13L G40 wheatbeer (Axis) vs Eggman (Allies +9)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 30 / 30
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 7 / 14
        British : 27 / 28
        UK_Pacific : 11 / 11
        Italians : 19 / 24
        ANZAC : 12 / 12
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    Sorry, I clicked by ANZAC’s turn, but not much happened.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 57 PUs;
                Germans buy 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                2 bombers moved from Eastern Poland to Archangel
                2 bombers moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 4 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 bombers and 1 infantry in Archangel, round 1 :  4/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 :  0/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to Trans-Jordan
                1 fighter moved from Western Germany to Trans-Jordan
                2 tactical_bombers moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                2 artilleries and 15 infantry moved from Novgorod to Baltic States
                2 infantry moved from Vyborg to Novgorod
                4 bombers moved from Archangel to Eastern Poland
                2 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                5 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Northern Italy to Southern Italy
                4 infantry moved from Western Germany to Northern Italy
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 artillery moved from France to Western Germany
                1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                2 fighters, 4 infantry and 3 mech_infantrys placed in Western Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 26 / 30
        Japanese : 52 / 56
        Americans : 50 / 70
        Chinese : 7 / 14
        British : 27 / 28
        UK_Pacific : 11 / 11
        Italians : 19 / 24
        ANZAC : 12 / 12
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 fighters moved from Smolensk to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine
                2 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 31 / 31
        Japanese : 49 / 56
        Americans : 50 / 70
        Chinese : 10 / 14
        British : 27 / 28
        UK_Pacific : 11 / 11
        Italians : 19 / 24
        ANZAC : 12 / 12
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 56 Sea Zone to 62 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
                2 battleships moved from 56 Sea Zone to 62 Sea Zone
                4 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
                1 fighter moved from 56 Sea Zone to New South Wales
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
                2 infantry moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 56 Sea Zone to 62 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales
                2 battleships moved from 56 Sea Zone to 62 Sea Zone
                4 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
                1 fighter moved from 56 Sea Zone to New South Wales
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
                2 infantry moved from Korea to Manchuria
                2 fighters moved from Korea to Manchuria
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 carrier
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                        1 carrier owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in Manchuria
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        AA guns fire in New South Wales :  1/6 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 2 battleships in New South Wales, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 1 :  8/16 hits
                        ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries and 7 infantry in New South Wales, round 1 :  5/10 hits
                        7 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 :  3/11 hits
                        ANZAC roll dice for 1 armour and 1 artillery in New South Wales, round 2 :  0/2 hits
                        1 armour owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                    Japanese captures 12PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
                    Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries and 7 infantry

    Non Combat Move - Japanese
                3 carriers moved from 56 Sea Zone to 62 Sea Zone
                4 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                2 fighters moved from Manchuria to Korea
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                2 bombers moved from Japan to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                1 aaGun and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                Japanese collect 56 PUs (1 lost to blockades); end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 28 / 31
        Japanese : 57 / 74
        Americans : 50 / 70
        Chinese : 7 / 14
        British : 27 / 28
        UK_Pacific : 11 / 11
        Italians : 19 / 24
        ANZAC : 10 / 0
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo

    Non Combat Move - Americans
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 3 destroyers, 1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 infantry and 2 mech_infantrys placed in Eastern United States
                4 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 28 / 31
        Japanese : 53 / 74
        Americans : 50 / 71
        Chinese : 7 / 14
        British : 27 / 28
        UK_Pacific : 15 / 11
        Italians : 19 / 24
        ANZAC : 10 / 0
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                5 artilleries and 14 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 2 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Anhwe

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 28 / 31
        Japanese : 45 / 74
        Americans : 50 / 71
        Chinese : 12 / 18
        British : 27 / 28
        UK_Pacific : 18 / 11
        Italians : 19 / 24
        ANZAC : 10 / 0
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 8 infantry moved from Shan State to Malaya
                2 fighters and 1 tactical_bomber moved from India to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
                        AA guns fire in Malaya :  1/3 hits
                        1 fighter owned by the British lost in Malaya
                        British roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Malaya, round 1 :  3/11 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Malaya, round 1 :  2/7 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Malaya
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Malaya, round 2 :  3/9 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  3/5 hits
                        3 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 :  2/6 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 1 fighter and 6 infantry

    Non Combat Move - British
                3 artilleries and 6 infantry moved from Burma to Shan State
                1 aaGun moved from Shan State to Malaya
                1 fighter moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                2 aaGuns moved from Yunnan to Shan State
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 battleship moved from 57 Sea Zone to 39 Sea Zone
                1 aaGun moved from India to West India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                5 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
                2 infantry and 1 transport moved from 77 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                3 fighters moved from Gibraltar to French Central Africa
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 fighter

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 28 / 31
        Japanese : 42 / 74
        Americans : 50 / 71
        Chinese : 12 / 18
        British : 27 / 28
        UK_Pacific : 21 / 23
        Italians : 19 / 24
        ANZAC : 10 / 0
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 17 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 68

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.850
            Standard Deviation : 0.922
            Total rolls : 21

    British Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.500
            Variance : 1.360
            Standard Deviation : 1.166
            Total rolls : 26

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Egypt to 92 Sea Zone

  • 17

    Italy’s attacking SZ92, scored 2 hits, need OOL

  • 17

    Don’t keep me in suspense too long … I need to know how bad the Allies are going to crush me after that lousy opening salvo.

  • 12

    Leave me max defense every round and take US units over the UK equivalents.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 tactical_bomber moved from Egypt to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    British defend with 1 battleship, 2 cruisers and 2 destroyers; Americans defend with 1 carrier, 2 destroyers and 2 fighters
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 1 :  2/9 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 92 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 carrier owned by the Italians , 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 92 Sea Zone, round 2 :  5/10 hits
                        2 destroyers owned by the Americans , 2 fighters owned by the Italians , 1 carrier owned by the Americans , 1 cruiser owned by the Italians , 1 bomber owned by the Italians , 2 destroyers owned by the British and 1 tactical_bomber owned by the Italians lost in 92 Sea Zone
                    1 destroyer owned by the Italians , 1 battleship owned by the Italians , 2 transports owned by the Italians and 1 cruiser owned by the Italians retreated to 93 Sea Zone
                    British win with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is -37
                    Casualties for British: 2 destroyers
                    Casualties for Italians: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 2 destroyers
                    2 fighters owned by the Americans forced to land in Gibraltar

    Non Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 carrier placed in 93 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 28 / 31
        Japanese : 42 / 74
        Americans : 50 / 71
        Chinese : 12 / 18
        British : 27 / 28
        UK_Pacific : 21 / 23
        Italians : 19 / 26
        ANZAC : 10 / 0
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    The 2 US fighters can land on the empty carrier in SZ91, Algeria, Morocco, or Gibraltar.

    I landed them in Gibraltar, but please move them if you prefer one of the other possible spots.

  • 12

    Some real-life issues are going to prevent me from continuing this game, so I am going to post it as a loss in the forum.  Thank you for taking me on.

  • 17

    I’m sorry to hear that.

    Not sure if it will matter, but if you are able to come back, even if it’s months later, I would be willing to keep playing this one (interesting to see how taking NSW instead of Calcutta will play out … right now Japan’s stretched pretty thin).

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