13L G40 Eggman (allies +9) vs Last Jack

  • '12

    @Last:

    Ugh nevermind I got no hits and you got 3. That stung  :-D

    I’ll accept that as payment for having the Russians be totally hosed in Iraq and my last Chinese army getting wiped out with no hits….

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 3 destroyers, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to Romania
                      Americans take Romania from Germans
                1 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Novgorod to Smolensk
                      Americans take Smolensk from Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Baltic States to Archangel
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Greece to Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Poland
                1 infantry moved from 114 Sea Zone to Poland
                1 infantry moved from Baltic States to Poland
                1 bomber moved from Greece to Ukraine
                1 fighter moved from Greece to Ukraine
                3 bombers moved from Norway to Germany
                1 fighter moved from 114 Sea Zone to Germany
                1 fighter moved from 114 Sea Zone to Germany
                1 fighter moved from 115 Sea Zone to Poland
                1 fighter moved from 115 Sea Zone to Poland

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 5 units heading to Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 4,4,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Germany causes 16 damage total.
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in Ukraine
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Americans roll dice for 1 bomber and 1 fighter in Ukraine, round 1 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Poland
                    Americans attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Poland, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 3 infantry in Poland, round 1 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 :  0/2 hits
                        Americans roll dice for 2 fighters and 3 infantry in Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 :  2/2 hits
                        1 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Poland
                    Americans win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Eastern Poland
                    Americans attack with 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        Americans roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Americans win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Archangel
                        Americans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Archangel
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 2 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Americans
                3 infantry moved from Finland to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Poland to Novgorod
                2 fighters moved from Germany to 114 Sea Zone
                3 bombers moved from Germany to Norway
                1 bomber and 1 fighter moved from Ukraine to Greece
                1 bomber moved from Russia to Novgorod
                6 transports moved from 123 Sea Zone to 106 Sea Zone
                4 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone

    Place Units - Americans
                3 armour placed in Norway
                3 infantry placed in Novgorod
                3 infantry placed in Finland
                3 mech_infantrys placed in Greece
                Americans undo move 4.
                2 infantry and 2 mech_infantrys placed in Western United States
                1 fighter placed in Western United States
                1 bomber, 1 infantry and 1 mech_infantry placed in Greece
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 0 / 0
        Japanese : 40 / 40
        Americans : 78 / 103
        Chinese : 6 / 3
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 9 / 11
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.744
            Standard Deviation : 1.320
            Total rolls : 40

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.619
            Standard Deviation : 1.272
            Total rolls : 22

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Production/PUs Summary :

    Germans : 52 / 69
        Russians : 0 / 0
        Japanese : 40 / 40
        Americans : 78 / 103
        Chinese : 6 / 12
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 9 / 11
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.744
            Standard Deviation : 1.320
            Total rolls : 40

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.619
            Standard Deviation : 1.272
            Total rolls : 22


  • Wow the board always looks really ugly after the Americans turn. I will probably puke when seeing it after the UK.  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Italians
                3 artilleries and 3 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 fighters moved from 99 Sea Zone to Caucasus
                3 fighters moved from Turkmenistan to Caucasus
                1 tactical_bomber moved from Egypt to Caucasus
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Germans
                1 mech_infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Sikang to Kansu
                      Chinese take Kansu from Japanese
                1 fighter moved from Yunnan to Kazakhstan

    Combat - British
                Battle in Caucasus
                    British attack with 3 artilleries, 5 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 armour and 4 mech_infantrys
                        AA guns fire in Caucasus :  1/6 hits
                        1 fighter owned by the British lost in Caucasus
                        British roll dice for 3 artilleries, 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 :  5/14 hits
                        Germans roll dice for 2 aaGuns, 9 armour and 4 mech_infantrys in Caucasus, round 1 :  10/13 hits
                        3 artilleries owned by the British , 6 mech_infantrys owned by the British , 2 aaGuns owned by the Germans , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
                    retreated to Caucasus
                    Germans win with 9 armour and 1 mech_infantry remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 aaGuns and 3 mech_infantrys
                    Casualties for British: 3 artilleries, 2 fighters and 6 mech_infantrys
                Battle in Kazakhstan
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Kazakhstan, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Kazakhstan, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                        British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 infantry moved from Persia to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter moved from Kazakhstan to Turkmenistan
                1 artillery moved from Egypt to Trans-Jordan
                1 aaGun, 8 artilleries and 16 infantry moved from Bulgaria to Albania
                1 artillery moved from Greece to Albania
                1 artillery and 2 infantry moved from India to West India
                1 aaGun, 4 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                5 infantry moved from Burma to Yunnan
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                2 artilleries and 1 mech_infantry placed in Persia
                3 infantry placed in Iraq
                British undo move 1.
                2 artilleries and 1 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 fighter placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Novgorod: 1 fighter
                EDIT: Adding units owned by British to 99 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 0 / 0
        Japanese : 35 / 40
        Americans : 78 / 103
        Chinese : 12 / 12
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 11
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 10 times
                3 was rolled 19 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.383
            Median : 3.000
            Variance : 0.738
            Standard Deviation : 0.859
            Total rolls : 81

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.026
            Median : 3.000
            Variance : 0.921
            Standard Deviation : 0.960
            Total rolls : 39

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.737
            Median : 3.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.619
            Standard Deviation : 1.272
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 fighters
                    British defend with 1 infantry
                    retreated to Yugoslavia
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3,5,6,4,5,4,1
                Italians collect 1 PU (6 lost to blockades); end with 2 PUs total

  • '12

    @Last:

    Wow the board always looks really ugly after the Americans turn. I will probably puke when seeing it after the UK.  :lol:

    I’m the one doing the puking after that near perfect defense roll in the Caucasus.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 destroyers and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 0 / 0
        Japanese : 35 / 40
        Americans : 78 / 103
        Chinese : 12 / 12
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Combat Move - French
                1 fighter moved from Cyprus to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 0 / 0
        Japanese : 35 / 40
        Americans : 78 / 103
        Chinese : 12 / 12
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Eggman:

    @Last:

    Wow the board always looks really ugly after the Americans turn. I will probably puke when seeing it after the UK.  :lol:

    I’m the one doing the puking after that near perfect defense roll in the Caucasus.

    The Italians helped with their ill fated air expedition.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs;
                Germans buy 9 armour; Remaining resources: 9 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Archangel to Belarus
                2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                5 armour and 5 mech_infantrys moved from Germany to Romania
                9 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                2 fighters moved from Bryansk to Northwest Persia
                1 bomber moved from Germany to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs;
                Germans buy 9 armour; Remaining resources: 9 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Archangel to Belarus
                2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                5 armour and 5 mech_infantrys moved from Germany to Romania
                9 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                2 fighters moved from Bryansk to Northwest Persia
                1 bomber moved from Germany to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Belarus from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour and 2 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Eastern Poland from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Poland
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Poland from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Yugoslavia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Romania
                    Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Romania from Americans with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Smolensk from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 9 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 fighter; British defend with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans win, taking Northwest Persia from Russians with 5 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 4 armour and 1 mech_infantry
                    Casualties for French: 1 fighter
                    Casualties for British: 3 fighters, 3 infantry and 1 tactical_bomber
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Northwest Persia to Caucasus
                1 bomber moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Volgograd to Caucasus
                5 infantry moved from Bryansk to Rostov
                1 aaGun and 7 infantry moved from Slovakia Hungary to Germany
                1 fighter moved from Yugoslavia to Germany
                2 fighters moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,4,1,1,1,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,3,1
                Germans collect 55 PUs (6 lost to blockades); end with 64 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kansu
                1 bomber moved from Kwangtung to Tsinghai
                1 tactical_bomber moved from Jehol to Shensi
                1 infantry moved from Chahar to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 armour and 1 mech_infantry moved from Buryatia to Siberia
                      Japanese take Sakha from Americans
                      Japanese take Siberia from Americans
                1 infantry moved from Amur to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kansu
                1 bomber moved from Kwangtung to Tsinghai
                1 tactical_bomber moved from Jehol to Shensi
                1 infantry moved from Chahar to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 armour and 1 mech_infantry moved from Buryatia to Siberia
                      Japanese take Sakha from Americans
                      Japanese take Siberia from Americans
                1 infantry moved from Amur to Siberia

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 bomber
                    British defend with 1 mech_infantry
                    Chinese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber
                    British defend with 1 armour
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 armour
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 infantry placed in Kwangtung
                5 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Greece to Volgograd
                1 bomber moved from Greece to Ukraine
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Norway to Germany
                1 fighter moved from 114 Sea Zone to Germany
                1 fighter moved from 114 Sea Zone to Germany
                1 infantry moved from Novgorod to Archangel
                      Americans take Archangel from Germans
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 bomber moved from Norway to Denmark
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Poland
                1 bomber moved from Norway to Eastern Poland
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 7 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Russia causes 5 damage total.
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Denmark
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Denmark, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Poland, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Poland
                        Americans roll dice for 1 fighter and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Poland
                    Americans win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Germany
                Battle in Eastern Poland
                    Americans attack with 1 bomber and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eastern Poland
                    Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belarus
                        Americans roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
                    Americans win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Germany to 113 Sea Zone
                1 carrier moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 destroyers moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Poland to Novgorod
                3 armour moved from Norway to Vyborg
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Volgograd to Greece
                1 bomber moved from Russia to Greece
                1 bomber moved from Germany to Greece
                1 bomber moved from Denmark to Vyborg
                1 bomber moved from Eastern Poland to Novgorod
                6 transports moved from 106 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone

    Place Units - Americans
                3 infantry placed in Novgorod
                3 armour placed in Norway
                3 infantry placed in Finland
                3 mech_infantrys placed in Greece
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 78 PUs; end with 79 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 39 / 38
        Americans : 78 / 104
        Chinese : 10 / 12
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.552
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 39 / 38
        Americans : 78 / 104
        Chinese : 10 / 16
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.552
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Turkmenistan to Northwest Persia
                1 fighter moved from 99 Sea Zone to Northwest Persia
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hunan to Anhwe
                2 fighters moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 5 armour
                        British roll dice for 2 artilleries, 2 fighters and 4 infantry in Northwest Persia, round 1 :  2/8 hits
                        Germans roll dice for 5 armour in Northwest Persia, round 1 :  3/5 hits
                        3 infantry owned by the British and 2 armour owned by the Germans lost in Northwest Persia
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Northwest Persia, round 2 :  3/5 hits
                        Germans roll dice for 3 armour in Northwest Persia, round 2 :  2/3 hits
                        1 infantry owned by the British , 3 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 armour
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from West India to Eastern Persia
                2 artilleries and 3 infantry moved from India to West India
                5 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                3 artilleries moved from Albania to 97 Sea Zone
                3 infantry moved from Albania to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to Albania
                1 fighter moved from Union of South Africa to Iraq
                1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan

    Place Units - British
                3 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 38 / 38
        Americans : 78 / 104
        Chinese : 11 / 16
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.204
            Standard Deviation : 0.451
            Total rolls : 55

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,2,5,2,2,5,5
                Italians collect 1 PU (6 lost to blockades); end with 3 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Formosa
                Battle in Kwangsi
                    ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Formosa from Japanese, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Queensland to 37 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 78 / 104
        Chinese : 13 / 16
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 3
        ANZAC : 23 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Combat Move - French
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 78 / 104
        Chinese : 13 / 16
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 3
        ANZAC : 23 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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