from Italians with 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 armourNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns, 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Bryansk to Ukraine
10 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,5,3,2,3,5,5,2,3,2,1,6,5,3,2,5,5,3
Russians collect 36 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsi to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Philippines to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 artillery moved from Manchuria to Jehol
1 fighter moved from Japan to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Shantung to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 5 infantry
Japanese roll dice for 1 battleship in Burma, round 1 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 3/7 hits
UK_Pacific roll dice for 5 infantry in Burma, round 1 : 2/5 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 5 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Anhwe, round 1 : 2/4 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 60 / 66
Russians : 38 / 44
Japanese : 51 / 56
Americans : 50 / 72
Chinese : 11 / 19
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 artilleries, 3 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Malta
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Amur
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from 89 Sea Zone to Venezuela
1 mech_infantry moved from Central United States to Central AmericaCombat - Americans
Battle in Amur
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Venezuela
Americans attack with 3 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Jehol
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 fighters moved from Amur to KoreaPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 battleships, 1 cruiser and 2 destroyers
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 battleships, 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 3 infantry moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Szechwan
4 infantry placed in Hunan
Chinese undo move 3.
1 infantry placed in Hopei
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Greece
1 infantry moved from Shan State to Yunnan
2 fighters moved from India to Yunnan
9 infantry moved from India to BurmaCombat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Greece
British attack with 1 armour and 1 mech_infantry
Germans defend with 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Burma
British attack with 9 infantry
Japanese defend with 2 artilleries
British win, taking Burma from Japanese with 8 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to West India
1 battleship, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Yunnan to IndiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from France to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to France
1 armour and 1 mech_infantry moved from Spain to France
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Switzerland to Northern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,6,4,1,4,1,5,1,4
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs totalProduction/PUs Summary :
Germans : 60 / 66
Russians : 36 / 44
Japanese : 47 / 56
Americans : 52 / 72
Chinese : 14 / 15
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 19 / 11
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to French
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Greece to Turkey
Germans take Turkey from Russians
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
4 artilleries and 7 infantry moved from Novgorod to Belarus
3 armour moved from Vyborg to Belarus
1 aaGun and 1 artillery moved from Vyborg to Novgorod
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
4 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 112 Sea Zone to 115 Sea Zone
4 artilleries and 10 infantry moved from 115 Sea Zone to Baltic States
1 aaGun and 4 infantry moved from Bulgaria to Greece
1 armour and 1 mech_infantry moved from Bulgaria to Greece
1 armour and 4 mech_infantrys moved from Romania to Greece
2 mech_infantrys moved from Yugoslavia to Greece
2 mech_infantrys moved from Spain to Northern Italy
1 aaGun moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 aaGun moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 bombers moved from 115 Sea Zone to Western Germany
1 aaGun moved from Bessarabia to Romania
5 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
2 artilleries and 6 infantry moved from Spain to Southern France
1 fighter moved from Spain to Southern Italy
3 fighters moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Belarus
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
2 infantry placed in Western Germany
3 mech_infantrys placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5,2,4,6,5,2,1,2,5,6
Germans collect 58 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 62 / 70
Russians : 34 / 44
Japanese : 47 / 56
Americans : 52 / 72
Chinese : 14 / 15
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 18 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Trans-Jordan to Turkey
1 fighter and 2 tactical_bombers moved from Ukraine to TurkeyCombat - Russians
Battle in Turkey
Russians attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Turkey to Ukraine
2 aaGuns moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
2 artilleries and 2 infantry placed in Russia
1 armour and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
You might want to adjust your Soviet NCM.
If Italy takes Smolensk with it’s tank, this allows Germany to attack Moscow with 1 mech, 4 tanks, 1 fighter, and 2 strats (a 95.7% chance of sacking your capitol).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 bombers and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from Malaya to Burma
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 cruisers moved from 35 Sea Zone to 38 Sea Zone
1 armour moved from Shan State to Malaya
1 infantry moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 fighters moved from Shantung to Kiangsu
1 fighter moved from Shantung to Kiangsu
1 battleship moved from 35 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 8 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 1 : 4/4 hits
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers in Burma, round 1 : 6/11 hits
UK_Pacific roll dice for 8 infantry in Burma, round 1 : 5/8 hits
8 infantry owned by the British , 3 infantry owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for British: 8 infantry
Battle in Kiangsu
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 1 : 3/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
2 tactical_bombers moved from Burma to Malaya
2 bombers moved from Burma to Malaya
3 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
3 fighters moved from Kiangsu to Japan
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Malaya
1 artillery and 3 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 62 / 70
Russians : 36 / 42
Japanese : 51 / 56
Americans : 52 / 72
Chinese : 11 / 15
British : 25 / 0
UK_Pacific : 6 / 7
Italians : 16 / 11
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
You might want to adjust your Soviet NCM.
If Italy takes Smolensk with it’s tank, this allows Germany to attack Moscow with 1 mech, 4 tanks, 1 fighter, and 2 strats (a 95.7% chance of sacking your capitol).
quoting this here since I went ahead with Japan … you can still reinforce Moscow if you want
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 artilleries, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 cruisers, 5 destroyers and 3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
3 artilleries and 3 infantry moved from Venezuela to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - Americans
3 artilleries and 3 infantry moved from 101 Sea Zone to Eastern United States
1 mech_infantry moved from Central America to BrazilPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 harbour placed in Southeast MexicoTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 artilleries and 1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Hopei to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Kiangsu to HopeiPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Hopei
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from West India to IndiaNon Combat Move - British
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Italy has a 97.1% chance to capture Smolensk (tank + strat from Paris), so placing a lone infantry there is unlikely to stop Germany.
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:-o
Well my thanks for helping me make this a game! lol. How about this one?





