13L G40 Eggman (allies +9) vs Last Jack


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kansu
                1 bomber moved from Kwangtung to Tsinghai
                1 tactical_bomber moved from Jehol to Shensi
                1 infantry moved from Chahar to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 armour and 1 mech_infantry moved from Buryatia to Siberia
                      Japanese take Sakha from Americans
                      Japanese take Siberia from Americans
                1 infantry moved from Amur to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kansu
                1 bomber moved from Kwangtung to Tsinghai
                1 tactical_bomber moved from Jehol to Shensi
                1 infantry moved from Chahar to Anhwe
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                1 infantry moved from Kwangtung to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 armour and 1 mech_infantry moved from Buryatia to Siberia
                      Japanese take Sakha from Americans
                      Japanese take Siberia from Americans
                1 infantry moved from Amur to Siberia

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 bomber
                    British defend with 1 mech_infantry
                    Chinese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber
                    British defend with 1 armour
                    Chinese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 armour
                Battle in Kwangsi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 infantry placed in Kwangtung
                5 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Greece to Volgograd
                1 bomber moved from Greece to Ukraine
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Norway to Germany
                1 fighter moved from 114 Sea Zone to Germany
                1 fighter moved from 114 Sea Zone to Germany
                1 infantry moved from Novgorod to Archangel
                      Americans take Archangel from Germans
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Denmark
                1 bomber moved from Norway to Denmark
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Poland
                1 bomber moved from Norway to Eastern Poland
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 7 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Russia causes 5 damage total.
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Denmark
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Denmark, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Poland, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Poland
                        Americans roll dice for 1 fighter and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Poland
                    Americans win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Germany
                Battle in Eastern Poland
                    Americans attack with 1 bomber and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 1 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eastern Poland
                    Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Belarus
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Belarus
                        Americans roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
                    Americans win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Germany to 113 Sea Zone
                1 carrier moved from 114 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 destroyers moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Poland to Novgorod
                3 armour moved from Norway to Vyborg
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Volgograd to Greece
                1 bomber moved from Russia to Greece
                1 bomber moved from Germany to Greece
                1 bomber moved from Denmark to Vyborg
                1 bomber moved from Eastern Poland to Novgorod
                6 transports moved from 106 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone

    Place Units - Americans
                3 infantry placed in Novgorod
                3 armour placed in Norway
                3 infantry placed in Finland
                3 mech_infantrys placed in Greece
                1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 78 PUs; end with 79 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 39 / 38
        Americans : 78 / 104
        Chinese : 10 / 12
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.552
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 39 / 38
        Americans : 78 / 104
        Chinese : 10 / 16
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.552
            Median : 3.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Iraq to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Turkmenistan to Northwest Persia
                1 fighter moved from 99 Sea Zone to Northwest Persia
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hunan to Anhwe
                2 fighters moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 5 armour
                        British roll dice for 2 artilleries, 2 fighters and 4 infantry in Northwest Persia, round 1 :  2/8 hits
                        Germans roll dice for 5 armour in Northwest Persia, round 1 :  3/5 hits
                        3 infantry owned by the British and 2 armour owned by the Germans lost in Northwest Persia
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Northwest Persia, round 2 :  3/5 hits
                        Germans roll dice for 3 armour in Northwest Persia, round 2 :  2/3 hits
                        1 infantry owned by the British , 3 armour owned by the Germans and 1 artillery owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 armour
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from West India to Eastern Persia
                2 artilleries and 3 infantry moved from India to West India
                5 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                3 artilleries moved from Albania to 97 Sea Zone
                3 infantry moved from Albania to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to Albania
                1 fighter moved from Union of South Africa to Iraq
                1 carrier and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                2 fighters moved from Northwest Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Anhwe to Szechwan

    Place Units - British
                3 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 mech_infantrys

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 38 / 38
        Americans : 78 / 104
        Chinese : 11 / 16
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 2
        ANZAC : 22 / 35
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.204
            Standard Deviation : 0.451
            Total rolls : 55

    Null / Other
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,6,2,5,2,2,5,5
                Italians collect 1 PU (6 lost to blockades); end with 3 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                2 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Formosa
                Battle in Kwangsi
                    ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Formosa from Japanese, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Queensland to 37 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 78 / 104
        Chinese : 13 / 16
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 3
        ANZAC : 23 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Combat Move - French
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 51 / 81
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 78 / 104
        Chinese : 13 / 16
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 3
        ANZAC : 23 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Politics - Germans

    Purchase Units - Germans
                Germans repair 23 damage on 23 factory_minors; Remaining resources: 58 PUs;
                Germans buy 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Kazakhstan to Turkmenistan
                3 infantry moved from Germany to Poland
                1 fighter moved from Germany to Poland
                1 bomber moved from Caucasus to Western Germany
                2 infantry moved from Germany to Western Germany
                3 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Politics - Germans

    Purchase Units - Germans
                Germans repair 23 damage on 23 factory_minors; Remaining resources: 58 PUs;
                Germans buy 3 armour, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Kazakhstan to Turkmenistan
                3 infantry moved from Germany to Poland
                1 fighter moved from Germany to Poland
                1 bomber moved from Caucasus to Western Germany
                2 infantry moved from Germany to Western Germany
                3 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Poland
                    Germans attack with 1 fighter and 3 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Poland from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Western Germany
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Germany to Germany
                1 fighter moved from Poland to Germany
                2 fighters and 1 tactical_bomber moved from Turkmenistan to Caucasus
                1 fighter moved from Turkmenistan to Caucasus
                3 armour moved from Russia to Volgograd
                3 armour moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                5 infantry moved from Rostov to Caucasus
                5 armour and 5 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 3 infantry moved from Smolensk to Bryansk

    Place Units - Germans
                1 fighter and 2 infantry placed in France
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                Germans undo move 2.
                3 mech_infantrys placed in Russia
                3 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,2,3,2,2,4,5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,1,3
                Germans collect 51 PUs (7 lost to blockades); end with 51 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
                1 armour, 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
                3 carriers, 12 destroyers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to Formosa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Japanese
                Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Anhwe
                1 fighter moved from Kwangtung to Anhwe
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
                1 armour, 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East
                3 carriers, 12 destroyers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to Formosa

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 harbour, 4 infantry and 2 mech_infantrys
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 4 infantry and 2 mech_infantrys
                Battle in 20 Sea Zone
                    Japanese attack with 3 carriers, 12 destroyers, 2 infantry and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 3 carriers, 12 destroyers and 2 transports remaining. Battle score for attacker is 21
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Formosa
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Formosa from ANZAC with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 2 transports

    Non Combat Move - Japanese
                1 fighter moved from Soviet Far East to Amur
                1 fighter moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Anhwe to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                5 fighters and 1 tactical_bomber moved from Formosa to 20 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 artilleries and 2 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 1 :  0/2 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 artillery and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 0 / 0
        Japanese : 36 / 38
        Americans : 85 / 111
        Chinese : 13 / 19
        British : 34 / 39
        UK_Pacific : 17 / 18
        Italians : 7 / 3
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 50

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.947
            Median : 5.000
            Variance : 1.389
            Standard Deviation : 1.179
            Total rolls : 19

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Eastern Persia
                4 mech_infantrys moved from India to Eastern Persia
                3 artilleries and 3 infantry moved from Syria to Iraq
                3 artilleries, 3 fighters and 1 infantry moved from Iraq to Persia
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 4 artilleries and 14 infantry moved from Hunan to Yunnan
                2 fighters moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Union of South Africa to Persia
                1 aaGun, 7 artilleries and 13 infantry moved from Albania to Yugoslavia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Iraq
                2 infantry and 1 tactical_bomber placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by British to Albania: 1 aaGun, 7 artilleries and 13 infantry
                EDIT: Removing units owned by British from Yugoslavia: 1 aaGun, 7 artilleries and 13 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

    Production/PUs Summary :

    Germans : 44 / 66
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 85 / 111
        Chinese : 14 / 19
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 7 / 3
        ANZAC : 22 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.640
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 50

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.091
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Americans Combat
                1 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.947
            Median : 5.000
            Variance : 1.389
            Standard Deviation : 1.179
            Total rolls : 19

  • '12

    Heh heh… the American sailors, instead of saying when pigs fly, instead say when we're in Tokyo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Western Germany from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,5,4,6,3,3,4,5
                Italians collect 1 PU (6 lost to blockades); end with 1 PU total


  • @Eggman:

    Heh heh… the American sailors, instead of saying when pigs fly, instead say when we're in Tokyo

    The Axis have seen far too many American sailors, bomber pilots, infantrymen, tanks, etc.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 80 / 111
        Chinese : 14 / 19
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 80 / 111
        Chinese : 14 / 19
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 27 damage on 15 factory_majors and 12 factory_minors; Remaining resources: 39 PUs;
                Germans buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                1 fighter moved from France to Yugoslavia
                1 fighter moved from Germany to Romania
                1 bomber moved from Germany to Poland

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